Player Matchup

Susano
Susano
J0rm1trick
Susano
Level 122
God Stats
69W - 58L
1,541 SR
Queue Stats
871W - 766L
1,559 Elo+
Party 1
Nox
Nox
MissingThose
Nox
Level 129
God Stats
6W - 3L
1,749 SR
Queue Stats
1,104W - 1,033L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
Teyuun
Ao Kuang
Level 138
God Stats
66W - 44L
1,681 SR
Queue Stats
795W - 692L
1,607 Elo+
Party 1
Chiron
Chiron
superiorbits
Chiron
Level 15
God Stats
27W - 16L
1,635 SR
Queue Stats
27W - 16L
1,627 Elo+
Party 3
Tiamat
Tiamat
xlTaurus
Tiamat
Level 155
God Stats
1W - 6L
1,234 SR
Queue Stats
316W - 227L
1,624 Elo+
Party 3
Team Averages
Level 112
1,568 SR
1,584 Elo+

VS

Team Averages
Level 137
1,655 SR
1,546 Elo+
Hercules
Hercules
Logna1
Hercules
Level 89
God Stats
11W - 7L
1,727 SR
Queue Stats
114W - 89L
1,592 Elo+
Solo
Charon
Charon
SneakyDream
Charon
Level 123
God Stats
3W - 0L
1,700 SR
Queue Stats
158W - 173L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
darthpauljoe
Zhong Kui
Level 157
God Stats
11W - 11L
1,516 SR
Queue Stats
38W - 55L
1,462 Elo+
Party 2
Set
Set
myonions247
Set
Level 156
God Stats
8W - 4L
1,693 SR
Queue Stats
179W - 142L
1,564 Elo+
Solo
Athena
Athena
spurg30
Athena
Level 159
God Stats
2W - 1L
1,640 SR
Queue Stats
115W - 125L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
J0rm1trick
Susano
12
1 / 4 / 4
7,190
514
7,349
14,071
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 3
6,995
500
3,830
9,771
7,610
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Teyuun
Ao Kuang
14
5 / 1 / 3
8,867
633
10,622
12,298
9,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
13
2 / 5 / 0
7,637
546
4,650
11,287
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
xlTaurus
Tiamat
12
1 / 1 / 3
7,194
514
10,110
8,143
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Logna1
Hercules
12
2 / 1 / 7
8,361
597
7,686
13,114
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
13
1 / 6 / 4
7,674
548
8,947
16,197
8,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
darthpauljoe
Zhong Kui
15
6 / 0 / 2
9,719
694
8,765
6,551
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 3
7,441
532
4,320
10,956
5,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
spurg30
Athena
14
5 / 1 / 6
8,289
592
7,421
12,313
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
15
15
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
J0rm1trick
Susano
1
4
4
0.75
W
Hercules
Logna1
Hercules
2
1
7
5.5
L
0
4
3
0.38
W
Charon
1
6
4
0.5
L
Ao Kuang
Teyuun
Ao Kuang
5
1
3
6.5
W
Zhong Kui
darthpauljoe
Zhong Kui
6
0
2
7
W
1
1
3
2.5
W
Athena
spurg30
Athena
5
1
6
8
L
Chiron
2
5
0
0.4
L
Tiamat
xlTaurus
Tiamat
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,561
Damage
37,139
55,570
Taken
59,131
31,908
Mitigated
38,973
16,796
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
J0rm1trick
Susano
7,349
2,151
0
4,989
14,071
5,950
0
5,238
8,833
0
56,273
W
Hercules
Logna1
Hercules
7,686
1,704
0
5,863
13,114
11,683
0
6,188
6,591
0
24,349
L
3,830
438
0
1,377
9,771
7,610
0
4,459
5,312
32,417
0
W
Charon
8,947
2,083
0
3,961
16,197
8,773
0
9,056
7,080
46,920
0
L
Ao Kuang
Teyuun
Ao Kuang
10,622
1,202
0
4,690
12,298
9,078
0
7,783
4,515
62,968
0
W
Zhong Kui
darthpauljoe
Zhong Kui
8,765
2,868
0
2,394
6,551
5,928
3,011
1,001
5,511
69,205
18,984
W
4,320
1,538
0
1,975
10,956
5,834
255
4,502
6,396
0
60,470
W
Athena
spurg30
Athena
7,421
1,988
0
4,272
12,313
6,755
0
3,914
8,197
53,885
0
L
Chiron
4,650
1,719
38
2,239
11,287
4,546
88
5,661
5,626
0
54,873
L
Tiamat
xlTaurus
Tiamat
10,110
1,086
0
3,463
8,143
4,724
0
1,321
6,822
51,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,883
Gold Earned
41,484
418
Minions Killed
420
0
Camps Cleared
0
1,396,755
Distance Traveled
1,501,415
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,190
514
81
6
0
320,974
2
W
Hercules
8,361
597
17
1
0
298,618
5
L
Nox
6,995
500
47
3
0
245,633
0
W
Charon
7,674
548
60
4
0
271,276
0
L
Ao Kuang
8,867
633
97
7
0
287,170
5
W
Zhong Kui
9,719
694
151
11
0
287,971
0
W
Set
7,441
532
103
7
0
290,445
2
W
Athena
8,289
592
89
6
0
353,105
1
L
Chiron
7,637
546
88
6
0
255,812
0
L
Tiamat
7,194
514
105
8
0
287,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role