Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Hosmer
Sol
Level 83
God Stats
33W - 3L
1,853 SR
Queue Stats
466W - 123L
1,713 Elo+
Solo
Tsukuyomi
Tsukuyomi
xiDuxc
Tsukuyomi
Level 17
God Stats
50W - 42L
1,399 SR
Queue Stats
60W - 52L
1,390 Elo+
Party 1
Team Averages
Level 65
1,550 SR
1,521 Elo+

VS

Team Averages
Level 116
1,542 SR
1,460 Elo+
Thanatos
Thanatos
 
Thanatos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ancient book595
Hel
Level 87
God Stats
65W - 42L
1,568 SR
Queue Stats
220W - 240L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
Audiotracer
Erlang Shen
Level 131
God Stats
19W - 11L
1,588 SR
Queue Stats
270W - 177L
1,585 Elo+
Solo
Cupid
Cupid
N0ahT0725
Cupid
Level 145
God Stats
122W - 118L
1,548 SR
Queue Stats
1,043W - 1,104L
1,392 Elo+
Solo
Nu Wa
Nu Wa
WhiteOwl69
Nu Wa
Level 85
God Stats
728W - 764L
1,507 SR
Queue Stats
767W - 828L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 1 / 12
9,708
1,214
4,721
8,475
2,947
Hidden Dagger

Hidden Dagger

+15
Physical Power

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
 
Vulcan
16
2 / 0 / 8
9,696
1,212
7,220
3,167
1,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
 
Fenrir
15
4 / 1 / 4
9,415
1,177
5,293
5,495
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Hosmer
Sol
17
11 / 0 / 9
12,432
1,554
27,496
7,953
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xiDuxc
Tsukuyomi
14
3 / 2 / 6
9,047
1,131
5,712
7,473
4,901
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

341

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 7 / 1
9,236
1,155
7,516
15,959
5,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
7,833
979
2,783
8,726
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Audiotracer
Erlang Shen
14
0 / 4 / 2
8,512
1,064
5,256
18,509
13,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
N0ahT0725
Cupid
12
0 / 0 / 0
7,407
926
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
14
1 / 6 / 1
8,590
1,074
9,426
12,134
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
22
Kills
4
4
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
12
8
W
Vulcan
 
Vulcan
2
0
8
6
W
Fenrir
 
Fenrir
4
1
4
6
L
Thanatos
 
Thanatos
3
7
1
0.5
L
0
5
1
0.1
L
Erlang Shen
Audiotracer
Erlang Shen
0
4
2
0.25
W
Sol
Hosmer
Sol
11
0
9
15.5
L
Cupid
N0ahT0725
Cupid
0
0
0
0
L
Nu Wa
1
6
1
0.25
W
Tsukuyomi
xiDuxc
Tsukuyomi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,442
Damage
24,981
32,563
Taken
55,328
15,479
Mitigated
26,533
9,892
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,721
1,970
0
1,682
8,475
2,947
0
3,422
5,053
0
19,921
W
Vulcan
 
Vulcan
7,220
3,161
0
641
3,167
1,275
0
2,090
1,077
22,366
0
W
Fenrir
 
Fenrir
5,293
1,091
0
898
5,495
2,685
0
1,106
4,239
0
13,379
L
Thanatos
 
Thanatos
7,516
994
0
3,118
15,959
5,845
0
7,767
7,874
0
25,724
L
2,783
741
0
515
8,726
3,064
0
6,053
2,673
7,903
187
L
Erlang Shen
Audiotracer
Erlang Shen
5,256
2,472
25
646
18,509
13,934
0
11,655
6,343
0
28,785
W
Sol
Hosmer
Sol
27,496
14,152
0
5,895
7,953
3,671
0
2,485
5,468
56,082
7,853
L
Cupid
N0ahT0725
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
9,426
5,150
0
417
12,134
3,690
0
7,426
4,615
27,301
0
W
Tsukuyomi
xiDuxc
Tsukuyomi
5,712
779
0
776
7,473
4,901
0
4,155
3,168
0
11,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,298
Gold Earned
41,578
227
Minions Killed
171
6
Camps Cleared
4
875,116
Distance Traveled
558,863
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,708
1,214
39
5
0
190,018
0
W
Vulcan
9,696
1,212
28
4
2
177,776
0
W
Fenrir
9,415
1,177
29
4
1
188,437
0
L
Thanatos
9,236
1,155
58
7
1
167,172
0
L
Hel
7,833
979
22
3
1
87,697
1
L
Erlang Shen
8,512
1,064
52
7
1
171,034
0
W
Sol
12,432
1,554
97
12
2
151,963
0
L
Cupid
7,407
926
0
0
0
7,594
0
L
Nu Wa
8,590
1,074
39
5
1
125,366
0
W
Tsukuyomi
9,047
1,131
34
4
1
166,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role