Player Matchup

King Arthur
King Arthur
Edgar337959
King Arthur
Level 103
God Stats
11W - 16L
1,498 SR
Queue Stats
557W - 509L
1,440 Elo+
Solo
Ares
Ares
GxcciNell
Ares
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 474L
1,553 Elo+
Party 1
Poseidon
Poseidon
LamontSedza
Poseidon
Level 99
God Stats
0W - 1L
1,729 SR
Queue Stats
252W - 253L
1,486 Elo+
Party 2
Ix Chel
Ix Chel
LivingGodKiller
Ix Chel
Level 67
God Stats
1W - 2L
1,395 SR
Queue Stats
223W - 242L
1,480 Elo+
Party 1
Cupid
Cupid
Morvern1058
Cupid
Level 46
God Stats
0W - 3L
1,212 SR
Queue Stats
80W - 74L
1,489 Elo+
Party 2
Team Averages
Level 81
1,467 SR
1,490 Elo+

VS

Team Averages
Level 77
1,647 SR
1,511 Elo+
Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DaSodumizer
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,533 Elo+
Party 4
Atlas
Atlas
Evilred64
Atlas
Level 86
God Stats
1W - 0L
1,723 SR
Queue Stats
124W - 115L
1,546 Elo+
Party 3
Chiron
Chiron
NukeWaa
Chiron
Level 102
God Stats
10W - 0L
2,000 SR
Queue Stats
691W - 681L
1,497 Elo+
Solo
Thanatos
Thanatos
Viper1577
Thanatos
Level 69
God Stats
5W - 3L
1,514 SR
Queue Stats
77W - 70L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Edgar337959
King Arthur
12
0 / 0 / 4
7,141
714
3,906
8,671
7,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
12
1 / 5 / 4
7,085
709
4,488
11,162
10,524
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
LamontSedza
Poseidon
14
3 / 5 / 5
7,863
786
11,686
10,412
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 7 / 2
7,748
775
7,454
13,209
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 4
7,094
709
3,302
11,237
3,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 1 / 6
7,349
735
7,018
4,866
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DaSodumizer
Bellona
13
1 / 3 / 9
7,711
771
9,906
13,515
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Evilred64
Atlas
14
1 / 2 / 7
7,340
734
5,771
9,438
10,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
NukeWaa
Chiron
16
4 / 0 / 4
8,741
874
8,527
6,205
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Viper1577
Thanatos
16
17 / 4 / 3
9,812
981
16,282
14,816
7,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
9
Kills
23
23
Deaths
10
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
6
3
W
Bellona
DaSodumizer
Bellona
1
3
9
1.83
L
King Arthur
Edgar337959
King Arthur
0
0
4
2
W
Atlas
Evilred64
Atlas
1
2
7
2.25
L
Ares
1
5
4
0.6
L
Poseidon
LamontSedza
Poseidon
3
5
5
1.1
L
4
7
2
0.71
L
1
6
4
0.5
W
Chiron
NukeWaa
Chiron
4
0
4
6
W
Thanatos
Viper1577
Thanatos
17
4
3
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
47,504
54,691
Taken
48,840
28,917
Mitigated
36,984
5,008
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,018
544
0
471
4,866
1,952
237
3,050
1,704
28,322
0
W
Bellona
DaSodumizer
Bellona
9,906
2,177
0
899
13,515
14,575
273
5,761
7,494
0
22,079
L
King Arthur
Edgar337959
King Arthur
3,906
377
0
1,782
8,671
7,892
0
2,094
6,375
0
15,843
W
Atlas
Evilred64
Atlas
5,771
1,547
0
187
9,438
10,139
0
4,943
4,360
11,589
0
L
Ares
4,488
1,075
0
0
11,162
10,524
0
2,959
7,828
7,398
0
L
Poseidon
LamontSedza
Poseidon
11,686
2,660
0
380
10,412
2,944
0
2,194
7,857
21,056
0
L
7,454
258
300
1,452
13,209
4,151
0
2,994
9,954
20,104
0
L
3,302
667
372
722
11,237
3,406
0
1,936
8,960
0
15,338
W
Chiron
NukeWaa
Chiron
8,527
1,216
289
1,502
6,205
2,718
770
2,834
3,367
0
43,486
W
Thanatos
Viper1577
Thanatos
16,282
4,448
0
8,322
14,816
7,600
0
6,240
8,287
0
27,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
40,953
128
Minions Killed
196
0
Camps Cleared
0
939,503
Distance Traveled
1,064,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,349
735
57
6
0
190,744
0
W
Bellona
7,711
771
32
3
0
231,540
0
L
King Arthur
7,141
714
27
3
0
171,126
0
W
Atlas
7,340
734
7
1
0
201,813
0
L
Ares
7,085
709
12
1
0
197,628
0
L
Poseidon
7,863
786
26
3
0
188,474
0
L
Ix Chel
7,748
775
27
3
0
193,088
0
L
Cupid
7,094
709
36
4
0
189,187
0
W
Chiron
8,741
874
71
7
0
200,948
0
W
Thanatos
9,812
981
29
3
0
239,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role