Player Matchup

Cthulhu
Cthulhu
ByFlavioMen
Cthulhu
Level 98
God Stats
1W - 1L
1,319 SR
Queue Stats
24W - 19L
1,545 Elo+
Solo
The Morrigan
The Morrigan
DOTA-GPS
The Morrigan
Level 142
God Stats
8W - 6L
1,422 SR
Queue Stats
148W - 145L
1,412 Elo+
Solo
Anubis
Anubis
Juicykill91
Anubis
Level 155
God Stats
20W - 12L
1,625 SR
Queue Stats
352W - 301L
1,579 Elo+
Solo
Chaac
Chaac
MakingBabies125
Chaac
Level 140
God Stats
7W - 12L
1,490 SR
Queue Stats
315W - 299L
1,479 Elo+
Party 1
Bakasura
Bakasura
Whos_ur_Daddy925
Bakasura
Level 108
God Stats
3W - 7L
1,255 SR
Queue Stats
203W - 193L
1,480 Elo+
Party 1
Team Averages
Level 129
1,422 SR
1,499 Elo+

VS

Team Averages
Level 117
1,533 SR
1,477 Elo+
Camazotz
Camazotz
DRxFEELGOODxxx
Camazotz
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 247L
1,435 Elo+
Party 2
Skadi
Skadi
Palmpilot7133
Skadi
Level 114
God Stats
21W - 12L
1,655 SR
Queue Stats
145W - 155L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
globalpapi6
Ao Kuang
Level 116
God Stats
4W - 6L
1,462 SR
Queue Stats
387W - 351L
1,502 Elo+
Solo
Raijin
Raijin
xXxMARVITZxXx
Raijin
Level 141
God Stats
27W - 31L
1,509 SR
Queue Stats
953W - 930L
1,507 Elo+
Solo
Sol
Sol
yaiger21
Sol
Level 85
God Stats
5W - 5L
1,541 SR
Queue Stats
95W - 99L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByFlavioMen
Cthulhu
10
0 / 1 / 1
6,074
467
3,256
9,645
5,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
DOTA-GPS
The Morrigan
11
0 / 2 / 2
5,885
453
1,310
7,735
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
14
5 / 0 / 2
8,712
670
8,924
6,391
3,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 0 / 1
7,847
604
7,642
11,694
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 0 / 2
7,362
566
6,893
12,498
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
0 / 2 / 0
5,639
434
3,172
11,195
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
5,866
451
5,181
8,121
3,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
globalpapi6
Ao Kuang
11
3 / 2 / 0
6,206
477
5,252
8,954
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 2 / 0
6,632
510
3,861
7,478
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 3
7,258
558
9,632
6,782
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ByFlavioMen
Cthulhu
0
1
1
0.5
W
The Morrigan
DOTA-GPS
The Morrigan
0
2
2
0.5
L
Camazotz
0
2
0
0
W
Anubis
5
0
2
6
W
2
0
1
2.5
L
0
3
0
0
W
3
0
2
4
L
Ao Kuang
globalpapi6
Ao Kuang
3
2
0
1.5
L
0
2
0
0
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
27,098
47,963
Taken
42,530
26,001
Mitigated
17,534
18,542
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ByFlavioMen
Cthulhu
3,256
241
754
2,038
9,645
5,919
0
5,981
3,664
26,652
0
W
The Morrigan
DOTA-GPS
The Morrigan
1,310
170
0
1,750
7,735
2,845
0
3,801
3,934
36,741
0
L
Camazotz
3,172
1,007
0
2,626
11,195
3,219
0
2,491
8,544
0
38,851
W
Anubis
8,924
1,037
0
4,421
6,391
3,501
414
2,646
3,745
86,525
0
W
7,642
1,244
0
4,917
11,694
8,150
1,662
548
11,146
385
54,377
L
5,181
2,735
0
2,367
8,121
3,926
0
0
8,081
0
34,993
W
6,893
5,240
0
4,662
12,498
5,586
967
4,835
7,663
0
35,709
L
Ao Kuang
globalpapi6
Ao Kuang
5,252
1,755
0
2,369
8,954
5,418
0
5,090
3,669
20,729
5,457
L
3,861
269
0
2,343
7,478
2,112
0
3,837
3,541
60,548
0
L
9,632
4,387
0
3,469
6,782
2,859
2,260
2,210
4,411
60,363
18,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
31,601
402
Minions Killed
385
0
Camps Cleared
0
1,317,548
Distance Traveled
1,167,537
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,074
467
42
3
0
265,647
0
W
The Morrigan
5,885
453
58
4
0
243,756
5
L
Camazotz
5,639
434
62
5
0
251,049
0
W
Anubis
8,712
670
131
10
0
241,247
2
W
Chaac
7,847
604
101
8
0
259,121
4
L
Skadi
5,866
451
60
5
0
219,715
3
W
Bakasura
7,362
566
70
5
0
307,777
4
L
Ao Kuang
6,206
477
35
3
0
258,888
4
L
Raijin
6,632
510
102
8
0
211,187
3
L
Sol
7,258
558
126
10
0
226,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role