Player Matchup

Neith
Neith
Humble_Heart5
Neith
Level 28
God Stats
2W - 3L
1,212 SR
Queue Stats
2W - 3L
1,163 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IS8wSWAG
Cu Chulainn
Level 67
God Stats
3W - 8L
1,334 SR
Queue Stats
85W - 93L
1,385 Elo+
Solo
Ix Chel
Ix Chel
Night-Wolf_5
Ix Chel
Level 107
God Stats
2W - 3L
1,460 SR
Queue Stats
10W - 18L
1,280 Elo+
Party 1
Team Averages
Level 67
1,335 SR
1,276 Elo+

VS

Team Averages
Level 54
1,344 SR
1,339 Elo+
Hercules
Hercules
Frostiee3333
Hercules
Level 75
God Stats
7W - 12L
1,271 SR
Queue Stats
832W - 835L
1,409 Elo+
Solo
Xbalanque
Xbalanque
Mcanus30000
Xbalanque
Level 45
God Stats
4W - 14L
1,336 SR
Queue Stats
37W - 55L
1,306 Elo+
Party 2
Anubis
Anubis
ZESTY Aaron
Anubis
Level 43
God Stats
2W - 2L
1,427 SR
Queue Stats
58W - 79L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,117
712
4,551
3,930
1,166
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
IS8wSWAG
Cu Chulainn
10
2 / 1 / 1
7,642
764
7,053
13,815
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
Night-Wolf_5
Ix Chel
10
1 / 6 / 2
7,316
732
9,335
10,489
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frostiee3333
Hercules
10
4 / 1 / 1
8,434
843
7,215
15,927
9,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Mcanus30000
Xbalanque
12
1 / 0 / 6
8,261
826
5,356
4,939
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
3 / 2 / 4
8,211
821
10,735
6,926
3,351
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
8
8
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Frostiee3333
Hercules
4
1
1
4.5
L
0
1
3
1.5
L
Cu Chulainn
IS8wSWAG
Cu Chulainn
2
1
1
2.5
W
Xbalanque
Mcanus30000
Xbalanque
1
0
6
4
L
Ix Chel
Night-Wolf_5
Ix Chel
1
6
2
0.33
W
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,939
Damage
23,306
28,234
Taken
27,792
14,594
Mitigated
14,845
3,264
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Frostiee3333
Hercules
7,215
3,031
0
7,188
15,927
9,769
0
5,707
9,914
0
30,773
L
4,551
2,003
268
1,545
3,930
1,166
0
1,646
2,284
0
20,308
L
Cu Chulainn
IS8wSWAG
Cu Chulainn
7,053
1,064
0
585
13,815
10,152
0
6,214
7,601
583
19,215
W
Xbalanque
Mcanus30000
Xbalanque
5,356
3,178
0
2,327
4,939
1,725
481
1,902
2,851
0
22,837
L
Ix Chel
Night-Wolf_5
Ix Chel
9,335
1,062
587
279
10,489
3,276
0
3,097
7,392
26,977
0
W
Anubis
10,735
532
0
2,404
6,926
3,351
791
2,646
4,076
30,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,075
Gold Earned
24,906
85
Minions Killed
109
0
Camps Cleared
0
567,776
Distance Traveled
536,712
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,434
843
40
4
0
202,562
0
L
Neith
7,117
712
26
3
0
161,027
0
L
Cu Chulainn
7,642
764
21
2
0
214,747
0
W
Xbalanque
8,261
826
34
3
0
174,704
0
L
Ix Chel
7,316
732
38
4
0
192,002
2
W
Anubis
8,211
821
35
4
0
159,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role