Player Matchup

Loki
Loki
CervusGoD
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,383 Elo+
Party 1
Ix Chel
Ix Chel
NSeags
Ix Chel
Level 57
God Stats
5W - 5L
1,588 SR
Queue Stats
57W - 44L
1,457 Elo+
Party 2
Neith
Neith
Nisbet92
Neith
Level 86
God Stats
415W - 414L
1,442 SR
Queue Stats
451W - 459L
1,373 Elo+
Solo
Geb
Geb
sebinchoO_o2398
Geb
Level 149
God Stats
1W - 0L
1,709 SR
Queue Stats
22W - 19L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
siyhR
Sun Wukong
Level 29
God Stats
8W - 1L
1,828 SR
Queue Stats
37W - 30L
1,449 Elo+
Party 2
Team Averages
Level 70
1,613 SR
1,412 Elo+

VS

Team Averages
Level 85
1,533 SR
1,458 Elo+
Aphrodite
Aphrodite
DesirablePenguin
Aphrodite
Level 106
God Stats
9W - 11L
1,552 SR
Queue Stats
84W - 109L
1,409 Elo+
Party 3
Terra
Terra
Kr1nix
Terra
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 21L
1,354 Elo+
Solo
Janus
Janus
RoastyFlambe
Janus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,611 Elo+
Party 3
Neith
Neith
VEXXEYSEXY
Neith
Level 58
God Stats
6W - 6L
1,616 SR
Queue Stats
46W - 45L
1,469 Elo+
Solo
Ne Zha
Ne Zha
mastercamusdc
Ne Zha
Level 108
God Stats
126W - 130L
1,498 SR
Queue Stats
311W - 327L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 3 / 2
8,339
556
5,066
13,210
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
NSeags
Ix Chel
14
2 / 3 / 1
8,598
573
8,180
10,072
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Nisbet92
Neith
13
0 / 1 / 2
7,603
507
4,146
7,301
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
7,412
494
3,248
13,633
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
siyhR
Sun Wukong
14
2 / 2 / 1
8,786
586
6,742
14,804
12,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
3 / 4 / 0
7,993
533
9,529
14,855
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Kr1nix
Terra
2
0 / 1 / 0
4,819
321
0
1,306
403
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 2 / 2
8,542
569
8,254
11,224
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
5 / 0 / 4
8,191
546
12,295
8,404
2,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 4
7,806
520
6,119
13,168
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
12
12
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
3
3
2
1.33
L
Aphrodite
3
4
0
0.75
L
Terra
Kr1nix
Terra
0
1
0
0
W
Ix Chel
NSeags
Ix Chel
2
3
1
0.83
W
Neith
Nisbet92
Neith
0
1
2
1
L
3
2
2
2
L
Neith
5
0
4
7
L
1
2
4
1.5
W
1
3
1
0.5
W
Sun Wukong
siyhR
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,382
Damage
36,197
59,020
Taken
48,957
34,186
Mitigated
25,161
15,842
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,066
1,450
147
5,257
13,210
4,880
573
2,205
11,005
0
62,304
L
Aphrodite
9,529
1,651
1,153
7,977
14,855
10,769
0
1,357
13,498
53,050
0
L
Terra
Kr1nix
Terra
0
0
52
337
1,306
403
0
0
1,306
1,601
0
W
Ix Chel
NSeags
Ix Chel
8,180
779
40
3,016
10,072
4,488
686
6,135
3,937
64,531
0
W
Neith
Nisbet92
Neith
4,146
1,086
0
3,001
7,301
2,474
265
0
7,301
0
61,428
L
8,254
964
0
2,850
11,224
4,396
0
6,869
4,355
71,053
0
L
Neith
12,295
7,240
0
3,707
8,404
2,961
969
2,368
6,036
0
65,179
L
6,119
689
0
5,333
13,168
6,632
12
1,978
11,190
0
59,134
W
3,248
331
0
1,512
13,633
9,879
0
1,799
11,834
22,829
0
W
Sun Wukong
siyhR
Sun Wukong
6,742
1,199
0
2,869
14,804
12,465
0
7,644
7,160
0
57,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
37,351
443
Minions Killed
367
0
Camps Cleared
0
1,415,798
Distance Traveled
1,189,105
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,339
556
87
6
0
329,695
0
L
Aphrodite
7,993
533
70
5
0
269,929
0
L
Terra
4,819
321
4
0
0
19,703
0
W
Ix Chel
8,598
573
114
8
0
290,787
0
W
Neith
7,603
507
110
7
0
265,899
6
L
Janus
8,542
569
114
8
0
290,240
1
L
Neith
8,191
546
85
6
0
295,443
0
L
Ne Zha
7,806
520
94
6
0
313,790
0
W
Geb
7,412
494
26
2
0
268,911
3
W
Sun Wukong
8,786
586
106
7
0
260,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role