Player Matchup

Arachne
Arachne
 
Arachne
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GodUsoppsNose
Freya
Level 156
God Stats
3W - 3L
1,894 SR
Queue Stats
89W - 78L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
PerfectPotat0
Zhong Kui
Level 87
God Stats
3W - 6L
1,665 SR
Queue Stats
227W - 172L
1,594 Elo+
Solo
Kukulkan
Kukulkan
ReaperSk
Kukulkan
Level 134
God Stats
0W - 2L
1,332 SR
Queue Stats
16W - 14L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
Thugnificent960
Kuzenbo
Level 138
God Stats
4W - 4L
1,651 SR
Queue Stats
130W - 127L
1,565 Elo+
Party 1
Team Averages
Level 147
1,608 SR
1,562 Elo+

VS

Team Averages
Level 127
1,632 SR
1,539 Elo+
Chang'e
Chang'e
DATJAG
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 72L
1,553 Elo+
Solo
Anubis
Anubis
Moist Toes3232
Anubis
Level 120
God Stats
26W - 25L
1,600 SR
Queue Stats
876W - 782L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Saminator1999
Heimdallr
Level 104
God Stats
17W - 12L
1,680 SR
Queue Stats
238W - 170L
1,560 Elo+
Solo
Sylvanus
Sylvanus
SemiChxrmedlif3
Sylvanus
Level 139
God Stats
10W - 9L
1,687 SR
Queue Stats
204W - 219L
1,549 Elo+
Solo
Susano
Susano
underdog83
Susano
Level 146
God Stats
747W - 454L
1,694 SR
Queue Stats
1,667W - 1,455L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 4 / 1
7,529
579
7,441
15,114
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 1
6,799
523
7,795
13,734
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
PerfectPotat0
Zhong Kui
12
2 / 4 / 0
7,278
560
10,350
10,405
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ReaperSk
Kukulkan
12
2 / 5 / 0
6,972
536
4,602
7,621
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 0
6,231
479
4,764
17,768
12,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DATJAG
Chang'e
14
4 / 1 / 1
8,567
659
11,122
11,160
7,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
5 / 2 / 0
8,089
622
8,590
9,083
4,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Saminator1999
Heimdallr
13
1 / 3 / 4
7,520
578
6,206
11,368
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
11
3 / 1 / 5
7,778
598
5,232
9,749
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Susano
underdog83
Susano
15
9 / 1 / 2
8,848
681
11,387
11,540
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
8
Kills
22
22
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
1
0.88
W
Chang'e
DATJAG
Chang'e
4
1
1
4.5
L
1
5
1
0.3
W
5
2
0
2.5
L
Zhong Kui
PerfectPotat0
Zhong Kui
2
4
0
0.5
L
Kukulkan
ReaperSk
Kukulkan
2
5
0
0.4
W
Heimdallr
Saminator1999
Heimdallr
1
3
4
1
W
Sylvanus
3
1
5
5.5
L
0
4
0
0
W
Susano
underdog83
Susano
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,952
Damage
42,537
64,642
Taken
52,900
31,189
Mitigated
31,158
15,759
Healing
24,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,441
6,206
0
3,443
15,114
4,441
702
4,585
10,529
0
43,133
W
Chang'e
DATJAG
Chang'e
11,122
1,236
402
7,084
11,160
7,208
0
6,392
4,458
69,171
0
L
7,795
2,270
0
4,127
13,734
4,474
12
4,996
8,738
59,622
804
W
8,590
471
0
5,750
9,083
4,833
341
4,356
4,727
71,885
0
L
Zhong Kui
PerfectPotat0
Zhong Kui
10,350
3,001
0
2,627
10,405
8,241
0
663
9,742
57,419
11,229
L
Kukulkan
ReaperSk
Kukulkan
4,602
769
0
624
7,621
1,877
0
5,129
2,492
48,539
0
W
Heimdallr
Saminator1999
Heimdallr
6,206
4,421
0
2,565
11,368
4,596
662
5,667
5,701
0
52,521
W
Sylvanus
5,232
1,601
904
2,613
9,749
9,113
292
4,578
5,171
21,304
0
L
4,764
1,674
0
4,938
17,768
12,156
293
9,571
8,197
35,361
0
W
Susano
underdog83
Susano
11,387
4,801
0
4,798
11,540
5,408
0
5,447
6,087
0
66,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
40,802
424
Minions Killed
488
0
Camps Cleared
0
1,243,402
Distance Traveled
1,275,275
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,529
579
54
4
0
271,657
0
W
Chang'e
8,567
659
131
10
0
217,254
0
L
Freya
6,799
523
90
7
0
262,926
3
W
Anubis
8,089
622
123
9
0
255,926
0
L
Zhong Kui
7,278
560
119
9
0
239,182
2
L
Kukulkan
6,972
536
90
7
0
230,407
2
W
Heimdallr
7,520
578
106
8
0
237,417
1
W
Sylvanus
7,778
598
29
2
0
257,520
2
L
Kuzenbo
6,231
479
71
5
0
239,230
0
W
Susano
8,848
681
99
8
0
307,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role