Player Matchup

Osiris
Osiris
LegendairyBeary
Osiris
Level 48
God Stats
0W - 1L
1,819 SR
Queue Stats
5W - 6L
1,396 Elo+
Party 1
Cliodhna
Cliodhna
MrMishaPandaTTV
Cliodhna
Level 109
God Stats
1W - 4L
1,484 SR
Queue Stats
118W - 114L
1,453 Elo+
Party 1
Scylla
Scylla
Pill_cosbypop
Scylla
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,451 Elo+
Solo
Team Averages
Level 90
1,601 SR
1,434 Elo+

VS

Team Averages
Level 125
1,523 SR
1,487 Elo+
Agni
Agni
ACExOFxSHaDeZ
Agni
Level 125
God Stats
73W - 56L
1,632 SR
Queue Stats
162W - 158L
1,463 Elo+
Solo
Bacchus
Bacchus
DeadlyHeskan
Bacchus
Level 125
God Stats
8W - 3L
1,503 SR
Queue Stats
452W - 456L
1,483 Elo+
Solo
Rama
Rama
storm420
Rama
Level 126
God Stats
1W - 1L
1,433 SR
Queue Stats
20W - 20L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
9,821
702
9,299
17,008
22,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
12
3 / 5 / 3
10,565
755
13,793
15,827
6,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 7 / 2
9,868
705
6,400
10,988
4,340
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
12,022
859
16,155
13,586
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DeadlyHeskan
Bacchus
14
4 / 1 / 10
11,354
811
9,118
14,635
19,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
4 / 2 / 8
11,464
819
12,473
14,072
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Bacchus
DeadlyHeskan
Bacchus
4
1
10
9
L
1
2
2
1
L
Cliodhna
3
5
3
0.9
L
2
7
2
0.43
W
Rama
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
37,746
43,823
Taken
42,293
33,369
Mitigated
29,435
2,900
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,155
537
599
5,768
13,586
4,509
192
2,216
11,370
60,044
0
W
Bacchus
DeadlyHeskan
Bacchus
9,118
825
138
2,233
14,635
19,645
32
2,572
12,063
19,669
833
L
9,299
1,503
0
346
17,008
22,057
0
10,389
6,619
0
18,466
L
Cliodhna
13,793
1,598
0
2,073
15,827
6,972
0
9,395
6,432
0
49,696
L
6,400
85
0
481
10,988
4,340
0
5,030
5,958
22,503
0
W
Rama
12,473
10,756
0
6,644
14,072
5,281
1,922
1,982
12,090
0
60,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
34,840
103
Minions Killed
172
0
Camps Cleared
0
765,836
Distance Traveled
828,912
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,022
859
76
5
0
296,891
0
W
Bacchus
11,354
811
26
2
0
292,269
0
L
Osiris
9,821
702
17
1
0
281,484
3
L
Cliodhna
10,565
755
51
4
0
261,963
2
L
Scylla
9,868
705
35
3
0
222,389
0
W
Rama
11,464
819
70
5
0
239,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role