Player Matchup

Agni
Agni
DJAGERZ
Agni
Level 104
God Stats
9W - 2L
1,709 SR
Queue Stats
227W - 242L
1,411 Elo+
Party 3
Bacchus
Bacchus
DorianVonDix
Bacchus
Level 107
God Stats
6W - 4L
1,648 SR
Queue Stats
338W - 350L
1,434 Elo+
Party 3
Xbalanque
Xbalanque
Gromognom
Xbalanque
Level 80
God Stats
1W - 4L
1,079 SR
Queue Stats
121W - 113L
1,441 Elo+
Party 3
Neith
Neith
HurricaneK9
Neith
Level 127
God Stats
11W - 14L
1,445 SR
Queue Stats
932W - 997L
1,454 Elo+
Solo
Tiamat
Tiamat
Sp4rK84
Tiamat
Level 138
God Stats
11W - 5L
1,554 SR
Queue Stats
786W - 776L
1,476 Elo+
Solo
Team Averages
Level 111
1,487 SR
1,443 Elo+

VS

Team Averages
Level 114
1,440 SR
1,469 Elo+
Kukulkan
Kukulkan
BR1iiiiAN
Kukulkan
Level 108
God Stats
0W - 1L
1,339 SR
Queue Stats
20W - 16L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DR-STALLION-95
Morgan Le Fay
Level 88
God Stats
4W - 6L
1,531 SR
Queue Stats
240W - 256L
1,507 Elo+
Party 2
Ganesha
Ganesha
Dobbin2008
Ganesha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,426 Elo+
Party 1
Osiris
Osiris
Psycho-Rexy
Osiris
Level 157
God Stats
1W - 2L
1,551 SR
Queue Stats
270W - 280L
1,500 Elo+
Party 2
Lancelot
Lancelot
SjayCulshaw
Lancelot
Level 133
God Stats
0W - 2L
1,278 SR
Queue Stats
173W - 187L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DJAGERZ
Agni
12
1 / 4 / 9
7,400
740
7,801
8,757
3,122
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DorianVonDix
Bacchus
14
6 / 4 / 5
8,484
848
7,990
9,816
12,831
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Gromognom
Xbalanque
12
3 / 5 / 4
7,604
760
8,026
8,224
3,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 3 / 6
9,123
912
9,780
9,387
4,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Sp4rK84
Tiamat
16
2 / 0 / 8
7,871
787
8,499
5,588
3,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BR1iiiiAN
Kukulkan
15
5 / 3 / 8
8,417
842
10,481
6,657
3,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
DR-STALLION-95
Morgan Le Fay
12
2 / 4 / 7
7,378
738
7,472
8,526
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Dobbin2008
Ganesha
14
0 / 3 / 12
7,158
716
2,932
10,220
11,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
13
4 / 3 / 7
7,732
773
8,530
13,704
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
SjayCulshaw
Lancelot
11
3 / 3 / 5
7,091
709
3,741
7,704
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
16
Kills
14
16
Deaths
16
32
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BR1iiiiAN
Kukulkan
5
3
8
3
W
Agni
DJAGERZ
Agni
1
4
9
1.38
L
Morgan Le Fay
DR-STALLION-95
Morgan Le Fay
2
4
7
1.38
L
Ganesha
Dobbin2008
Ganesha
0
3
12
2
W
Bacchus
DorianVonDix
Bacchus
6
4
5
2.13
W
Xbalanque
Gromognom
Xbalanque
3
5
4
1
W
4
3
6
2.33
L
Osiris
4
3
7
2.5
L
Lancelot
SjayCulshaw
Lancelot
3
3
5
1.83
W
Tiamat
Sp4rK84
Tiamat
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,096
Damage
33,156
41,772
Taken
46,811
26,867
Mitigated
38,039
13,088
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BR1iiiiAN
Kukulkan
10,481
1,415
418
542
6,657
3,474
244
4,170
2,487
27,633
0
W
Agni
DJAGERZ
Agni
7,801
634
1,299
1,072
8,757
3,122
165
4,236
4,268
11,365
0
L
Morgan Le Fay
DR-STALLION-95
Morgan Le Fay
7,472
168
127
1,342
8,526
4,059
0
4,262
4,264
13,549
0
L
Ganesha
Dobbin2008
Ganesha
2,932
516
1,490
1,065
10,220
11,976
0
5,241
4,979
5,290
0
W
Bacchus
DorianVonDix
Bacchus
7,990
783
828
2,439
9,816
12,831
523
6,008
3,616
9,684
0
W
Xbalanque
Gromognom
Xbalanque
8,026
3,849
671
462
8,224
3,057
102
4,193
3,861
0
13,662
W
9,780
1,139
0
2,430
9,387
4,337
678
3,655
5,634
0
28,400
L
Osiris
8,530
1,615
732
3,757
13,704
14,499
0
6,225
7,479
0
16,113
L
Lancelot
SjayCulshaw
Lancelot
3,741
778
2,179
872
7,704
4,031
0
4,392
3,312
0
5,392
W
Tiamat
Sp4rK84
Tiamat
8,499
311
1,110
2,777
5,588
3,520
848
2,793
2,535
21,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
37,776
93
Minions Killed
83
0
Camps Cleared
0
936,371
Distance Traveled
889,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,417
842
41
4
0
172,033
0
W
Agni
7,400
740
8
1
0
176,899
0
L
Morgan Le Fay
7,378
738
13
1
0
165,178
0
L
Ganesha
7,158
716
0
0
0
176,370
0
W
Bacchus
8,484
848
7
1
0
178,172
0
W
Xbalanque
7,604
760
14
1
0
172,071
0
W
Neith
9,123
912
30
3
0
178,549
0
L
Osiris
7,732
773
20
2
0
193,421
0
L
Lancelot
7,091
709
9
1
0
182,271
0
W
Tiamat
7,871
787
34
3
0
230,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role