Player Matchup

Chaac
Chaac
Bronze I
CommanderCummer
Chaac
Bronze I
Level 103
God Stats
19W - 13L
1,506 SR
Queue Stats
117W - 155L
294 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
DogDadBrad
Danzaburou
Silver IV
Level 104
God Stats
17W - 10L
1,434 SR
Queue Stats
130W - 165L
673 MMR
Party 1
Poseidon
Poseidon
Silver V
Shawnyman31
Poseidon
Silver V
Level 66
God Stats
3W - 4L
1,508 SR
Queue Stats
64W - 80L
467 MMR
Solo
Ares
Ares
Bronze II
Twall1224
Ares
Bronze II
Level 103
God Stats
24W - 10L
1,588 SR
Queue Stats
185W - 235L
397 MMR
Solo
Cliodhna
Cliodhna
Bronze I
xoxoSIRENxoxo
Cliodhna
Bronze I
Level 74
God Stats
59W - 44L
1,513 SR
Queue Stats
217W - 232L
379 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,510 SR
442 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,477 SR
442 MMR
Jormungandr
Jormungandr
Bronze II
HailDAKingBB
Jormungandr
Bronze II
Level 68
God Stats
205W - 226L
1,446 SR
Queue Stats
254W - 285L
460 MMR
Solo
Hercules
Hercules
Bronze II
LEGIONAZTECA724
Hercules
Bronze II
Level 57
God Stats
3W - 6L
1,332 SR
Queue Stats
30W - 70L
403 MMR
Solo
Hun Batz
Hun Batz
Bronze II
Psych0Netero
Hun Batz
Bronze II
Level 109
God Stats
1W - 1L
1,470 SR
Queue Stats
103W - 127L
453 MMR
Solo
Janus
Janus
Bronze I
kadenplaysFN
Janus
Bronze I
Level 79
God Stats
11W - 9L
1,533 SR
Queue Stats
210W - 244L
396 MMR
Solo
Artemis
Artemis
Bronze I
nagato2020master
Artemis
Bronze I
Level 150
God Stats
25W - 20L
1,606 SR
Queue Stats
276W - 350L
500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,352
545
5,245
16,645
12,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DogDadBrad
Danzaburou
15
1 / 4 / 7
10,260
540
6,602
15,333
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Shawnyman31
Poseidon
16
7 / 4 / 8
11,009
579
15,545
14,246
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
14
4 / 6 / 9
9,934
523
7,937
22,615
22,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
xoxoSIRENxoxo
Cliodhna
19
7 / 0 / 5
11,693
615
8,459
15,624
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
KaliChang'eLoki

VS

Bans
ArachneBakasuraPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HailDAKingBB
Jormungandr
18
6 / 0 / 2
11,613
611
14,175
12,582
7,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
8
3 / 0 / 6
7,474
393
6,254
9,187
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Psych0Netero
Hun Batz
12
0 / 11 / 6
7,746
408
7,850
20,437
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 2 / 4
9,251
487
9,160
10,700
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 7 / 6
8,658
456
12,104
14,151
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
20
Kills
17
17
Deaths
20
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Danzaburou
DogDadBrad
Danzaburou
1
4
7
1.13
L
Jormungandr
HailDAKingBB
Jormungandr
6
0
2
7
L
Hercules
3
0
6
6
L
Hun Batz
Psych0Netero
Hun Batz
0
11
6
0.27
W
Poseidon
Shawnyman31
Poseidon
7
4
8
2.75
W
Ares
4
6
9
1.42
L
3
2
4
2.5
L
5
7
6
1.14
W
Cliodhna
xoxoSIRENxoxo
Cliodhna
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,788
Damage
49,543
84,463
Taken
67,057
54,126
Mitigated
28,448
26,064
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,245
307
0
5,374
16,645
12,432
569
7,559
9,086
0
70,903
W
Danzaburou
DogDadBrad
Danzaburou
6,602
2,547
0
5,168
15,333
7,067
1,656
2,549
12,784
0
73,577
L
Jormungandr
HailDAKingBB
Jormungandr
14,175
3,000
0
7,261
12,582
7,291
873
3,767
8,815
103,699
0
L
Hercules
6,254
2,134
0
3,676
9,187
6,407
253
2,518
6,669
0
21,546
L
Hun Batz
Psych0Netero
Hun Batz
7,850
1,676
0
119
20,437
6,243
0
9,043
11,394
0
49,383
W
Poseidon
Shawnyman31
Poseidon
15,545
1,143
0
988
14,246
5,369
1,417
3,811
10,435
86,961
0
W
Ares
7,937
54
1,028
5,058
22,615
22,177
1,227
6,223
16,392
36,603
597
L
9,160
609
0
1,917
10,700
3,639
150
5,042
5,658
72,113
0
L
12,104
3,454
0
600
14,151
4,868
1,051
3,112
11,039
0
36,263
W
Cliodhna
xoxoSIRENxoxo
Cliodhna
8,459
833
0
8,448
15,624
7,081
1,328
4,242
11,382
0
106,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,248
Gold Earned
44,742
541
Minions Killed
416
0
Camps Cleared
0
2,006,974
Distance Traveled
1,758,322
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,352
545
130
7
0
384,876
2
W
Danzaburou
10,260
540
102
5
0
354,376
1
L
Jormungandr
11,613
611
168
9
0
383,815
0
L
Hercules
7,474
393
30
2
0
241,951
2
L
Hun Batz
7,746
408
52
3
0
385,096
0
W
Poseidon
11,009
579
134
7
0
419,870
0
W
Ares
9,934
523
30
2
0
366,220
2
L
Janus
9,251
487
127
7
0
385,111
4
L
Artemis
8,658
456
39
2
0
362,349
3
W
Cliodhna
11,693
615
145
8
0
481,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role