Player Matchup

Arachne
Arachne
 
Arachne
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Atrayes
Janus
Level 67
God Stats
5W - 7L
1,365 SR
Queue Stats
329W - 308L
1,495 Elo+
Solo
Chernobog
Chernobog
GUTTERRAGE
Chernobog
Level 129
God Stats
3W - 2L
1,491 SR
Queue Stats
461W - 419L
1,557 Elo+
Solo
Mulan
Mulan
OscuroGT
Mulan
Level 158
God Stats
15W - 7L
1,635 SR
Queue Stats
546W - 507L
1,495 Elo+
Solo
Ganesha
Ganesha
QuackinUrMom
Ganesha
Level 136
God Stats
1W - 1L
1,312 SR
Queue Stats
41W - 31L
1,526 Elo+
Solo
Team Averages
Level 114
1,460 SR
1,515 Elo+

VS

Team Averages
Level 120
1,583 SR
1,514 Elo+
Maui
Maui
Bnasty0131
Maui
Level 147
God Stats
2W - 6L
1,536 SR
Queue Stats
507W - 489L
1,503 Elo+
Party 1
Mercury
Mercury
Diaser
Mercury
Level 138
God Stats
1W - 1L
1,771 SR
Queue Stats
105W - 120L
1,481 Elo+
Party 2
Anubis
Anubis
LilHK
Anubis
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 191L
1,516 Elo+
Party 2
Skadi
Skadi
OnYourLeft9699
Skadi
Level 113
God Stats
3W - 10L
1,609 SR
Queue Stats
189W - 177L
1,488 Elo+
Party 1
Bacchus
Bacchus
rayo99
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 1 / 4
9,043
603
9,632
14,149
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Atrayes
Janus
15
3 / 2 / 2
8,831
589
9,940
6,990
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
GUTTERRAGE
Chernobog
14
2 / 1 / 1
8,474
565
5,932
9,201
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
OscuroGT
Mulan
17
10 / 2 / 0
10,708
714
18,582
22,334
17,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
QuackinUrMom
Ganesha
12
0 / 1 / 4
7,476
498
2,917
9,818
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 0
7,887
526
11,769
21,661
20,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Diaser
Mercury
13
0 / 2 / 4
7,674
512
5,088
9,792
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
LilHK
Anubis
15
2 / 4 / 0
8,353
557
7,877
11,199
5,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 4 / 2
7,696
513
9,296
11,426
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
rayo99
Bacchus
12
2 / 0 / 2
7,455
497
6,894
13,000
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
20
Kills
7
7
Deaths
20
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
4
7
W
Janus
Atrayes
Janus
3
2
2
2
L
2
10
0
0.2
L
Mercury
Diaser
Mercury
0
2
4
1
W
Chernobog
GUTTERRAGE
Chernobog
2
1
1
2.5
L
Anubis
LilHK
Anubis
2
4
0
0.5
L
1
4
2
0.5
W
Mulan
OscuroGT
Mulan
10
2
0
5
W
Ganesha
QuackinUrMom
Ganesha
0
1
4
2
L
Bacchus
rayo99
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,003
Damage
40,924
62,492
Taken
67,078
37,164
Mitigated
45,476
21,936
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,632
6,249
0
2,567
14,149
5,948
0
3,707
10,442
0
71,265
W
Janus
Atrayes
Janus
9,940
734
0
0
6,990
2,589
0
4,886
2,104
71,212
0
L
11,769
5,584
0
2,447
21,661
20,814
0
502
21,145
51,619
12,055
L
Mercury
Diaser
Mercury
5,088
2,725
0
380
9,792
3,806
0
1,294
8,384
0
61,981
W
Chernobog
GUTTERRAGE
Chernobog
5,932
4,180
0
4,706
9,201
3,597
694
2,175
7,026
0
65,437
L
Anubis
LilHK
Anubis
7,877
148
0
5,988
11,199
5,185
0
4,751
6,224
83,185
0
L
9,296
4,074
0
1,349
11,426
4,156
106
1,119
10,307
0
70,114
W
Mulan
OscuroGT
Mulan
18,582
4,169
0
12,040
22,334
17,835
0
10,267
12,067
0
89,543
W
Ganesha
QuackinUrMom
Ganesha
2,917
26
0
2,623
9,818
7,195
0
4,003
5,815
14,485
0
L
Bacchus
rayo99
Bacchus
6,894
589
0
3,057
13,000
11,515
0
4,637
8,161
34,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
39,065
498
Minions Killed
482
0
Camps Cleared
0
1,546,845
Distance Traveled
1,527,253
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,043
603
97
6
0
390,808
0
W
Janus
8,831
589
147
10
0
298,047
0
L
Maui
7,887
526
97
6
0
246,646
0
L
Mercury
7,674
512
90
6
0
379,079
0
W
Chernobog
8,474
565
121
8
0
272,760
2
L
Anubis
8,353
557
134
9
0
300,938
2
L
Skadi
7,696
513
121
8
0
275,688
4
W
Mulan
10,708
714
133
9
0
274,349
0
W
Ganesha
7,476
498
0
0
0
310,881
7
L
Bacchus
7,455
497
40
3
0
324,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role