Player Matchup

Cerberus
Cerberus
IGotY
Cerberus
Level 185
God Stats
12W - 2L
1,972 SR
Queue Stats
855W - 286L
1,816 Elo+
Party 1
Bellona
Bellona
LiesofJ
Bellona
Level 201
God Stats
5W - 2L
1,526 SR
Queue Stats
881W - 236L
1,856 Elo+
Party 1
Merlin
Merlin
RunToSafety
Merlin
Level 70
God Stats
8W - 0L
1,987 SR
Queue Stats
438W - 78L
1,971 Elo+
Party 1
Geb
Geb
ShibaUK
Geb
Level 183
God Stats
5W - 4L
1,573 SR
Queue Stats
323W - 122L
1,876 Elo+
Party 1
Chiron
Chiron
Teall
Chiron
Level 115
God Stats
15W - 9L
1,618 SR
Queue Stats
1,647W - 477L
1,846 Elo+
Party 1
Team Averages
Level 151
1,735 SR
1,873 Elo+

VS

Team Averages
Level 133
1,556 SR
1,548 Elo+
Cthulhu
Cthulhu
ASAPYammy
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 244L
1,546 Elo+
Party 2
Cliodhna
Cliodhna
CazTD
Cliodhna
Level 145
God Stats
8W - 7L
1,644 SR
Queue Stats
297W - 300L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VizVFX
Tsukuyomi
Level 80
God Stats
1W - 1L
1,427 SR
Queue Stats
11W - 14L
1,525 Elo+
Party 2
Ah Puch
Ah Puch
allmightysaint
Ah Puch
Level 154
God Stats
3W - 5L
1,493 SR
Queue Stats
322W - 275L
1,589 Elo+
Solo
Ne Zha
Ne Zha
jetnoM
Ne Zha
Level 158
God Stats
1W - 1L
1,718 SR
Queue Stats
90W - 65L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IGotY
Cerberus
11
0 / 1 / 13
6,512
1,085
5,043
8,709
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
LiesofJ
Bellona
10
0 / 2 / 7
5,785
964
5,593
8,032
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
13
9 / 1 / 4
7,914
1,319
8,283
5,675
3,266
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
11
1 / 1 / 11
6,571
1,095
3,729
8,077
7,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Teall
Chiron
12
3 / 2 / 8
7,015
1,169
6,273
6,921
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASAPYammy
Cthulhu
11
1 / 2 / 2
6,274
1,046
5,180
7,908
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
CazTD
Cliodhna
7
0 / 3 / 0
4,990
832
3,005
4,573
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
VizVFX
Tsukuyomi
10
1 / 4 / 2
5,644
941
5,108
7,035
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 2 / 3
5,805
968
9,824
4,547
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
jetnoM
Ne Zha
11
2 / 2 / 1
6,136
1,023
3,113
7,316
6,042
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
13
Kills
4
7
Deaths
13
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ASAPYammy
Cthulhu
1
2
2
1
L
Cliodhna
CazTD
Cliodhna
0
3
0
0
W
Cerberus
IGotY
Cerberus
0
1
13
6.5
W
Bellona
LiesofJ
Bellona
0
2
7
1.75
W
Merlin
9
1
4
11
W
Geb
1
1
11
6.5
W
Chiron
Teall
Chiron
3
2
8
3.5
L
Tsukuyomi
VizVFX
Tsukuyomi
1
4
2
0.5
L
0
2
3
0.75
L
Ne Zha
jetnoM
Ne Zha
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,921
Damage
26,230
37,414
Taken
31,379
29,927
Mitigated
20,576
13,643
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ASAPYammy
Cthulhu
5,180
582
191
1,976
7,908
7,425
0
3,142
4,418
10,763
0
L
Cliodhna
CazTD
Cliodhna
3,005
206
363
304
4,573
2,129
0
2,097
2,231
0
6,968
W
Cerberus
IGotY
Cerberus
5,043
105
241
3,046
8,709
8,141
284
4,427
4,282
9,261
0
W
Bellona
LiesofJ
Bellona
5,593
680
516
2,569
8,032
7,443
262
2,653
5,379
0
7,517
W
Merlin
8,283
349
976
1,424
5,675
3,266
0
2,263
3,412
18,470
0
W
Geb
3,729
204
1,103
1,050
8,077
7,619
117
2,915
5,162
4,725
0
W
Chiron
Teall
Chiron
6,273
1,923
953
1,765
6,921
3,458
1,010
2,746
4,175
0
17,392
L
Tsukuyomi
VizVFX
Tsukuyomi
5,108
875
34
120
7,035
2,967
0
4,077
2,561
0
8,428
L
9,824
308
0
514
4,547
2,013
0
2,675
1,613
19,116
0
L
Ne Zha
jetnoM
Ne Zha
3,113
140
191
868
7,316
6,042
0
4,128
2,712
0
6,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
28,849
84
Minions Killed
56
0
Camps Cleared
0
615,832
Distance Traveled
539,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,274
1,046
16
3
0
124,849
0
L
Cliodhna
4,990
832
7
1
0
73,297
0
W
Cerberus
6,512
1,085
13
2
0
123,805
0
W
Bellona
5,785
964
6
1
0
130,124
0
W
Merlin
7,914
1,319
38
6
0
125,771
0
W
Geb
6,571
1,095
3
1
0
115,359
0
W
Chiron
7,015
1,169
24
4
0
120,773
0
L
Tsukuyomi
5,644
941
8
1
0
110,572
0
L
Ah Puch
5,805
968
22
4
0
114,015
0
L
Ne Zha
6,136
1,023
3
1
0
117,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role