Player Matchup

Cabrakan
Cabrakan
Louis_T123
Cabrakan
Level 109
God Stats
0W - 1L
1,577 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 2
Ishtar
Ishtar
TheDark1-One
Ishtar
Level 128
God Stats
2W - 3L
1,459 SR
Queue Stats
17W - 16L
1,509 Elo+
Party 2
Discordia
Discordia
chazbaz2002
Discordia
Level 129
God Stats
2W - 2L
1,780 SR
Queue Stats
22W - 14L
1,573 Elo+
Party 2
Team Averages
Level 122
1,605 SR
1,511 Elo+

VS

Team Averages
Level 162
1,505 SR
1,463 Elo+
Ne Zha
Ne Zha
badrosko_tj
Ne Zha
Level 145
God Stats
32W - 27L
1,546 SR
Queue Stats
599W - 615L
1,439 Elo+
Party 1
Ra
Ra
limby2000
Ra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,524 Elo+
Solo
Cthulhu
Cthulhu
lokio11gandia
Cthulhu
Level 192
God Stats
7W - 8L
1,469 SR
Queue Stats
801W - 818L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Louis_T123
Cabrakan
11
1 / 3 / 4
8,045
731
3,829
10,317
6,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
10
1 / 3 / 3
7,832
712
7,319
10,546
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
chazbaz2002
Discordia
11
3 / 6 / 2
8,338
758
6,361
8,989
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 1 / 6
9,295
845
9,400
8,889
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 2
10,139
922
9,257
3,735
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
11
1 / 4 / 7
8,400
764
6,920
13,275
10,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
12
12
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Louis_T123
Cabrakan
1
3
4
1
L
Ishtar
1
3
3
0.83
W
Ne Zha
4
1
6
7
L
Discordia
chazbaz2002
Discordia
3
6
2
0.67
W
7
0
2
8
W
Cthulhu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,509
Damage
25,577
29,852
Taken
25,899
13,560
Mitigated
18,826
3,357
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Louis_T123
Cabrakan
3,829
615
0
362
10,317
6,994
0
5,613
4,437
20,447
0
L
Ishtar
7,319
4,170
0
1,693
10,546
3,769
0
6,285
4,109
0
33,165
W
Ne Zha
9,400
867
0
2,946
8,889
6,245
1,463
4,838
4,051
0
26,376
L
Discordia
chazbaz2002
Discordia
6,361
305
0
1,302
8,989
2,797
0
3,659
4,986
24,070
0
W
9,257
811
1,928
1,434
3,735
1,645
1,010
1,480
2,255
47,402
0
W
Cthulhu
6,920
75
298
2,300
13,275
10,936
0
4,091
9,184
19,239
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
27,834
109
Minions Killed
140
0
Camps Cleared
0
594,360
Distance Traveled
611,628
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,045
731
30
3
0
210,868
0
L
Ishtar
7,832
712
44
4
0
182,410
0
W
Ne Zha
9,295
845
42
4
0
195,315
5
L
Discordia
8,338
758
35
3
0
201,082
0
W
Ra
10,139
922
70
6
0
216,548
0
W
Cthulhu
8,400
764
28
3
0
199,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role