Player Matchup

Hades
Hades
Bronze II
LEGIONAZTECA724
Hades
Bronze II
Level 57
God Stats
7W - 11L
1,396 SR
Queue Stats
30W - 70L
303 MMR
Solo
Chaac
Chaac
Silver V
NeoTheDog29
Chaac
Silver V
Level 114
God Stats
44W - 34L
1,545 SR
Queue Stats
615W - 678L
630 MMR
Solo
Medusa
Medusa
Silver IV
Zaresss
Medusa
Silver IV
Level 72
God Stats
17W - 14L
1,562 SR
Queue Stats
113W - 134L
688 MMR
Solo
Awilix
Awilix
Bronze I
nagato2020master
Awilix
Bronze I
Level 150
God Stats
36W - 28L
1,526 SR
Queue Stats
276W - 350L
400 MMR
Solo
Maui
Maui
Bronze II
smiley340
Maui
Bronze II
Level 85
God Stats
5W - 4L
1,420 SR
Queue Stats
33W - 51L
527 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,490 SR
510 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,459 SR
1,027 MMR
Thor
Thor
Silver IV
 
Thor
Silver IV
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze V
 
Cthulhu
Bronze V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
The Elite Ac3
Thanatos
Silver IV
Level 84
God Stats
1W - 3L
1,239 SR
Queue Stats
124W - 140L
737 MMR
Solo
Neith
Neith
Silver IV
dyin_breed3
Neith
Silver IV
Level 143
God Stats
39W - 35L
1,562 SR
Queue Stats
263W - 309L
705 MMR
Solo
Jormungandr
Jormungandr
Silver V
jacklucas2
Jormungandr
Silver V
Level 105
God Stats
14W - 18L
1,495 SR
Queue Stats
159W - 189L
690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
9,794
612
12,573
9,717
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 1 / 0
9,561
598
7,748
13,931
8,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Zaresss
Medusa
13
2 / 3 / 1
8,482
530
9,793
11,321
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 4 / 2
8,494
531
10,065
10,316
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
11
0 / 1 / 5
7,459
466
2,619
11,452
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AnubisMartichorasArachneAo Kuang

VS

Bans
KaliNu WaChernobogGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 5 / 1
8,093
506
6,608
15,593
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
 
Cthulhu
10
0 / 1 / 1
6,020
376
2,599
9,210
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
The Elite Ac3
Thanatos
12
1 / 6 / 1
6,937
434
6,186
15,955
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 5 / 2
6,374
398
9,947
12,208
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
jacklucas2
Jormungandr
13
4 / 0 / 0
8,030
502
9,540
13,889
12,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
9
9
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
1
0.7
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
5
0
4
7
W
0
1
0
0
L
Thanatos
The Elite Ac3
Thanatos
1
6
1
0.25
W
Medusa
Zaresss
Medusa
2
3
1
0.83
L
1
5
2
0.4
L
Jormungandr
jacklucas2
Jormungandr
4
0
0
4
W
8
4
2
2.25
W
Maui
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,798
Damage
34,880
56,737
Taken
66,855
30,948
Mitigated
36,019
18,405
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,608
1,813
0
1,250
15,593
5,935
24
5,446
10,147
0
64,182
L
Cthulhu
 
Cthulhu
2,599
194
175
711
9,210
7,321
0
2,833
6,377
22,369
4,666
W
12,573
678
410
5,981
9,717
5,114
558
676
9,041
74,463
0
W
7,748
2,228
0
4,780
13,931
8,507
3,520
5,757
8,174
0
77,822
L
Thanatos
The Elite Ac3
Thanatos
6,186
1,689
0
4,888
15,955
5,941
0
4,105
11,850
0
51,015
W
Medusa
Zaresss
Medusa
9,793
4,099
0
3,128
11,321
4,294
927
2,053
9,268
0
59,938
L
9,947
3,375
0
1,587
12,208
3,991
0
1,450
10,758
0
40,516
L
Jormungandr
jacklucas2
Jormungandr
9,540
2,935
0
2,906
13,889
12,831
0
1,269
12,620
56,540
367
W
10,065
3,252
0
673
10,316
4,089
1,283
1,239
9,077
0
32,794
W
Maui
2,619
398
0
3,433
11,452
8,944
0
2,015
9,437
21,226
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
35,454
425
Minions Killed
347
0
Camps Cleared
0
1,491,028
Distance Traveled
1,496,419
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,093
506
111
7
0
306,546
0
L
Cthulhu
6,020
376
39
2
0
319,280
2
W
Hades
9,794
612
126
8
0
301,160
0
W
Chaac
9,561
598
132
8
0
273,399
2
L
Thanatos
6,937
434
71
4
0
346,920
2
W
Medusa
8,482
530
88
6
0
273,465
0
L
Neith
6,374
398
44
3
0
259,286
0
L
Jormungandr
8,030
502
82
5
0
264,387
2
W
Awilix
8,494
531
46
3
0
332,285
4
W
Maui
7,459
466
33
2
0
310,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role