Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Pinken
Aphrodite
Level 227
God Stats
749W - 186L
1,921 SR
Queue Stats
861W - 236L
1,876 Elo+
Party 1
Kukulkan
Kukulkan
R0B0BIRD
Kukulkan
Level 210
God Stats
32W - 5L
1,833 SR
Queue Stats
793W - 197L
1,875 Elo+
Party 1
Thor
Thor
Tylisseus
Thor
Level 182
God Stats
11W - 4L
1,820 SR
Queue Stats
197W - 66L
1,828 Elo+
Party 1
Team Averages
Level 187
1,715 SR
1,716 Elo+

VS

Team Averages
Level 134
1,581 SR
1,568 Elo+
Arachne
Arachne
 
Arachne
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlueDak
Chaac
Level 146
God Stats
69W - 50L
1,650 SR
Queue Stats
153W - 125L
1,646 Elo+
Solo
Baron Samedi
Baron Samedi
Smitecard
Baron Samedi
Level 157
God Stats
21W - 28L
1,586 SR
Queue Stats
672W - 642L
1,597 Elo+
Solo
Tiamat
Tiamat
baironwf
Tiamat
Level 105
God Stats
0W - 2L
1,670 SR
Queue Stats
183W - 198L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
5 / 0 / 1
5,358
1,072
6,018
5,816
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
 
Serqet
9
0 / 1 / 6
4,751
950
2,718
6,342
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Pinken
Aphrodite
10
1 / 0 / 4
5,048
1,010
2,270
3,927
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
R0B0BIRD
Kukulkan
11
2 / 1 / 3
5,339
1,068
4,090
5,038
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
10
1 / 0 / 4
4,969
994
4,420
5,135
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 2 / 2
4,304
861
3,148
7,004
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
 
Ishtar
8
0 / 3 / 1
4,217
843
3,617
5,126
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
BlueDak
Chaac
10
1 / 0 / 0
4,680
936
5,977
3,387
2,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Smitecard
Baron Samedi
9
0 / 2 / 2
4,774
955
2,775
4,894
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
baironwf
Tiamat
10
1 / 2 / 0
5,023
1,005
4,988
3,786
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
2
2
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
1
5.5
W
Serqet
 
Serqet
0
1
6
3
L
Arachne
 
Arachne
0
2
2
0.5
L
Ishtar
 
Ishtar
0
3
1
0.17
L
Chaac
BlueDak
Chaac
1
0
0
1
W
Aphrodite
Pinken
Aphrodite
1
0
4
3
W
Kukulkan
R0B0BIRD
Kukulkan
2
1
3
3.5
L
Baron Samedi
Smitecard
Baron Samedi
0
2
2
0.5
W
Thor
1
0
4
3
L
Tiamat
baironwf
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
20,505
26,258
Taken
24,197
12,764
Mitigated
16,105
8,688
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,018
4,969
0
2,111
5,816
2,193
0
1,009
4,557
0
13,187
W
Serqet
 
Serqet
2,718
801
487
1,432
6,342
3,585
40
1,068
5,009
0
3,983
L
Arachne
 
Arachne
3,148
1,410
0
2,189
7,004
5,172
0
2,587
4,417
0
6,818
L
Ishtar
 
Ishtar
3,617
2,413
0
638
5,126
1,693
0
751
4,273
0
6,488
L
Chaac
BlueDak
Chaac
5,977
861
0
1,818
3,387
2,736
0
0
3,387
0
14,452
W
Aphrodite
Pinken
Aphrodite
2,270
242
1,582
2,200
3,927
2,080
0
1,144
2,669
10,270
0
W
Kukulkan
R0B0BIRD
Kukulkan
4,090
945
0
500
5,038
2,055
0
2,800
2,076
21,542
0
L
Baron Samedi
Smitecard
Baron Samedi
2,775
272
589
1,826
4,894
3,845
0
726
4,066
11,462
0
W
Thor
4,420
571
0
376
5,135
2,851
0
1,316
3,537
0
16,789
L
Tiamat
baironwf
Tiamat
4,988
688
0
875
3,786
2,659
0
2,296
1,490
15,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
22,998
132
Minions Killed
106
0
Camps Cleared
0
629,931
Distance Traveled
561,263
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,358
1,072
25
5
0
116,363
0
W
Serqet
4,751
950
4
1
0
133,334
0
L
Arachne
4,304
861
9
2
0
120,821
0
L
Ishtar
4,217
843
13
3
0
95,945
0
L
Chaac
4,680
936
24
5
0
115,933
2
W
Aphrodite
5,048
1,010
20
4
0
122,337
0
W
Kukulkan
5,339
1,068
47
9
0
124,255
0
L
Baron Samedi
4,774
955
22
4
0
119,933
3
W
Thor
4,969
994
36
7
0
133,642
0
L
Tiamat
5,023
1,005
38
8
0
108,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role