Player Matchup

Fenrir
Fenrir
Dark Fox 555
Fenrir
Level 107
God Stats
22W - 23L
1,495 SR
Queue Stats
322W - 331L
1,487 Elo+
Party 1
Nox
Nox
DomesticWookie
Nox
Level 15
God Stats
1W - 1L
1,326 SR
Queue Stats
6W - 9L
1,325 Elo+
Party 3
Surtr
Surtr
Shush0
Surtr
Level 122
God Stats
23W - 22L
1,581 SR
Queue Stats
557W - 579L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Skater1105
Kukulkan
Level 99
God Stats
1W - 0L
1,712 SR
Queue Stats
3W - 2L
1,391 Elo+
Party 3
Khepri
Khepri
arwinbones2011
Khepri
Level 96
God Stats
67W - 79L
1,464 SR
Queue Stats
259W - 272L
1,451 Elo+
Party 1
Team Averages
Level 88
1,516 SR
1,441 Elo+

VS

Team Averages
Level 133
1,454 SR
1,495 Elo+
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MauriGOW3
Thanatos
Level 152
God Stats
8W - 9L
1,510 SR
Queue Stats
282W - 276L
1,475 Elo+
Solo
Surtr
Surtr
OldManIron
Surtr
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Nike
Nike
hdKobe24
Nike
Level 131
God Stats
11W - 10L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Party 2
Bacchus
Bacchus
hdfex
Bacchus
Level 104
God Stats
6W - 3L
1,263 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 0 / 5
6,747
1,349
4,214
4,400
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 2
5,802
1,160
3,893
2,874
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Shush0
Surtr
11
2 / 0 / 3
6,348
1,270
3,939
2,673
2,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Skater1105
Kukulkan
11
3 / 0 / 2
6,865
1,373
5,751
1,522
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 5
5,982
1,196
3,067
3,472
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

392

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 0
5,130
1,026
0
0
0
Thanatos
MauriGOW3
Thanatos
10
0 / 3 / 0
5,705
1,141
4,333
6,068
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
10
1 / 3 / 0
5,956
1,191
4,659
8,116
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
10
0 / 0 / 0
5,681
1,136
2,499
4,650
3,227
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
hdfex
Bacchus
10
0 / 1 / 0
6,128
1,226
2,029
5,353
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
7
Kills
1
1
Deaths
7
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
Fenrir
2
0
5
4.5
W
0
1
2
1
L
Thanatos
MauriGOW3
Thanatos
0
3
0
0
L
Surtr
1
3
0
0.33
W
Surtr
Shush0
Surtr
2
0
3
3.5
W
Kukulkan
Skater1105
Kukulkan
3
0
2
4
W
0
0
5
2.5
L
Nike
0
0
0
0
L
Bacchus
hdfex
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
13,520
14,941
Taken
24,187
8,567
Mitigated
16,992
2,296
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
4,214
481
0
469
4,400
3,048
0
521
3,879
621
6,300
W
3,893
558
0
236
2,874
1,033
0
243
2,631
18,589
0
L
Thanatos
MauriGOW3
Thanatos
4,333
2,051
0
1,198
6,068
3,004
0
1,542
4,526
0
10,067
L
Surtr
4,659
1,359
205
885
8,116
6,097
0
4,847
2,819
339
11,880
W
Surtr
Shush0
Surtr
3,939
1,210
0
688
2,673
2,272
0
516
2,157
133
5,437
W
Kukulkan
Skater1105
Kukulkan
5,751
255
172
368
1,522
515
0
29
1,493
19,319
0
W
3,067
78
0
363
3,472
1,699
0
894
2,578
10,374
0
L
Nike
2,499
126
0
0
4,650
3,227
0
2,769
1,581
0
13,027
L
Bacchus
hdfex
Bacchus
2,029
211
112
978
5,353
4,664
0
2,949
1,976
17,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
28,600
121
Minions Killed
97
5
Camps Cleared
3
510,679
Distance Traveled
417,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,130
1,026
0
0
0
0
0
W
Fenrir
6,747
1,349
13
3
2
112,545
0
W
Nox
5,802
1,160
42
8
0
105,590
0
L
Thanatos
5,705
1,141
20
4
2
103,721
0
L
Surtr
5,956
1,191
14
3
1
95,959
0
W
Surtr
6,348
1,270
2
0
0
69,236
0
W
Kukulkan
6,865
1,373
37
7
2
109,088
0
W
Khepri
5,982
1,196
27
5
1
114,220
0
L
Nike
5,681
1,136
26
5
0
109,280
0
L
Bacchus
6,128
1,226
37
7
0
108,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role