Player Matchup

Tyr
Tyr
BIG_B_R_Y_C_E
Tyr
Level 109
God Stats
60W - 66L
1,418 SR
Queue Stats
412W - 430L
1,436 Elo+
Solo
Neith
Neith
cesarlex11
Neith
Level 128
God Stats
7W - 12L
1,342 SR
Queue Stats
46W - 44L
1,381 Elo+
Solo
Chang'e
Chang'e
harmonic-moth44
Chang'e
Level 76
God Stats
91W - 72L
1,597 SR
Queue Stats
340W - 364L
1,483 Elo+
Solo
Team Averages
Level 104
1,452 SR
1,433 Elo+

VS

Team Averages
Level 84
1,487 SR
1,337 Elo+
Izanami
Izanami
FatRussian247
Izanami
Level 100
God Stats
0W - 2L
1,806 SR
Queue Stats
161W - 153L
1,462 Elo+
Party 1
Geb
Geb
ItzAlucard
Geb
Level 88
God Stats
4W - 4L
1,399 SR
Queue Stats
190W - 175L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
ThaRea1Jay
Ah Puch
Level 64
God Stats
21W - 26L
1,257 SR
Queue Stats
26W - 40L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
7,215
722
5,169
6,066
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
2 / 1 / 3
7,781
778
6,918
5,227
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 3
7,192
719
5,130
7,926
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 3 / 0
7,082
708
3,896
8,118
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 1
6,813
681
5,250
8,705
7,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
ThaRea1Jay
Ah Puch
9
0 / 1 / 1
6,678
668
5,997
3,877
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Izanami
1
3
0
0.33
L
0
1
1
0.5
L
Ah Puch
ThaRea1Jay
Ah Puch
0
1
1
0.5
W
Neith
2
1
3
3.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
15,143
19,219
Taken
20,700
11,323
Mitigated
12,895
7,958
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,169
687
397
2,228
6,066
6,091
0
3,105
2,961
0
13,304
L
Izanami
3,896
3,088
0
1,898
8,118
3,036
0
1,520
6,468
0
26,900
L
5,250
448
262
1,853
8,705
7,950
0
2,664
5,688
17,075
512
L
Ah Puch
ThaRea1Jay
Ah Puch
5,997
199
0
210
3,877
1,909
0
1,272
2,567
23,187
0
W
Neith
6,918
3,516
0
1,192
5,227
2,094
0
2,960
2,267
0
39,925
W
5,130
374
1,675
2,466
7,926
3,138
0
4,806
3,120
24,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
20,573
124
Minions Killed
97
0
Camps Cleared
0
535,407
Distance Traveled
449,086
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,215
722
12
1
0
195,377
0
L
Izanami
7,082
708
44
4
0
125,778
0
L
Geb
6,813
681
19
2
0
167,949
3
L
Ah Puch
6,678
668
34
3
0
155,359
0
W
Neith
7,781
778
60
6
0
161,335
0
W
Chang'e
7,192
719
52
5
0
178,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role