Player Matchup

Ishtar
Ishtar
Carlitrus84
Ishtar
Level 109
God Stats
33W - 45L
1,483 SR
Queue Stats
546W - 535L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Giminho
Jormungandr
Level 147
God Stats
3W - 0L
1,828 SR
Queue Stats
215W - 208L
1,452 Elo+
Party 1
Agni
Agni
Poves
Agni
Level 128
God Stats
4W - 2L
1,383 SR
Queue Stats
81W - 91L
1,463 Elo+
Party 1
Thanatos
Thanatos
Riberto1996
Thanatos
Level 152
God Stats
4W - 3L
1,522 SR
Queue Stats
362W - 361L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
raig69lolo
Kumbhakarna
Level 123
God Stats
1W - 4L
1,109 SR
Queue Stats
14W - 14L
1,455 Elo+
Party 1
Team Averages
Level 132
1,465 SR
1,481 Elo+

VS

Team Averages
Level 125
1,521 SR
1,460 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Colin 94 x
Cu Chulainn
Level 147
God Stats
28W - 30L
1,368 SR
Queue Stats
461W - 485L
1,484 Elo+
Party 2
Ra
Ra
Hotflash78
Ra
Level 158
God Stats
19W - 22L
1,511 SR
Queue Stats
430W - 486L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
minko239
Ah Muzen Cab
Level 146
God Stats
6W - 3L
1,848 SR
Queue Stats
489W - 479L
1,447 Elo+
Solo
Thanatos
Thanatos
xDaMichex
Thanatos
Level 44
God Stats
0W - 1L
1,377 SR
Queue Stats
6W - 10L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
3 / 0 / 2
7,125
594
6,528
7,588
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Giminho
Jormungandr
10
0 / 4 / 0
6,242
520
3,559
8,900
6,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Poves
Agni
13
5 / 2 / 2
7,694
641
5,379
5,177
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Riberto1996
Thanatos
13
8 / 1 / 5
8,249
687
14,098
9,144
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
raig69lolo
Kumbhakarna
10
1 / 1 / 4
6,366
531
3,305
10,197
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 3 / 3
5,390
449
2,052
10,901
8,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
Colin 94 x
Cu Chulainn
11
3 / 1 / 3
6,749
562
6,604
9,837
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 6 / 0
7,511
626
4,821
9,693
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
minko239
Ah Muzen Cab
10
0 / 4 / 0
5,964
497
5,574
8,275
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
xDaMichex
Thanatos
11
1 / 3 / 2
6,405
534
4,178
11,561
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
8
8
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
3
0.5
W
Ishtar
3
0
2
4
L
Cu Chulainn
Colin 94 x
Cu Chulainn
3
1
3
4.5
W
Jormungandr
Giminho
Jormungandr
0
4
0
0
L
4
6
0
0.67
W
Agni
Poves
Agni
5
2
2
3
W
Thanatos
Riberto1996
Thanatos
8
1
5
10.5
L
Ah Muzen Cab
minko239
Ah Muzen Cab
0
4
0
0
W
Kumbhakarna
raig69lolo
Kumbhakarna
1
1
4
3
L
Thanatos
xDaMichex
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,869
Damage
23,229
41,006
Taken
50,267
21,387
Mitigated
24,609
16,324
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,052
114
0
1,926
10,901
8,227
0
2,444
8,447
15,738
0
W
Ishtar
6,528
4,083
0
3,163
7,588
3,036
539
619
6,969
0
56,782
L
Cu Chulainn
Colin 94 x
Cu Chulainn
6,604
1,157
0
1,086
9,837
6,684
0
3,534
6,241
873
39,498
W
Jormungandr
Giminho
Jormungandr
3,559
1,344
0
807
8,900
6,290
0
635
8,265
42,113
0
L
4,821
1,052
327
1,425
9,693
3,483
204
3,913
5,780
49,006
0
W
Agni
Poves
Agni
5,379
431
0
785
5,177
1,647
0
1,477
3,594
55,326
0
W
Thanatos
Riberto1996
Thanatos
14,098
3,576
0
8,664
9,144
3,699
0
2,188
6,790
0
62,824
L
Ah Muzen Cab
minko239
Ah Muzen Cab
5,574
1,914
0
644
8,275
2,544
0
1,173
7,102
0
44,210
W
Kumbhakarna
raig69lolo
Kumbhakarna
3,305
633
239
2,666
10,197
6,715
0
2,267
7,852
12,978
0
L
Thanatos
xDaMichex
Thanatos
4,178
513
0
10,120
11,561
3,671
0
1,101
10,454
0
46,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,676
Gold Earned
32,019
383
Minions Killed
337
0
Camps Cleared
0
1,196,492
Distance Traveled
1,132,474
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,390
449
24
2
0
211,396
2
W
Ishtar
7,125
594
101
8
0
217,564
3
L
Cu Chulainn
6,749
562
76
6
0
220,382
0
W
Jormungandr
6,242
520
77
6
0
226,434
3
L
Ra
7,511
626
95
8
0
217,723
0
W
Agni
7,694
641
105
9
0
240,368
0
W
Thanatos
8,249
687
85
7
0
271,455
0
L
Ah Muzen Cab
5,964
497
66
6
0
202,591
0
W
Kumbhakarna
6,366
531
15
1
0
240,671
1
L
Thanatos
6,405
534
76
6
0
280,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role