Player Matchup

He Bo
He Bo
DownfallxRazoR
He Bo
Level 147
God Stats
7W - 3L
1,550 SR
Queue Stats
254W - 199L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Pauloeltico
Sun Wukong
Level 142
God Stats
4W - 2L
1,423 SR
Queue Stats
341W - 322L
1,553 Elo+
Party 3
Freya
Freya
Wdiff
Freya
Level 27
God Stats
9W - 0L
1,994 SR
Queue Stats
90W - 67L
1,571 Elo+
Party 1
Chang'e
Chang'e
Yukariiiii
Chang'e
Level 127
God Stats
67W - 54L
1,528 SR
Queue Stats
103W - 85L
1,547 Elo+
Party 1
Cupid
Cupid
m7even
Cupid
Level 91
God Stats
1W - 2L
1,370 SR
Queue Stats
36W - 34L
1,569 Elo+
Party 3
Team Averages
Level 107
1,573 SR
1,552 Elo+

VS

Team Averages
Level 85
1,602 SR
1,519 Elo+
Ix Chel
Ix Chel
DozerTombo
Ix Chel
Level 76
God Stats
3W - 5L
1,412 SR
Queue Stats
209W - 220L
1,492 Elo+
Solo
Sol
Sol
MisterJammy
Sol
Level 110
God Stats
9W - 6L
1,744 SR
Queue Stats
36W - 32L
1,529 Elo+
Party 2
Geb
Geb
ScreechingKin
Geb
Level 143
God Stats
0W - 1L
1,676 SR
Queue Stats
175W - 141L
1,558 Elo+
Party 2
Hun Batz
Hun Batz
TeamMatesAreBad
Hun Batz
Level 59
God Stats
8W - 5L
1,675 SR
Queue Stats
190W - 188L
1,476 Elo+
Solo
Bakasura
Bakasura
esdisi
Bakasura
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 283L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
10,180
636
14,360
9,258
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Pauloeltico
Sun Wukong
11
1 / 2 / 8
8,241
515
8,684
15,460
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Wdiff
Freya
16
8 / 2 / 4
10,019
626
17,038
16,530
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Yukariiiii
Chang'e
14
1 / 0 / 1
8,652
541
4,925
8,399
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
m7even
Cupid
13
0 / 7 / 2
8,407
525
11,585
14,313
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DozerTombo
Ix Chel
13
0 / 5 / 2
7,868
492
9,941
12,361
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 2 / 4
8,906
557
13,932
14,136
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 5 / 6
8,133
508
7,989
17,047
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
15
1 / 4 / 1
9,171
573
10,061
15,515
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
esdisi
Bakasura
15
3 / 1 / 3
8,470
529
6,223
16,202
8,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
16
Kills
12
12
Deaths
17
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Ix Chel
DozerTombo
Ix Chel
0
5
2
0.2
L
6
2
4
4
W
Sun Wukong
Pauloeltico
Sun Wukong
1
2
8
2.5
L
2
5
6
1
L
Hun Batz
1
4
1
0.38
W
Freya
Wdiff
Freya
8
2
4
5
W
Chang'e
Yukariiiii
Chang'e
1
0
1
1.5
L
Bakasura
esdisi
Bakasura
3
1
3
4.5
W
Cupid
m7even
Cupid
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,592
Damage
48,146
63,960
Taken
75,261
36,724
Mitigated
39,194
21,619
Healing
23,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,360
848
0
500
9,258
3,782
0
4,111
4,953
91,070
0
L
Ix Chel
DozerTombo
Ix Chel
9,941
1,084
992
2,884
12,361
4,971
0
7,787
4,574
68,045
0
L
13,932
6,049
0
8,928
14,136
4,951
969
2,010
12,126
67,234
0
W
Sun Wukong
Pauloeltico
Sun Wukong
8,684
904
0
3,318
15,460
13,296
0
10,368
4,809
0
24,629
L
7,989
917
0
3,340
17,047
14,340
0
10,218
6,829
24,551
0
L
Hun Batz
10,061
2,562
0
1,846
15,515
6,676
20
9,580
5,935
0
82,003
W
Freya
Wdiff
Freya
17,038
5,428
0
8,685
16,530
6,811
637
6,854
9,109
80,771
1,474
W
Chang'e
Yukariiiii
Chang'e
4,925
309
720
4,127
8,399
6,911
408
129
8,210
50,925
0
L
Bakasura
esdisi
Bakasura
6,223
4,473
0
5,812
16,202
8,256
0
6,252
9,950
0
60,557
W
Cupid
m7even
Cupid
11,585
6,848
446
3,823
14,313
5,924
324
10,023
4,030
0
68,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,499
Gold Earned
42,548
470
Minions Killed
492
0
Camps Cleared
0
1,675,301
Distance Traveled
1,642,356
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,180
636
135
8
0
334,747
3
L
Ix Chel
7,868
492
123
8
0
330,683
0
L
Sol
8,906
557
116
7
0
272,518
2
W
Sun Wukong
8,241
515
25
2
0
396,014
0
L
Geb
8,133
508
16
1
0
318,952
6
L
Hun Batz
9,171
573
128
8
0
329,792
3
W
Freya
10,019
626
101
6
0
358,146
3
W
Chang'e
8,652
541
101
6
0
310,534
0
L
Bakasura
8,470
529
109
7
0
390,411
1
W
Cupid
8,407
525
108
7
0
275,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role