Player Matchup

Izanami
Izanami
BBWHERO
Izanami
Level 49
God Stats
5W - 4L
1,612 SR
Queue Stats
174W - 167L
1,498 Elo+
Party 1
Raijin
Raijin
GekkosDad
Raijin
Level 57
God Stats
7W - 8L
1,458 SR
Queue Stats
161W - 180L
1,476 Elo+
Solo
Atlas
Atlas
GlazedSquid13
Atlas
Level 21
God Stats
8W - 6L
1,581 SR
Queue Stats
46W - 45L
1,490 Elo+
Party 1
Nike
Nike
OhRaum
Nike
Level 127
God Stats
9W - 10L
1,540 SR
Queue Stats
238W - 251L
1,490 Elo+
Party 1
Achilles
Achilles
ShinobiCuz
Achilles
Level 122
God Stats
6W - 4L
1,596 SR
Queue Stats
326W - 346L
1,537 Elo+
Party 1
Team Averages
Level 75
1,557 SR
1,498 Elo+

VS

Team Averages
Level 82
1,565 SR
1,486 Elo+
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HeyThatsJoe
Thanatos
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 73L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
KawaiiKingKong
Zhong Kui
Level 67
God Stats
14W - 12L
1,504 SR
Queue Stats
26W - 21L
1,499 Elo+
Solo
Janus
Janus
Perhcy
Janus
Level 98
God Stats
13W - 9L
1,643 SR
Queue Stats
33W - 24L
1,512 Elo+
Solo
Ganesha
Ganesha
itisjoe03
Ganesha
Level 82
God Stats
13W - 8L
1,676 SR
Queue Stats
142W - 135L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BBWHERO
Izanami
12
0 / 1 / 0
7,093
507
4,465
7,843
3,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Raijin
GekkosDad
Raijin
13
5 / 3 / 4
8,618
616
8,804
8,751
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 3 / 2
6,658
476
5,101
15,891
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
OhRaum
Nike
11
1 / 4 / 0
6,756
483
3,889
12,259
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
ShinobiCuz
Achilles
13
3 / 1 / 4
7,749
554
8,958
12,983
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 0 / 5
7,118
508
4,929
8,522
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
HeyThatsJoe
Thanatos
12
3 / 5 / 2
7,263
519
6,142
15,375
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
KawaiiKingKong
Zhong Kui
15
8 / 1 / 1
9,682
692
11,417
9,709
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Perhcy
Janus
12
1 / 4 / 6
7,601
543
10,173
8,331
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
itisjoe03
Ganesha
11
0 / 0 / 7
7,314
522
4,834
8,003
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
12
12
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
5
2.5
L
Izanami
BBWHERO
Izanami
0
1
0
0
L
Raijin
GekkosDad
Raijin
5
3
4
2.33
L
1
3
2
0.67
W
Thanatos
HeyThatsJoe
Thanatos
3
5
2
0.8
W
Zhong Kui
KawaiiKingKong
Zhong Kui
8
1
1
8.5
L
Nike
OhRaum
Nike
1
4
0
0.25
W
Janus
Perhcy
Janus
1
4
6
1
L
Achilles
ShinobiCuz
Achilles
3
1
4
5
W
Ganesha
itisjoe03
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,217
Damage
37,495
57,727
Taken
49,940
33,790
Mitigated
28,107
8,843
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,929
2,136
0
3,603
8,522
3,481
337
1,556
6,926
0
48,660
L
Izanami
BBWHERO
Izanami
4,465
2,726
0
1,872
7,843
3,189
1,034
2,985
4,796
0
56,962
L
Raijin
GekkosDad
Raijin
8,804
717
0
1,977
8,751
3,314
793
5,185
3,286
56,373
0
L
5,101
2,542
198
2,665
15,891
13,437
0
6,737
9,012
20,396
0
W
Thanatos
HeyThatsJoe
Thanatos
6,142
1,444
0
6,913
15,375
6,459
0
2,948
12,229
0
57,941
W
Zhong Kui
KawaiiKingKong
Zhong Kui
11,417
3,093
0
4,761
9,709
8,530
723
1,722
7,939
72,551
15,102
L
Nike
OhRaum
Nike
3,889
210
0
25
12,259
8,153
231
5,257
6,962
0
26,712
W
Janus
Perhcy
Janus
10,173
1,027
0
680
8,331
3,209
204
3,702
4,315
62,222
0
L
Achilles
ShinobiCuz
Achilles
8,958
2,219
0
2,106
12,983
5,697
0
4,576
8,183
0
58,279
W
Ganesha
itisjoe03
Ganesha
4,834
257
0
2,400
8,003
6,428
30
3,247
4,626
20,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
38,978
359
Minions Killed
409
0
Camps Cleared
0
1,336,142
Distance Traveled
1,448,218
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,118
508
96
7
0
283,109
2
L
Izanami
7,093
507
113
8
0
258,966
5
L
Raijin
8,618
616
118
8
0
272,109
4
L
Atlas
6,658
476
13
1
0
252,688
4
W
Thanatos
7,263
519
70
5
0
304,661
1
W
Zhong Kui
9,682
692
122
9
0
268,320
0
L
Nike
6,756
483
36
3
0
234,613
0
W
Janus
7,601
543
121
9
0
287,284
0
L
Achilles
7,749
554
79
6
0
317,766
1
W
Ganesha
7,314
522
0
0
0
304,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role