Player Matchup

Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Arlequín13
Cernunnos
Level 149
God Stats
4W - 3L
1,719 SR
Queue Stats
627W - 612L
1,481 Elo+
Solo
Anubis
Anubis
EliteDxstrxyer
Anubis
Level 67
God Stats
5W - 5L
1,678 SR
Queue Stats
11W - 12L
1,655 Elo+
Solo
Thanatos
Thanatos
Kenevich
Thanatos
Level 117
God Stats
31W - 45L
1,380 SR
Queue Stats
658W - 643L
1,502 Elo+
Solo
Osiris
Osiris
kien154548
Osiris
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Team Averages
Level 79
1,556 SR
1,528 Elo+

VS

Team Averages
Level 100
1,562 SR
1,493 Elo+
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Barline4Life
Anubis
Level 112
God Stats
62W - 48L
1,642 SR
Queue Stats
228W - 264L
1,495 Elo+
Party 2
Sol
Sol
SOLED_BY_ICE5791
Sol
Level 43
God Stats
10W - 5L
1,526 SR
Queue Stats
96W - 94L
1,431 Elo+
Solo
Artemis
Artemis
Ungroomedowl
Artemis
Level 84
God Stats
15W - 13L
1,643 SR
Queue Stats
189W - 227L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 4 / 1
5,290
441
3,890
13,686
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Arlequín13
Cernunnos
11
0 / 1 / 1
5,982
499
1,418
6,610
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 2
7,028
586
6,065
5,833
2,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Kenevich
Thanatos
13
5 / 2 / 2
7,741
645
6,213
13,236
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
kien154548
Osiris
10
0 / 2 / 0
5,670
473
1,927
8,499
6,023
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 2 / 0
7,367
614
6,287
6,988
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
11
0 / 0 / 5
6,853
571
2,819
7,378
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
11
4 / 2 / 3
7,060
588
11,931
9,481
4,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 6 / 0
7,013
584
4,884
10,851
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Ungroomedowl
Artemis
11
2 / 0 / 3
6,430
536
6,008
5,361
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
10
Kills
11
11
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
1
0.38
W
Charon
 
Charon
2
2
0
1
W
Amaterasu
 
Amaterasu
0
0
5
2.5
L
Cernunnos
Arlequín13
Cernunnos
0
1
1
0.5
W
Anubis
4
2
3
2.75
L
4
2
2
2.5
L
Thanatos
Kenevich
Thanatos
5
2
2
3
W
3
6
0
0.5
W
Artemis
Ungroomedowl
Artemis
2
0
3
3.5
L
Osiris
kien154548
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
31,929
47,864
Taken
40,059
26,011
Mitigated
18,989
15,766
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,890
629
0
2,276
13,686
9,909
0
8,071
5,615
7,127
0
W
Charon
 
Charon
6,287
1,015
0
1,091
6,988
3,816
408
0
6,988
43,773
0
W
Amaterasu
 
Amaterasu
2,819
1,166
0
3,393
7,378
6,851
0
504
6,874
0
47,711
L
Cernunnos
Arlequín13
Cernunnos
1,418
469
0
1,698
6,610
2,010
0
2,247
4,363
0
38,678
W
Anubis
11,931
1,085
0
4,603
9,481
4,232
202
1,397
8,084
59,932
0
L
6,065
357
0
1,968
5,833
2,927
56
3,536
2,297
42,204
0
L
Thanatos
Kenevich
Thanatos
6,213
893
0
9,574
13,236
5,142
0
4,972
8,132
0
65,188
W
4,884
1,515
0
4,085
10,851
2,296
684
6,633
4,218
35,048
1,327
W
Artemis
Ungroomedowl
Artemis
6,008
2,623
0
2,244
5,361
1,794
484
1,421
3,940
0
26,166
L
Osiris
kien154548
Osiris
1,927
333
0
250
8,499
6,023
150
3,424
4,402
0
28,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
34,723
285
Minions Killed
331
0
Camps Cleared
0
1,166,322
Distance Traveled
1,143,874
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,290
441
8
1
0
249,387
1
W
Charon
7,367
614
66
6
0
198,174
0
W
Amaterasu
6,853
571
74
6
0
277,405
3
L
Cernunnos
5,982
499
69
6
0
207,034
0
W
Anubis
7,060
588
85
7
0
221,475
0
L
Anubis
7,028
586
63
5
0
190,222
3
L
Thanatos
7,741
645
97
8
0
281,333
7
W
Sol
7,013
584
65
5
0
216,918
0
W
Artemis
6,430
536
41
3
0
229,902
0
L
Osiris
5,670
473
48
4
0
238,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role