Player Matchup

Artemis
Artemis
BzsX
Artemis
Level 143
God Stats
3W - 3L
1,594 SR
Queue Stats
434W - 433L
1,470 Elo+
Party 3
Geb
Geb
NOLAKKIN KJ
Geb
Level 123
God Stats
8W - 7L
1,565 SR
Queue Stats
388W - 408L
1,490 Elo+
Party 3
Freya
Freya
Wdiff
Freya
Level 27
God Stats
9W - 0L
1,972 SR
Queue Stats
90W - 67L
1,562 Elo+
Party 1
Chang'e
Chang'e
Yukariiiii
Chang'e
Level 127
God Stats
67W - 54L
1,516 SR
Queue Stats
103W - 85L
1,537 Elo+
Party 1
Fenrir
Fenrir
yurd101
Fenrir
Level 88
God Stats
5W - 2L
1,739 SR
Queue Stats
616W - 559L
1,506 Elo+
Solo
Team Averages
Level 102
1,677 SR
1,513 Elo+

VS

Team Averages
Level 120
1,523 SR
1,523 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
InfinityCorpPS
Mercury
Level 55
God Stats
2W - 4L
1,430 SR
Queue Stats
145W - 136L
1,544 Elo+
Solo
Chang'e
Chang'e
Lulusage46920
Chang'e
Level 107
God Stats
14W - 17L
1,563 SR
Queue Stats
282W - 292L
1,517 Elo+
Party 2
Horus
Horus
kallias97
Horus
Level 152
God Stats
1W - 2L
1,506 SR
Queue Stats
109W - 100L
1,524 Elo+
Solo
Sol
Sol
quintin777
Sol
Level 142
God Stats
22W - 20L
1,616 SR
Queue Stats
630W - 678L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BzsX
Artemis
11
3 / 1 / 0
6,172
561
5,308
5,966
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 0 / 3
5,675
516
3,170
5,844
3,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
Wdiff
Freya
13
2 / 1 / 2
7,661
696
11,786
11,360
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Yukariiiii
Chang'e
10
3 / 2 / 1
6,162
560
6,736
5,837
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
yurd101
Fenrir
10
1 / 0 / 3
5,914
538
3,819
7,356
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 2 / 1
5,506
501
6,311
14,149
10,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 3 / 0
6,107
555
2,980
8,661
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
9
0 / 4 / 0
5,433
494
3,701
8,320
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
kallias97
Horus
9
0 / 0 / 1
5,489
499
3,607
8,707
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,707
519
4,214
6,390
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
Artemis
BzsX
Artemis
3
1
0
3
L
4
3
0
1.33
L
Chang'e
0
4
0
0
W
3
0
3
4.5
W
Freya
Wdiff
Freya
2
1
2
3
W
Chang'e
Yukariiiii
Chang'e
3
2
1
1.75
L
Horus
kallias97
Horus
0
0
1
0.5
L
0
3
0
0
W
Fenrir
yurd101
Fenrir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
20,813
36,363
Taken
46,227
14,348
Mitigated
26,286
14,080
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,311
947
60
4,659
14,149
10,377
0
9,466
4,683
0
36,662
W
Artemis
BzsX
Artemis
5,308
2,287
0
869
5,966
2,329
0
3,099
2,867
0
41,733
L
2,980
1,079
0
557
8,661
3,159
0
3,557
5,104
0
40,129
L
Chang'e
3,701
531
400
2,495
8,320
3,276
0
4,828
3,492
37,694
0
W
3,170
453
115
1,419
5,844
3,536
0
1,516
4,328
14,046
0
W
Freya
Wdiff
Freya
11,786
4,521
0
7,062
11,360
3,617
58
0
11,360
62,407
0
W
Chang'e
Yukariiiii
Chang'e
6,736
906
668
2,141
5,837
1,946
0
2,264
3,573
44,705
0
L
Horus
kallias97
Horus
3,607
1,674
312
3,097
8,707
7,181
0
3,718
4,989
0
18,747
L
4,214
2,327
0
1,897
6,390
2,293
0
123
6,267
40,121
1,458
W
Fenrir
yurd101
Fenrir
3,819
1,436
0
1,806
7,356
2,920
0
1,036
6,320
0
41,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
28,242
316
Minions Killed
289
0
Camps Cleared
0
1,092,033
Distance Traveled
1,064,975
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,506
501
65
6
0
224,071
1
W
Artemis
6,172
561
60
5
0
195,277
0
L
Mercury
6,107
555
59
5
0
239,523
1
L
Chang'e
5,433
494
65
6
0
182,870
3
W
Geb
5,675
516
19
2
0
233,226
0
W
Freya
7,661
696
79
7
0
204,915
4
W
Chang'e
6,162
560
93
8
0
198,783
0
L
Horus
5,489
499
25
2
0
223,368
4
L
Sol
5,707
519
75
7
0
195,143
0
W
Fenrir
5,914
538
65
6
0
259,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role