Player Matchup

Yu Huang
Yu Huang
Roos35
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
dominator69in
Heimdallr
Level 127
God Stats
0W - 1L
1,726 SR
Queue Stats
182W - 183L
1,459 Elo+
Party 1
Agni
Agni
oldskooltwakkie
Agni
Level 105
God Stats
0W - 2L
1,452 SR
Queue Stats
67W - 79L
1,479 Elo+
Party 1
Team Averages
Level 87
1,560 SR
1,444 Elo+

VS

Team Averages
Level 107
1,461 SR
1,460 Elo+
Gilgamesh
Gilgamesh
Auzz I 23
Gilgamesh
Level 121
God Stats
1W - 0L
1,273 SR
Queue Stats
3W - 5L
1,285 Elo+
Solo
Hun Batz
Hun Batz
alvipa
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,590 Elo+
Solo
Chang'e
Chang'e
davidcamp216
Chang'e
Level 78
God Stats
20W - 12L
1,610 SR
Queue Stats
30W - 16L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Roos35
Yu Huang
9
0 / 6 / 1
6,810
681
4,844
7,462
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
dominator69in
Heimdallr
10
1 / 6 / 1
7,243
724
5,537
10,636
3,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 2
7,251
725
6,078
7,481
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Auzz I 23
Gilgamesh
11
5 / 1 / 10
8,875
888
5,970
11,325
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
alvipa
Hun Batz
12
4 / 2 / 11
8,755
876
9,531
10,056
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
davidcamp216
Chang'e
13
9 / 0 / 9
9,687
969
6,519
5,716
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
18
18
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Auzz I 23
Gilgamesh
5
1
10
10
L
Yu Huang
Roos35
Yu Huang
0
6
1
0.08
W
Hun Batz
alvipa
Hun Batz
4
2
11
4.75
W
Chang'e
davidcamp216
Chang'e
9
0
9
13.5
L
Heimdallr
dominator69in
Heimdallr
1
6
1
0.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,459
Damage
22,020
25,579
Taken
27,097
8,797
Mitigated
12,779
1,651
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Auzz I 23
Gilgamesh
5,970
1,561
0
4,957
11,325
5,575
376
3,958
7,367
0
17,684
L
Yu Huang
Roos35
Yu Huang
4,844
335
0
390
7,462
2,588
0
1,543
5,809
20,640
0
W
Hun Batz
alvipa
Hun Batz
9,531
2,450
0
3,185
10,056
5,102
646
5,100
4,956
0
36,120
W
Chang'e
davidcamp216
Chang'e
6,519
520
1,360
1,965
5,716
2,102
575
2,120
3,596
28,461
0
L
Heimdallr
dominator69in
Heimdallr
5,537
2,897
0
1,136
10,636
3,893
153
2,616
7,718
0
21,336
L
6,078
77
0
125
7,481
2,316
0
2,754
4,567
23,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,304
Gold Earned
27,317
82
Minions Killed
116
0
Camps Cleared
0
538,962
Distance Traveled
613,710
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,875
888
19
2
0
160,220
0
L
Yu Huang
6,810
681
36
4
0
179,615
0
W
Hun Batz
8,755
876
55
6
0
243,254
0
W
Chang'e
9,687
969
42
4
0
210,236
2
L
Heimdallr
7,243
724
28
3
0
173,737
0
L
Agni
7,251
725
18
2
0
185,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role