Player Matchup

Pele
Pele
 
Pele
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ButchLad23
Fenrir
Level 63
God Stats
2W - 2L
1,644 SR
Queue Stats
94W - 102L
1,406 Elo+
Solo
Atlas
Atlas
Galanox
Atlas
Level 39
God Stats
4W - 5L
1,656 SR
Queue Stats
101W - 103L
1,492 Elo+
Solo
Anhur
Anhur
ReinaaSZN
Anhur
Level 40
God Stats
0W - 4L
1,211 SR
Queue Stats
12W - 28L
1,252 Elo+
Party 2
Poseidon
Poseidon
x-IchBinsTim_
Poseidon
Level 18
God Stats
2W - 8L
1,184 SR
Queue Stats
7W - 23L
1,281 Elo+
Party 2
Team Averages
Level 65
1,439 SR
1,386 Elo+

VS

Team Averages
Level 66
1,511 SR
1,417 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DIMITRI_D_SNIPER
Izanami
Level 44
God Stats
21W - 30L
1,421 SR
Queue Stats
21W - 31L
1,436 Elo+
Solo
Arachne
Arachne
Sergiox007
Arachne
Level 66
God Stats
9W - 3L
1,633 SR
Queue Stats
55W - 52L
1,324 Elo+
Party 1
King Arthur
King Arthur
javierrmg
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 167L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 1 / 1
7,161
651
5,223
8,720
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ButchLad23
Fenrir
4
0 / 1 / 0
4,264
388
466
3,871
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Galanox
Atlas
10
4 / 0 / 1
6,764
615
5,163
11,402
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
ReinaaSZN
Anhur
7
1 / 4 / 2
5,219
474
3,384
6,909
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
x-IchBinsTim_
Poseidon
8
0 / 4 / 0
5,198
473
2,746
6,934
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 2 / 0
7,652
696
7,532
5,327
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
10
2 / 2 / 1
6,530
594
3,917
9,006
6,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 2
6,018
547
3,978
6,164
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Sergiox007
Arachne
12
4 / 1 / 1
6,615
601
5,470
10,561
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
javierrmg
King Arthur
11
0 / 1 / 0
5,910
537
1,264
6,035
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
8
Kills
10
10
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
1
1
3.5
W
Merlin
 
Merlin
4
2
0
2
W
Ares
 
Ares
2
2
1
1.25
L
Fenrir
ButchLad23
Fenrir
0
1
0
0
W
0
2
2
0.5
L
Atlas
Galanox
Atlas
4
0
1
4.5
L
Anhur
ReinaaSZN
Anhur
1
4
2
0.5
W
Arachne
Sergiox007
Arachne
4
1
1
4.5
W
King Arthur
javierrmg
King Arthur
0
1
0
0
L
Poseidon
x-IchBinsTim_
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
22,161
37,836
Taken
37,093
19,668
Mitigated
17,306
7,002
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,223
824
0
1,833
8,720
4,504
7
2,523
6,197
0
46,202
W
Merlin
 
Merlin
7,532
151
0
1,000
5,327
1,828
526
1,176
4,091
57,816
0
W
Ares
 
Ares
3,917
447
0
1,810
9,006
6,157
79
1,781
7,225
23,766
0
L
Fenrir
ButchLad23
Fenrir
466
112
0
939
3,871
1,137
0
595
3,276
0
12,368
W
3,978
2,518
0
1,092
6,164
2,045
432
1,514
4,650
0
46,889
L
Atlas
Galanox
Atlas
5,163
2,117
0
1,380
11,402
9,744
0
3,946
7,456
21,367
0
L
Anhur
ReinaaSZN
Anhur
3,384
1,714
0
1,232
6,909
2,257
0
1,953
4,956
0
22,753
W
Arachne
Sergiox007
Arachne
5,470
3,890
0
2,445
10,561
3,842
0
3,220
7,183
0
47,933
W
King Arthur
javierrmg
King Arthur
1,264
0
0
464
6,035
3,434
0
0
6,035
0
32,710
L
Poseidon
x-IchBinsTim_
Poseidon
2,746
761
0
1,618
6,934
2,026
0
2,432
4,502
29,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
32,725
212
Minions Killed
337
0
Camps Cleared
0
945,969
Distance Traveled
1,175,931
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,161
651
69
6
0
250,133
0
W
Merlin
7,652
696
110
10
0
225,545
0
W
Ares
6,530
594
25
2
0
228,415
0
L
Fenrir
4,264
388
22
2
0
84,006
0
W
Izanami
6,018
547
77
7
0
214,146
4
L
Atlas
6,764
615
20
2
0
227,821
3
L
Anhur
5,219
474
42
4
0
187,685
0
W
Arachne
6,615
601
73
7
0
288,301
0
W
King Arthur
5,910
537
52
5
0
219,524
0
L
Poseidon
5,198
473
59
5
0
196,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role