Player Matchup

Discordia
Discordia
Brettjones35
Discordia
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,436 Elo+
Party 1
Loki
Loki
JeffreyStar5509
Loki
Level 27
God Stats
1W - 3L
1,277 SR
Queue Stats
103W - 108L
1,521 Elo+
Party 2
The Morrigan
The Morrigan
Pedeal
The Morrigan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,581 Elo+
Party 1
Atlas
Atlas
the_RADlATION
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
tpkxa
Sylvanus
Level 26
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 4L
1,436 Elo+
Party 1
Team Averages
Level 82
1,414 SR
1,496 Elo+

VS

Team Averages
Level 131
1,615 SR
1,465 Elo+
Khepri
Khepri
CharFurion
Khepri
Level 107
God Stats
10W - 4L
1,914 SR
Queue Stats
621W - 622L
1,486 Elo+
Solo
Anubis
Anubis
CombatCondum318
Anubis
Level 145
God Stats
2W - 5L
1,395 SR
Queue Stats
378W - 380L
1,446 Elo+
Solo
Chang'e
Chang'e
Kenomahn
Chang'e
Level 128
God Stats
5W - 1L
1,600 SR
Queue Stats
842W - 818L
1,462 Elo+
Solo
Discordia
Discordia
SANTYespi1996
Discordia
Level 127
God Stats
2W - 3L
1,444 SR
Queue Stats
145W - 153L
1,482 Elo+
Solo
Chaac
Chaac
kamikazavinc
Chaac
Level 146
God Stats
5W - 2L
1,723 SR
Queue Stats
135W - 137L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brettjones35
Discordia
14
0 / 6 / 7
8,445
603
12,954
10,765
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 3
9,678
691
9,126
13,490
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Pedeal
The Morrigan
17
5 / 6 / 5
10,343
739
19,155
10,335
5,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 8
9,043
646
8,257
21,718
28,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
tpkxa
Sylvanus
15
2 / 4 / 3
9,003
643
3,639
17,709
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CharFurion
Khepri
17
2 / 2 / 20
10,917
780
5,013
17,578
24,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
10 / 4 / 13
11,100
793
17,018
11,701
7,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Kenomahn
Chang'e
18
1 / 1 / 18
10,587
756
8,474
15,016
9,156
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
SANTYespi1996
Discordia
19
9 / 2 / 11
11,614
830
23,155
10,712
6,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 4 / 16
11,114
794
14,425
19,795
23,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
11
Kills
29
29
Deaths
13
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brettjones35
Discordia
0
6
7
0.58
W
Khepri
CharFurion
Khepri
2
2
20
6
W
10
4
13
4.13
L
3
6
3
0.75
W
Chang'e
Kenomahn
Chang'e
1
1
18
10
L
The Morrigan
Pedeal
The Morrigan
5
6
5
1.25
W
Discordia
SANTYespi1996
Discordia
9
2
11
7.25
W
7
4
16
3.75
L
1
7
8
0.71
L
Sylvanus
tpkxa
Sylvanus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,131
Damage
68,085
74,017
Taken
74,802
60,387
Mitigated
71,073
17,868
Healing
38,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brettjones35
Discordia
12,954
204
24
949
10,765
4,622
0
7,295
3,470
28,803
0
W
Khepri
CharFurion
Khepri
5,013
179
1,538
2,325
17,578
24,653
1,062
7,372
10,206
12,910
0
W
17,018
681
716
2,667
11,701
7,419
528
6,079
5,622
32,703
0
L
9,126
751
144
779
13,490
5,489
0
11,687
1,803
0
25,321
W
Chang'e
Kenomahn
Chang'e
8,474
1,118
15,314
10,250
15,016
9,156
2,288
8,314
6,702
25,327
0
L
The Morrigan
Pedeal
The Morrigan
19,155
2,028
682
478
10,335
5,212
0
7,117
3,194
31,189
5,604
W
Discordia
SANTYespi1996
Discordia
23,155
694
115
1,198
10,712
6,122
2,612
6,757
3,955
55,831
0
W
14,425
1,630
604
3,755
19,795
23,723
1,192
11,496
7,943
82
28,508
L
8,257
2,780
2,509
2,226
21,718
28,009
0
16,170
5,548
16,058
0
L
Sylvanus
tpkxa
Sylvanus
3,639
1,023
4,000
6,077
17,709
17,055
0
11,444
6,265
6,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
55,332
113
Minions Killed
190
0
Camps Cleared
0
1,145,984
Distance Traveled
1,381,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,445
603
28
2
0
250,366
0
W
Khepri
10,917
780
18
1
0
276,158
0
W
Anubis
11,100
793
32
2
0
238,917
0
L
Loki
9,678
691
32
2
0
219,176
0
W
Chang'e
10,587
756
31
2
0
309,191
0
L
The Morrigan
10,343
739
27
2
0
236,362
0
W
Discordia
11,614
830
65
5
0
285,659
0
W
Chaac
11,114
794
44
3
0
271,740
0
L
Atlas
9,043
646
18
1
0
207,719
0
L
Sylvanus
9,003
643
8
1
0
232,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role