Player Matchup

Neith
Neith
GRIMESISTHEMAN
Neith
Level 131
God Stats
5W - 5L
1,427 SR
Queue Stats
283W - 296L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
JarlJorgamundr
Zhong Kui
Level 148
God Stats
14W - 8L
1,667 SR
Queue Stats
330W - 345L
1,466 Elo+
Party 2
Shiva
Shiva
TheOneThatIsMe
Shiva
Level 146
God Stats
11W - 9L
1,468 SR
Queue Stats
321W - 345L
1,430 Elo+
Party 2
Team Averages
Level 142
1,521 SR
1,435 Elo+

VS

Team Averages
Level 93
1,426 SR
1,449 Elo+
Tiamat
Tiamat
Iraiudex
Tiamat
Level 55
God Stats
11W - 16L
1,382 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KalMason23
Danzaburou
Level 87
God Stats
3W - 4L
1,397 SR
Queue Stats
62W - 64L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
xXLordXxHeadass
Aphrodite
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 68L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
8,717
872
8,493
7,122
3,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
JarlJorgamundr
Zhong Kui
11
3 / 1 / 6
8,587
859
10,946
11,594
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 7
8,453
845
9,197
13,252
11,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Iraiudex
Tiamat
10
2 / 4 / 0
8,046
805
7,183
10,197
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
KalMason23
Danzaburou
11
2 / 2 / 1
8,094
809
9,485
11,479
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xXLordXxHeadass
Aphrodite
10
0 / 4 / 4
7,682
768
8,116
10,350
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Tiamat
Iraiudex
Tiamat
2
4
0
0.5
W
Zhong Kui
JarlJorgamundr
Zhong Kui
3
1
6
6
L
Danzaburou
KalMason23
Danzaburou
2
2
1
1.25
W
3
1
7
6.5
L
Aphrodite
xXLordXxHeadass
Aphrodite
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,636
Damage
24,784
31,968
Taken
32,026
23,372
Mitigated
17,545
7,477
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,493
1,121
0
1,153
7,122
3,091
1,157
3,131
3,901
32
42,568
L
Tiamat
Iraiudex
Tiamat
7,183
467
0
1,927
10,197
6,618
0
3,609
6,338
28,285
0
W
Zhong Kui
JarlJorgamundr
Zhong Kui
10,946
676
0
3,514
11,594
8,297
277
5,844
5,509
30,812
0
L
Danzaburou
KalMason23
Danzaburou
9,485
3,977
0
1,459
11,479
6,460
0
4,288
6,888
0
30,801
W
9,197
931
835
1,975
13,252
11,984
25
6,158
6,746
164
17,189
L
Aphrodite
xXLordXxHeadass
Aphrodite
8,116
785
2,794
3,743
10,350
4,467
0
3,594
6,431
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
23,822
117
Minions Killed
104
0
Camps Cleared
0
597,751
Distance Traveled
512,945
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,717
872
64
6
0
199,859
2
L
Tiamat
8,046
805
48
5
0
184,645
1
W
Zhong Kui
8,587
859
37
4
0
186,064
4
L
Danzaburou
8,094
809
35
4
0
180,369
0
W
Shiva
8,453
845
16
2
0
211,828
0
L
Aphrodite
7,682
768
21
2
0
147,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role