Player Matchup

Agni
Agni
F1 Jorginho
Agni
Level 29
God Stats
1W - 2L
1,449 SR
Queue Stats
59W - 57L
1,496 Elo+
Party 2
Hades
Hades
TROYnick
Hades
Level 63
God Stats
5W - 11L
1,723 SR
Queue Stats
524W - 475L
1,455 Elo+
Solo
Da Ji
Da Ji
Yue Ying
Da Ji
Level 68
God Stats
19W - 20L
1,728 SR
Queue Stats
298W - 283L
1,402 Elo+
Solo
Ares
Ares
flokictct
Ares
Level 40
God Stats
12W - 19L
1,418 SR
Queue Stats
81W - 80L
1,428 Elo+
Solo
Chiron
Chiron
skinragged
Chiron
Level 107
God Stats
3W - 2L
1,624 SR
Queue Stats
65W - 63L
1,495 Elo+
Party 2
Team Averages
Level 61
1,588 SR
1,455 Elo+

VS

Team Averages
Level 106
1,618 SR
1,490 Elo+
Olorun
Olorun
BigJaFF
Olorun
Level 154
God Stats
12W - 13L
1,543 SR
Queue Stats
390W - 378L
1,547 Elo+
Party 1
Hades
Hades
Temujin1162
Hades
Level 142
God Stats
19W - 10L
1,785 SR
Queue Stats
368W - 341L
1,550 Elo+
Party 1
Ymir
Ymir
pausensemes
Ymir
Level 67
God Stats
13W - 11L
1,545 SR
Queue Stats
171W - 157L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
robinson1114
Nu Wa
Level 60
God Stats
21W - 18L
1,522 SR
Queue Stats
200W - 180L
1,368 Elo+
Solo
Arachne
Arachne
zaynmalik786
Arachne
Level 108
God Stats
8W - 4L
1,692 SR
Queue Stats
146W - 123L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,982
453
2,745
5,062
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
TROYnick
Hades
9
0 / 3 / 0
5,250
477
5,146
10,178
4,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Yue Ying
Da Ji
9
0 / 3 / 0
5,076
461
3,079
9,195
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
0 / 2 / 0
5,254
478
1,194
6,494
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
skinragged
Chiron
9
1 / 3 / 0
5,650
514
4,294
6,638
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigJaFF
Olorun
11
2 / 1 / 2
6,172
561
4,241
4,967
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 0
7,739
704
6,858
8,590
4,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 0 / 4
5,930
539
2,133
5,185
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 2
5,717
520
4,704
3,242
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
zaynmalik786
Arachne
11
6 / 0 / 4
7,105
646
7,237
7,310
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
BigJaFF
Olorun
2
1
2
3
L
0
2
0
0
L
Hades
TROYnick
Hades
0
3
0
0
W
4
0
0
4
L
Da Ji
Yue Ying
Da Ji
0
3
0
0
L
Ares
0
2
0
0
W
0
0
4
2
W
1
0
2
2
L
Chiron
skinragged
Chiron
1
3
0
0.33
W
Arachne
zaynmalik786
Arachne
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
25,173
37,567
Taken
29,294
16,665
Mitigated
14,283
7,177
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BigJaFF
Olorun
4,241
1,941
0
2,125
4,967
2,461
0
441
4,526
43,404
6,939
L
2,745
156
0
198
5,062
1,574
0
2,467
2,595
34,232
0
L
Hades
TROYnick
Hades
5,146
1,187
0
3,859
10,178
4,426
0
6,232
3,946
35,568
0
W
6,858
1,965
195
7,924
8,590
4,555
0
4,989
3,601
64,734
0
L
Da Ji
Yue Ying
Da Ji
3,079
1,029
0
1,049
9,195
3,565
0
2,261
6,934
0
36,334
L
Ares
1,194
0
0
801
6,494
4,666
0
4,138
2,356
16,722
0
W
2,133
372
0
2,791
5,185
3,042
0
1,447
3,738
15,394
0
W
4,704
992
0
873
3,242
946
0
983
2,259
43,142
0
L
Chiron
skinragged
Chiron
4,294
1,669
180
1,090
6,638
2,434
0
2,650
3,977
0
41,329
W
Arachne
zaynmalik786
Arachne
7,237
4,368
0
3,129
7,310
3,279
0
1,225
6,085
0
41,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
32,663
289
Minions Killed
375
0
Camps Cleared
0
1,092,769
Distance Traveled
1,075,834
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,172
561
100
9
0
200,894
2
L
Agni
4,982
453
55
5
0
206,444
2
L
Hades
5,250
477
58
5
0
196,808
0
W
Hades
7,739
704
120
11
0
203,347
0
L
Da Ji
5,076
461
69
6
0
255,311
4
L
Ares
5,254
478
33
3
0
212,769
0
W
Ymir
5,930
539
22
2
0
214,819
4
W
Nu Wa
5,717
520
68
6
0
218,567
0
L
Chiron
5,650
514
74
7
0
221,437
3
W
Arachne
7,105
646
65
6
0
238,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role