Player Matchup

Mulan
Mulan
Ahrilix
Mulan
Level 47
God Stats
13W - 15L
1,318 SR
Queue Stats
125W - 144L
1,371 Elo+
Party 2
Bacchus
Bacchus
TheDarkTrinity
Bacchus
Level 8
God Stats
1W - 4L
1,135 SR
Queue Stats
1W - 7L
1,036 Elo+
Party 2
Discordia
Discordia
konanpapes
Discordia
Level 15
God Stats
21W - 22L
1,216 SR
Queue Stats
41W - 55L
1,293 Elo+
Party 2
Team Averages
Level 23
1,223 SR
1,234 Elo+

VS

Team Averages
Level 66
1,493 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
LikeAwolf
Ah Muzen Cab
Level 88
God Stats
13W - 7L
1,747 SR
Queue Stats
242W - 284L
1,429 Elo+
Party 1
Maui
Maui
ReallyBadCake
Maui
Level 65
God Stats
6W - 12L
1,233 SR
Queue Stats
176W - 209L
1,424 Elo+
Party 1
Tiamat
Tiamat
franclave
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ahrilix
Mulan
11
8 / 0 / 2
8,925
893
11,834
8,462
6,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

9
1 / 1 / 5
7,056
706
1,919
6,755
3,260
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
konanpapes
Discordia
11
1 / 0 / 6
7,731
773
4,423
3,794
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LikeAwolf
Ah Muzen Cab
10
0 / 2 / 1
6,661
666
5,175
7,479
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
6,128
613
2,111
7,177
5,847
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
franclave
Tiamat
10
1 / 5 / 0
6,859
686
3,121
7,035
3,109
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ahrilix
Mulan
8
0
2
9
L
Ah Muzen Cab
LikeAwolf
Ah Muzen Cab
0
2
1
0.25
L
0
3
0
0
W
1
1
5
3.5
L
Tiamat
franclave
Tiamat
1
5
0
0.2
W
Discordia
konanpapes
Discordia
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,176
Damage
10,407
19,011
Taken
21,691
11,038
Mitigated
11,305
1,532
Healing
911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ahrilix
Mulan
11,834
3,825
0
1,254
8,462
6,482
0
2,144
6,259
109
33,655
L
Ah Muzen Cab
LikeAwolf
Ah Muzen Cab
5,175
2,452
0
250
7,479
2,349
0
1,239
6,240
0
26,257
L
2,111
376
0
0
7,177
5,847
0
3,853
3,324
6,299
0
W
1,919
191
0
198
6,755
3,260
0
1,667
5,060
10,595
0
L
Tiamat
franclave
Tiamat
3,121
261
0
661
7,035
3,109
0
2,003
5,032
20,472
0
W
Discordia
konanpapes
Discordia
4,423
515
0
80
3,794
1,296
98
1,719
2,049
34,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
19,648
109
Minions Killed
79
0
Camps Cleared
0
529,184
Distance Traveled
505,110
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,925
893
43
4
0
181,401
3
L
Ah Muzen Cab
6,661
666
39
4
0
181,462
5
L
Maui
6,128
613
9
1
0
158,395
3
W
Bacchus
7,056
706
10
1
0
176,163
0
L
Tiamat
6,859
686
31
3
0
165,253
0
W
Discordia
7,731
773
56
6
0
171,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role