Player Matchup

Vamana
Vamana
JoystickLegends
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,172 Elo+
Solo
Izanami
Izanami
Krabbe80
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,828 Elo+
Party 2
Aphrodite
Aphrodite
Krabbe81
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,828 Elo+
Party 2
Nu Wa
Nu Wa
PapaGrey
Nu Wa
Level 83
God Stats
1W - 2L
1,293 SR
Queue Stats
261W - 271L
1,483 Elo+
Solo
Raijin
Raijin
boulbi_666
Raijin
Level 144
God Stats
2W - 2L
1,689 SR
Queue Stats
216W - 220L
1,545 Elo+
Solo
Team Averages
Level 58
1,496 SR
1,571 Elo+

VS

Team Averages
Level 124
1,563 SR
1,538 Elo+
Osiris
Osiris
BaconCyborg
Osiris
Level 121
God Stats
3W - 0L
1,800 SR
Queue Stats
286W - 252L
1,551 Elo+
Party 1
Hel
Hel
SHADOW_LURKER17
Hel
Level 88
God Stats
6W - 5L
1,569 SR
Queue Stats
536W - 531L
1,540 Elo+
Solo
Khepri
Khepri
criskaudzi
Khepri
Level 143
God Stats
4W - 3L
1,449 SR
Queue Stats
190W - 165L
1,548 Elo+
Party 1
Poseidon
Poseidon
pseudo5
Poseidon
Level 145
God Stats
14W - 6L
1,645 SR
Queue Stats
505W - 492L
1,524 Elo+
Solo
Ganesha
Ganesha
yor56-3
Ganesha
Level 122
God Stats
5W - 8L
1,351 SR
Queue Stats
466W - 490L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
6,889
626
7,839
10,977
12,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Krabbe80
Izanami
14
1 / 3 / 1
8,216
747
9,399
7,932
3,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Krabbe81
Aphrodite
14
1 / 2 / 2
7,444
677
5,872
13,671
12,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
PapaGrey
Nu Wa
13
0 / 4 / 2
7,056
641
7,197
9,272
3,288
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
boulbi_666
Raijin
15
1 / 4 / 1
8,347
759
8,772
10,227
3,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
7 / 1 / 6
9,246
841
15,912
12,666
16,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
2 / 1 / 7
8,232
748
7,139
10,830
8,675
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
criskaudzi
Khepri
14
1 / 1 / 7
8,629
784
5,001
11,347
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
pseudo5
Poseidon
16
4 / 1 / 9
9,099
827
15,533
8,392
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
yor56-3
Ganesha
15
0 / 0 / 13
9,110
828
5,816
15,221
17,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
3
Kills
14
14
Deaths
4
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
1
6
10
L
0
1
2
1
L
Izanami
Krabbe80
Izanami
1
3
1
0.5
L
Aphrodite
Krabbe81
Aphrodite
1
2
2
1
L
Nu Wa
PapaGrey
Nu Wa
0
4
2
0.25
W
2
1
7
5.5
L
Raijin
boulbi_666
Raijin
1
4
1
0.38
W
Khepri
criskaudzi
Khepri
1
1
7
4.5
W
Poseidon
pseudo5
Poseidon
4
1
9
8.5
W
Ganesha
yor56-3
Ganesha
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,079
Damage
49,401
52,079
Taken
58,456
34,968
Mitigated
57,270
24,507
Healing
39,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
15,912
604
993
596
12,666
16,466
235
3,147
9,151
0
26,401
L
7,839
2,479
1,123
2,066
10,977
12,052
0
6,546
4,431
0
8,891
L
Izanami
Krabbe80
Izanami
9,399
4,962
846
242
7,932
3,390
0
5,806
2,126
0
24,333
L
Aphrodite
Krabbe81
Aphrodite
5,872
343
8,532
8,435
13,671
12,322
0
6,701
6,970
11,423
0
L
Nu Wa
PapaGrey
Nu Wa
7,197
1,817
812
485
9,272
3,288
0
6,149
3,123
16,260
0
W
7,139
39
16,773
7,223
10,830
8,675
411
5,139
5,691
18,734
0
L
Raijin
boulbi_666
Raijin
8,772
548
1,237
729
10,227
3,916
0
8,287
1,940
27,120
0
W
Khepri
criskaudzi
Khepri
5,001
87
4,144
3,105
11,347
10,078
388
2,953
8,135
13,583
0
W
Poseidon
pseudo5
Poseidon
15,533
1,152
2,519
1,069
8,392
4,639
910
3,026
5,232
44,380
0
W
Ganesha
yor56-3
Ganesha
5,816
152
778
2,070
15,221
17,412
390
7,576
7,312
14,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
44,316
109
Minions Killed
143
0
Camps Cleared
0
943,029
Distance Traveled
1,207,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,246
841
29
3
0
258,220
0
L
Vamana
6,889
626
7
1
0
229,200
0
L
Izanami
8,216
747
32
3
0
175,355
0
L
Aphrodite
7,444
677
7
1
0
194,100
0
L
Nu Wa
7,056
641
11
1
0
172,621
0
W
Hel
8,232
748
19
2
0
222,426
0
L
Raijin
8,347
759
52
5
0
171,753
0
W
Khepri
8,629
784
27
2
0
241,380
0
W
Poseidon
9,099
827
68
6
0
242,450
0
W
Ganesha
9,110
828
0
0
0
242,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role