Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Wizardbili
He Bo
Level 154
God Stats
5W - 1L
1,701 SR
Queue Stats
353W - 308L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
oKAKOo
Hou Yi
Level 162
God Stats
1W - 1L
1,196 SR
Queue Stats
50W - 52L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xMadao
Morgan Le Fay
Level 162
God Stats
2W - 2L
1,386 SR
Queue Stats
349W - 290L
1,587 Elo+
Solo
Team Averages
Level 158
1,456 SR
1,521 Elo+

VS

Team Averages
Level 123
1,495 SR
1,463 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DopeAthoss
Atlas
Level 158
God Stats
2W - 5L
1,477 SR
Queue Stats
386W - 375L
1,541 Elo+
Solo
Fenrir
Fenrir
Zafir
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 102L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 0 / 2
6,417
1,283
4,916
4,020
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
 
Gilgamesh
10
1 / 2 / 8
5,660
1,132
2,699
5,726
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
9
1 / 2 / 4
5,423
1,085
4,963
3,714
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
oKAKOo
Hou Yi
10
2 / 2 / 2
5,442
1,088
4,352
4,581
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xMadao
Morgan Le Fay
10
0 / 0 / 7
5,749
1,150
4,182
3,887
2,170
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 1 / 2
6,516
1,303
4,908
4,553
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
10
3 / 2 / 3
5,803
1,161
4,920
4,755
1,857
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
9
1 / 3 / 3
5,204
1,041
2,569
6,936
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
7
0 / 0 / 2
4,870
974
990
2,466
1,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Zafir
Fenrir
7
0 / 3 / 3
4,678
936
1,165
4,358
5,213
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
9
Kills
6
6
Deaths
9
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
2
6
W
Gilgamesh
 
Gilgamesh
1
2
8
2.5
L
Ah Puch
 
Ah Puch
2
1
2
3
L
Hachiman
 
Hachiman
3
2
3
2.25
L
Cabrakan
 
Cabrakan
1
3
3
0.83
L
Atlas
0
0
2
1
W
He Bo
1
2
4
1.5
L
Fenrir
Zafir
Fenrir
0
3
3
0.5
W
Hou Yi
oKAKOo
Hou Yi
2
2
2
1.5
W
Morgan Le Fay
xMadao
Morgan Le Fay
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
14,552
21,928
Taken
23,068
12,789
Mitigated
18,303
10,593
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,916
399
0
2,331
4,020
2,463
96
1,324
2,657
17,265
0
W
Gilgamesh
 
Gilgamesh
2,699
863
495
2,121
5,726
4,832
184
2,439
3,171
0
4,600
L
Ah Puch
 
Ah Puch
4,908
0
0
1,680
4,553
1,918
0
2,024
2,488
17,222
0
L
Hachiman
 
Hachiman
4,920
2,667
847
832
4,755
1,857
0
2,353
2,360
0
9,724
L
Cabrakan
 
Cabrakan
2,569
261
146
1,243
6,936
7,971
0
4,806
2,009
2,524
0
L
Atlas
990
332
474
1,731
2,466
1,344
0
1,282
1,110
2,151
0
W
He Bo
4,963
386
633
1,243
3,714
1,391
298
1,412
2,220
8,999
0
L
Fenrir
Zafir
Fenrir
1,165
50
22
46
4,358
5,213
0
3,596
725
0
1,971
W
Hou Yi
oKAKOo
Hou Yi
4,352
821
99
473
4,581
1,933
218
1,313
3,190
0
7,710
W
Morgan Le Fay
xMadao
Morgan Le Fay
4,182
205
1,020
2,178
3,887
2,170
167
1,620
2,223
6,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
27,071
70
Minions Killed
51
0
Camps Cleared
0
512,754
Distance Traveled
427,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,417
1,283
22
4
0
110,649
0
W
Gilgamesh
5,660
1,132
12
2
0
109,799
0
L
Ah Puch
6,516
1,303
31
6
0
103,066
0
L
Hachiman
5,803
1,161
10
2
0
96,294
0
L
Cabrakan
5,204
1,041
2
0
0
98,581
0
L
Atlas
4,870
974
5
1
0
52,860
0
W
He Bo
5,423
1,085
12
2
0
110,137
0
L
Fenrir
4,678
936
3
1
0
76,348
0
W
Hou Yi
5,442
1,088
16
3
0
80,817
0
W
Morgan Le Fay
5,749
1,150
8
2
0
101,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role