Player Matchup

Bellona
Bellona
BatNightwing1999
Bellona
Level 5
God Stats
0W - 6L
1,335 SR
Queue Stats
4W - 12L
1,470 Elo+
Party 1
Izanami
Izanami
Karim_Nike_11
Izanami
Level 27
God Stats
13W - 24L
1,382 SR
Queue Stats
42W - 53L
1,385 Elo+
Party 2
Bacchus
Bacchus
Kornamyut
Bacchus
Level 59
God Stats
17W - 26L
1,427 SR
Queue Stats
84W - 107L
1,420 Elo+
Party 1
Set
Set
namechanged181
Set
Level 80
God Stats
2W - 1L
1,830 SR
Queue Stats
135W - 141L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
yukki0tsosi
Zhong Kui
Level 108
God Stats
10W - 18L
1,405 SR
Queue Stats
685W - 652L
1,453 Elo+
Solo
Team Averages
Level 56
1,476 SR
1,433 Elo+

VS

Team Averages
Level 85
1,526 SR
1,421 Elo+
Bastet
Bastet
ISeeDeadpeep659
Bastet
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 383L
1,505 Elo+
Solo
Anubis
Anubis
KOTAБAPMOT
Anubis
Level 78
God Stats
111W - 109L
1,429 SR
Queue Stats
308W - 353L
1,380 Elo+
Solo
Ares
Ares
Palach86
Ares
Level 57
God Stats
5W - 1L
1,577 SR
Queue Stats
101W - 101L
1,399 Elo+
Solo
Neith
Neith
Zunnox_06
Neith
Level 58
God Stats
16W - 13L
1,610 SR
Queue Stats
233W - 244L
1,388 Elo+
Solo
Raijin
Raijin
behindyu101
Raijin
Level 107
God Stats
15W - 12L
1,515 SR
Queue Stats
157W - 153L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,940
349
725
7,950
3,910
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
12
1 / 2 / 2
7,491
441
5,153
12,008
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Kornamyut
Bacchus
9
0 / 4 / 2
6,792
400
4,433
15,450
15,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 4 / 1
9,276
546
9,543
18,222
10,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
yukki0tsosi
Zhong Kui
16
6 / 2 / 0
9,694
570
8,462
10,872
8,179
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
9,727
572
7,581
16,204
7,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
3 / 2 / 1
10,181
599
5,664
6,859
3,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
3 / 2 / 4
7,827
460
7,359
12,903
11,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zunnox_06
Neith
15
3 / 1 / 4
9,033
531
14,822
9,176
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
15
2 / 3 / 2
9,029
531
7,625
9,413
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
11
Kills
17
17
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
3
2
2.33
W
Anubis
3
2
1
1.75
L
Izanami
1
2
2
1
L
Bacchus
Kornamyut
Bacchus
0
4
2
0.25
W
Ares
3
2
4
2.5
W
Neith
Zunnox_06
Neith
3
1
4
5
W
Raijin
2
3
2
1
L
4
4
1
1.13
L
Zhong Kui
yukki0tsosi
Zhong Kui
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,316
Damage
43,051
64,502
Taken
54,555
42,258
Mitigated
30,721
14,639
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
725
190
0
48
7,950
3,910
0
3,685
4,055
0
6,930
W
7,581
2,292
0
5,134
16,204
7,367
804
2,384
13,820
0
72,848
W
Anubis
5,664
326
0
3,216
6,859
3,494
2,324
1,665
5,194
73,003
0
L
Izanami
5,153
4,499
0
2,584
12,008
4,876
0
1,623
10,385
0
61,445
L
Bacchus
Kornamyut
Bacchus
4,433
731
117
2,635
15,450
15,153
0
4,231
11,219
15,291
0
W
Ares
7,359
657
233
3,518
12,903
11,923
669
3,886
9,017
37,681
0
W
Neith
Zunnox_06
Neith
14,822
5,021
0
1,846
9,176
3,970
1,132
2,389
6,787
0
78,597
W
Raijin
7,625
746
0
875
9,413
3,967
597
2,571
6,842
66,774
0
L
9,543
4,196
21
3,231
18,222
10,140
0
5,900
12,248
0
86,441
L
Zhong Kui
yukki0tsosi
Zhong Kui
8,462
441
0
6,003
10,872
8,179
786
4,573
5,947
69,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
45,797
378
Minions Killed
505
0
Camps Cleared
0
1,456,735
Distance Traveled
1,536,970
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,940
349
17
1
0
206,954
0
W
Bastet
9,727
572
108
6
0
352,476
0
W
Anubis
10,181
599
141
8
0
279,913
0
L
Izanami
7,491
441
103
6
0
284,856
2
L
Bacchus
6,792
400
24
1
0
309,325
1
W
Ares
7,827
460
38
2
0
301,807
7
W
Neith
9,033
531
126
7
0
306,974
4
W
Raijin
9,029
531
92
5
0
295,800
1
L
Set
9,276
546
122
7
0
346,930
1
L
Zhong Kui
9,694
570
112
7
0
308,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role