Player Matchup

Shiva
Shiva
CharlieCW
Shiva
Level 107
God Stats
1W - 3L
1,205 SR
Queue Stats
372W - 364L
1,484 Elo+
Solo
Ne Zha
Ne Zha
FriedDough
Ne Zha
Level 68
God Stats
3W - 2L
1,492 SR
Queue Stats
249W - 181L
1,586 Elo+
Party 1
Freya
Freya
Splergh
Freya
Level 151
God Stats
2W - 3L
1,516 SR
Queue Stats
237W - 175L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StuccoDyer
Cu Chulainn
Level 154
God Stats
3W - 2L
1,667 SR
Queue Stats
98W - 97L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Çréépy
Danzaburou
Level 131
God Stats
5W - 4L
1,424 SR
Queue Stats
414W - 422L
1,502 Elo+
Solo
Team Averages
Level 122
1,461 SR
1,545 Elo+

VS

Team Averages
Level 126
1,423 SR
1,567 Elo+
Mulan
Mulan
ChR1sT0pH3r72
Mulan
Level 157
God Stats
0W - 3L
1,563 SR
Queue Stats
343W - 352L
1,588 Elo+
Solo
Hercules
Hercules
ElBeRalexis
Hercules
Level 136
God Stats
3W - 6L
1,469 SR
Queue Stats
103W - 108L
1,550 Elo+
Solo
Merlin
Merlin
GGGraves
Merlin
Level 86
God Stats
2W - 6L
1,225 SR
Queue Stats
567W - 529L
1,570 Elo+
Solo
Nike
Nike
Write12
Nike
Level 123
God Stats
1W - 1L
1,690 SR
Queue Stats
168W - 159L
1,490 Elo+
Solo
King Arthur
King Arthur
masterofpope
King Arthur
Level 128
God Stats
0W - 4L
1,169 SR
Queue Stats
262W - 227L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CharlieCW
Shiva
14
1 / 2 / 19
9,263
926
8,873
15,029
16,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
FriedDough
Ne Zha
17
12 / 2 / 12
10,232
1,023
11,827
10,432
7,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Splergh
Freya
17
12 / 2 / 9
10,573
1,057
22,691
11,554
6,721
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
StuccoDyer
Cu Chulainn
16
1 / 4 / 18
9,132
913
11,922
15,456
16,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Çréépy
Danzaburou
15
4 / 4 / 14
9,398
940
10,381
11,607
6,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
7,695
770
7,019
14,565
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ElBeRalexis
Hercules
15
3 / 5 / 4
8,067
807
9,231
17,759
18,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
GGGraves
Merlin
14
0 / 5 / 4
7,179
718
8,834
8,094
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
Write12
Nike
15
6 / 6 / 5
8,440
844
14,713
16,246
13,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
masterofpope
King Arthur
14
3 / 7 / 6
7,957
796
11,168
14,385
13,653
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
30
Kills
14
14
Deaths
31
72
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Shiva
CharlieCW
Shiva
1
2
19
5.25
L
Hercules
ElBeRalexis
Hercules
3
5
4
1
W
Ne Zha
FriedDough
Ne Zha
12
2
12
9
L
Merlin
GGGraves
Merlin
0
5
4
0.4
W
Freya
Splergh
Freya
12
2
9
8.25
W
Cu Chulainn
StuccoDyer
Cu Chulainn
1
4
18
2.5
L
Nike
Write12
Nike
6
6
5
1.42
L
King Arthur
masterofpope
King Arthur
3
7
6
0.86
W
Danzaburou
Çréépy
Danzaburou
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,694
Damage
50,965
64,078
Taken
71,049
52,421
Mitigated
58,352
22,068
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,019
581
0
861
14,565
9,445
0
4,352
9,813
0
11,062
W
Shiva
CharlieCW
Shiva
8,873
715
3,508
4,070
15,029
16,252
258
3,697
11,332
1,602
12,529
L
Hercules
ElBeRalexis
Hercules
9,231
1,965
250
6,318
17,759
18,792
0
7,306
9,919
310
15,192
W
Ne Zha
FriedDough
Ne Zha
11,827
2,950
109
998
10,432
7,060
1,600
2,039
8,393
0
19,724
L
Merlin
GGGraves
Merlin
8,834
451
324
978
8,094
2,996
0
1,443
6,500
22,487
0
W
Freya
Splergh
Freya
22,691
6,547
1,881
3,863
11,554
6,721
1,284
3,145
8,409
31,411
0
W
Cu Chulainn
StuccoDyer
Cu Chulainn
11,922
1,735
559
3,892
15,456
16,309
516
2,485
12,971
0
20,845
L
Nike
Write12
Nike
14,713
237
789
1,821
16,246
13,466
0
6,314
9,172
2,648
18,588
L
King Arthur
masterofpope
King Arthur
11,168
637
293
645
14,385
13,653
0
3,244
10,629
6,067
13,637
W
Danzaburou
Çréépy
Danzaburou
10,381
4,517
868
2,320
11,607
6,079
802
3,679
7,928
0
23,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,598
Gold Earned
39,338
113
Minions Killed
76
0
Camps Cleared
0
1,000,861
Distance Traveled
852,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,695
770
7
1
0
153,441
0
W
Shiva
9,263
926
6
1
0
220,425
0
L
Hercules
8,067
807
13
1
0
196,826
0
W
Ne Zha
10,232
1,023
23
2
0
216,084
0
L
Merlin
7,179
718
35
4
0
147,928
0
W
Freya
10,573
1,057
23
2
0
186,777
0
W
Cu Chulainn
9,132
913
30
3
0
198,639
0
L
Nike
8,440
844
6
1
0
180,434
0
L
King Arthur
7,957
796
15
2
0
174,328
0
W
Danzaburou
9,398
940
31
3
0
178,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role