Player Matchup

Zhong Kui
Zhong Kui
CouBiaK-_o
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,684 Elo+
Party 1
Surtr
Surtr
ReQ Manu34
Surtr
Level 24
God Stats
3W - 0L
1,782 SR
Queue Stats
12W - 18L
1,310 Elo+
Party 1
Skadi
Skadi
soufiane-soso34
Skadi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 24L
1,366 Elo+
Party 1
Team Averages
Level 38
1,594 SR
1,453 Elo+

VS

Team Averages
Level 42
1,378 SR
1,388 Elo+
Merlin
Merlin
Lordawsome44
Merlin
Level 49
God Stats
11W - 5L
1,617 SR
Queue Stats
125W - 130L
1,378 Elo+
Solo
Hachiman
Hachiman
PurpleAlien02
Hachiman
Level 7
God Stats
0W - 4L
1,258 SR
Queue Stats
0W - 5L
1,248 Elo+
Party 2
Erlang Shen
Erlang Shen
ShAuN0wNS7
Erlang Shen
Level 69
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 5L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CouBiaK-_o
Zhong Kui
11
3 / 0 / 1
7,570
757
4,171
3,886
2,582
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
10
2 / 1 / 1
7,459
746
4,967
7,834
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 5
7,555
756
4,444
3,242
1,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 2 / 1
6,788
679
7,449
5,214
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
PurpleAlien02
Hachiman
8
0 / 3 / 0
6,478
648
1,423
5,381
1,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
ShAuN0wNS7
Erlang Shen
10
1 / 0 / 0
7,001
700
2,339
6,074
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CouBiaK-_o
Zhong Kui
3
0
1
3.5
L
Merlin
0
2
1
0.25
L
Hachiman
PurpleAlien02
Hachiman
0
3
0
0
W
Surtr
2
1
1
2.5
L
Erlang Shen
ShAuN0wNS7
Erlang Shen
1
0
0
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,582
Damage
11,211
14,962
Taken
16,669
8,971
Mitigated
7,995
2,868
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CouBiaK-_o
Zhong Kui
4,171
253
0
1,134
3,886
2,582
0
1,650
1,898
23,430
0
L
Merlin
7,449
464
60
341
5,214
1,837
0
2,167
3,047
28,614
0
L
Hachiman
PurpleAlien02
Hachiman
1,423
644
0
1,042
5,381
1,767
0
1,127
4,254
0
9,443
W
Surtr
4,967
2,208
0
1,484
7,834
5,297
0
3,442
4,102
296
21,373
L
Erlang Shen
ShAuN0wNS7
Erlang Shen
2,339
691
243
2,640
6,074
4,391
0
1,798
4,276
0
21,438
W
4,444
1,770
0
250
3,242
1,092
0
1,749
1,181
0
28,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,584
Gold Earned
20,267
103
Minions Killed
101
0
Camps Cleared
0
556,613
Distance Traveled
532,299
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,570
757
38
4
0
192,868
0
L
Merlin
6,788
679
53
5
0
163,896
3
L
Hachiman
6,478
648
17
2
0
169,138
4
W
Surtr
7,459
746
24
2
0
181,398
0
L
Erlang Shen
7,001
700
31
3
0
199,265
4
W
Skadi
7,555
756
41
4
0
182,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role