Player Matchup

Anubis
Anubis
 
Anubis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Pacosgarrow
Anhur
Level 38
God Stats
44W - 30L
1,554 SR
Queue Stats
56W - 46L
1,459 Elo+
Party 3
Chaac
Chaac
X_BlackSouls_X
Chaac
Level 81
God Stats
39W - 25L
1,541 SR
Queue Stats
60W - 50L
1,458 Elo+
Party 3
Cernunnos
Cernunnos
falete3jrYT
Cernunnos
Level 106
God Stats
4W - 1L
1,657 SR
Queue Stats
110W - 98L
1,482 Elo+
Solo
Team Averages
Level 89
1,550 SR
1,480 Elo+

VS

Team Averages
Level 96
1,453 SR
1,482 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BuniHuntr
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,477 Elo+
Party 2
Medusa
Medusa
Decnal24
Medusa
Level 67
God Stats
5W - 5L
1,267 SR
Queue Stats
21W - 22L
1,433 Elo+
Party 2
Susano
Susano
VisoredVirus
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 3 / 2
8,479
707
12,382
10,595
4,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
 
Arachne
14
3 / 1 / 7
8,082
674
5,433
10,131
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 3
6,388
532
2,631
4,066
1,282
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 1
6,767
564
5,613
6,995
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
falete3jrYT
Cernunnos
12
1 / 2 / 0
7,299
608
5,868
8,168
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 0 / 1
7,651
638
5,850
7,673
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
 
Ratatoskr
9
1 / 4 / 4
6,359
530
4,603
12,967
4,842
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
BuniHuntr
Persephone
8
0 / 5 / 2
5,363
447
4,996
7,618
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Decnal24
Medusa
8
1 / 2 / 0
5,299
442
3,559
5,842
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
12
4 / 5 / 0
6,750
563
5,381
12,927
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
8
8
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
2
3.33
W
Arachne
 
Arachne
3
1
7
6.5
L
Hel
 
Hel
2
0
1
2.5
L
Ratatoskr
 
Ratatoskr
1
4
4
0.75
L
Persephone
BuniHuntr
Persephone
0
5
2
0.2
L
Medusa
Decnal24
Medusa
1
2
0
0.5
W
1
0
3
2.5
L
Susano
4
5
0
0.8
W
3
2
1
1.75
W
Cernunnos
falete3jrYT
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
24,389
39,955
Taken
47,027
19,610
Mitigated
18,563
17,339
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,382
670
0
5,815
10,595
4,835
593
2,883
7,712
59,052
0
W
Arachne
 
Arachne
5,433
3,474
0
5,723
10,131
5,213
0
1,491
8,640
0
66,930
L
Hel
 
Hel
5,850
354
277
5,083
7,673
5,401
658
0
7,673
60,269
0
L
Ratatoskr
 
Ratatoskr
4,603
284
171
2,451
12,967
4,842
181
4,575
8,392
0
25,114
L
Persephone
BuniHuntr
Persephone
4,996
214
0
860
7,618
1,677
0
5,196
2,374
22,492
0
L
Medusa
Decnal24
Medusa
3,559
1,167
0
732
5,842
1,666
234
955
4,887
0
24,688
W
2,631
2,094
0
1,262
4,066
1,282
2,017
1,020
2,982
0
30,059
L
Susano
5,381
1,190
0
3,768
12,927
4,977
0
1,643
11,284
0
51,305
W
5,613
871
117
1,374
6,995
5,193
542
1,562
5,357
0
30,292
W
Cernunnos
falete3jrYT
Cernunnos
5,868
3,137
0
3,048
8,168
3,087
536
3,572
4,418
0
48,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,015
Gold Earned
31,422
343
Minions Killed
316
0
Camps Cleared
0
1,175,496
Distance Traveled
1,197,519
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,479
707
87
7
0
239,345
6
W
Arachne
8,082
674
93
8
0
281,602
0
L
Hel
7,651
638
120
10
0
222,636
0
L
Ratatoskr
6,359
530
39
3
0
259,495
0
L
Persephone
5,363
447
37
3
0
229,815
0
L
Medusa
5,299
442
39
3
0
247,390
0
W
Anhur
6,388
532
69
6
0
210,850
0
L
Susano
6,750
563
81
7
0
238,183
0
W
Chaac
6,767
564
29
2
0
230,114
1
W
Cernunnos
7,299
608
65
5
0
213,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role