Player Matchup

Arachne
Arachne
Charlaz6221
Arachne
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 140L
1,417 Elo+
Solo
Hel
Hel
Dark_Roach22
Hel
Level 44
God Stats
1W - 1L
1,085 SR
Queue Stats
24W - 18L
1,486 Elo+
Solo
Jing Wei
Jing Wei
Gary Tarkov
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Tha cosmic owl
Chaac
Level 114
God Stats
25W - 29L
1,448 SR
Queue Stats
92W - 91L
1,326 Elo+
Solo
Kukulkan
Kukulkan
Voluge526
Kukulkan
Level 142
God Stats
30W - 34L
1,484 SR
Queue Stats
229W - 223L
1,403 Elo+
Solo
Team Averages
Level 77
1,403 SR
1,426 Elo+

VS

Team Averages
Level 90
1,502 SR
1,390 Elo+
Mercury
Mercury
Aren6000
Mercury
Level 92
God Stats
3W - 2L
1,462 SR
Queue Stats
20W - 29L
1,351 Elo+
Party 1
Ao Kuang
Ao Kuang
Blunt4_2_0Force
Ao Kuang
Level 87
God Stats
2W - 2L
1,680 SR
Queue Stats
525W - 513L
1,468 Elo+
Solo
Agni
Agni
C-A-Y-A-O
Agni
Level 102
God Stats
35W - 45L
1,394 SR
Queue Stats
340W - 362L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Nelly_EXE
Gilgamesh
Level 105
God Stats
5W - 4L
1,495 SR
Queue Stats
21W - 32L
1,348 Elo+
Party 1
Neith
Neith
Thechill4208017
Neith
Level 64
God Stats
30W - 21L
1,480 SR
Queue Stats
335W - 317L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Charlaz6221
Arachne
15
8 / 3 / 6
9,391
626
12,827
16,154
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,733
382
2,434
7,754
1,856
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Gary Tarkov
Jing Wei
9
1 / 5 / 0
6,206
414
5,381
8,592
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 3 / 7
9,444
630
13,559
15,209
11,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Voluge526
Kukulkan
15
3 / 2 / 5
8,775
585
8,534
7,781
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aren6000
Mercury
14
8 / 4 / 2
9,052
603
7,623
12,441
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
11
3 / 2 / 5
7,014
468
3,954
10,348
8,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
15
2 / 4 / 1
8,492
566
8,250
11,543
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Nelly_EXE
Gilgamesh
12
1 / 5 / 4
7,685
512
8,498
18,973
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 6
7,730
515
10,895
11,908
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
18
Kills
18
18
Deaths
18
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aren6000
Mercury
8
4
2
2.25
W
Ao Kuang
3
2
5
2.75
W
Agni
2
4
1
0.63
L
Arachne
Charlaz6221
Arachne
8
3
6
3.67
L
0
5
0
0
L
Jing Wei
Gary Tarkov
Jing Wei
1
5
0
0.2
W
Gilgamesh
Nelly_EXE
Gilgamesh
1
5
4
0.6
L
6
3
7
3.17
W
4
3
6
2.33
L
Kukulkan
Voluge526
Kukulkan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
39,220
55,490
Taken
65,213
26,854
Mitigated
38,070
16,361
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aren6000
Mercury
7,623
5,374
0
515
12,441
4,911
2,296
1,748
10,693
0
45,876
W
Ao Kuang
3,954
801
0
1,681
10,348
8,120
393
1,879
8,469
22,002
0
W
Agni
8,250
389
0
4,203
11,543
5,116
0
4,295
7,248
66,255
0
L
Arachne
Charlaz6221
Arachne
12,827
9,438
0
5,377
16,154
7,038
967
2,226
13,801
0
60,238
L
2,434
162
1,165
2,022
7,754
1,856
23
1,052
6,702
22,709
0
L
Jing Wei
Gary Tarkov
Jing Wei
5,381
3,141
0
730
8,592
2,703
0
1,488
7,104
0
27,808
W
Gilgamesh
Nelly_EXE
Gilgamesh
8,498
2,362
99
2,879
18,973
14,326
308
1,989
16,984
0
35,423
L
13,559
4,042
0
5,085
15,209
11,775
862
3,206
11,441
0
53,142
W
10,895
4,664
0
4,606
11,908
5,597
574
1,057
10,851
0
55,642
L
Kukulkan
Voluge526
Kukulkan
8,534
685
0
1,982
7,781
3,482
1,251
4,232
3,426
73,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
39,973
330
Minions Killed
354
0
Camps Cleared
0
1,388,724
Distance Traveled
1,421,645
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,052
603
62
4
0
356,129
0
W
Ao Kuang
7,014
468
40
3
0
268,599
0
W
Agni
8,492
566
122
8
0
232,463
0
L
Arachne
9,391
626
72
5
0
368,431
0
L
Hel
5,733
382
26
2
0
194,708
3
L
Jing Wei
6,206
414
35
2
0
247,588
0
W
Gilgamesh
7,685
512
49
3
0
303,107
1
L
Chaac
9,444
630
82
5
0
287,955
0
W
Neith
7,730
515
81
5
0
261,347
0
L
Kukulkan
8,775
585
115
8
0
290,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role