Player Matchup

Thor
Thor
 
Thor
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Lufeiro666
Hercules
Level 41
God Stats
0W - 2L
1,293 SR
Queue Stats
98W - 104L
1,465 Elo+
Party 2
Cabrakan
Cabrakan
OMEGACOMQUEIJO
Cabrakan
Level 27
God Stats
2W - 2L
1,663 SR
Queue Stats
90W - 87L
1,477 Elo+
Party 2
Merlin
Merlin
VictorSenpai284
Merlin
Level 57
God Stats
1W - 2L
1,797 SR
Queue Stats
7W - 26L
1,371 Elo+
Party 2
Neith
Neith
lucianoRJplay
Neith
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 323L
1,478 Elo+
Solo
Team Averages
Level 75
1,551 SR
1,458 Elo+

VS

Team Averages
Level 92
1,520 SR
1,461 Elo+
Hou Yi
Hou Yi
DG_Tizi
Hou Yi
Level 66
God Stats
1W - 4L
1,228 SR
Queue Stats
251W - 273L
1,423 Elo+
Solo
Raijin
Raijin
FKC1234
Raijin
Level 104
God Stats
28W - 15L
1,575 SR
Queue Stats
412W - 401L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
LomitoCatorce
Hun Batz
Level 89
God Stats
2W - 0L
1,716 SR
Queue Stats
397W - 394L
1,416 Elo+
Party 1
Charon
Charon
PiinkiePye
Charon
Level 125
God Stats
11W - 7L
1,597 SR
Queue Stats
262W - 259L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
ServulinK10
Cu Chulainn
Level 78
God Stats
3W - 3L
1,483 SR
Queue Stats
77W - 69L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 2 / 1
7,933
529
5,284
9,675
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Lufeiro666
Hercules
5
0 / 2 / 0
5,260
351
1,269
4,414
2,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cabrakan
11
2 / 1 / 2
7,044
470
7,988
14,591
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 4 / 2
7,287
486
2,568
7,709
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 4
6,854
457
10,246
11,594
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DG_Tizi
Hou Yi
11
1 / 1 / 1
7,030
469
8,503
10,766
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
FKC1234
Raijin
18
7 / 0 / 1
10,524
702
7,945
7,227
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
LomitoCatorce
Hun Batz
14
2 / 2 / 4
8,233
549
5,843
13,208
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
PiinkiePye
Charon
11
0 / 3 / 3
7,380
492
5,193
13,591
11,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
ServulinK10
Cu Chulainn
15
2 / 0 / 1
9,165
611
4,990
11,288
12,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
12
12
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
1
1.75
W
Hou Yi
DG_Tizi
Hou Yi
1
1
1
1.5
W
Raijin
FKC1234
Raijin
7
0
1
7.5
W
Hun Batz
LomitoCatorce
Hun Batz
2
2
4
2
L
Hercules
Lufeiro666
Hercules
0
2
0
0
L
Cabrakan
2
1
2
3
W
Charon
PiinkiePye
Charon
0
3
3
0.5
W
Cu Chulainn
ServulinK10
Cu Chulainn
2
0
1
2.5
L
0
4
2
0.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
32,474
47,983
Taken
56,080
31,347
Mitigated
37,760
13,175
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,284
1,219
0
1,179
9,675
3,952
0
1,468
8,131
0
71,571
W
Hou Yi
DG_Tizi
Hou Yi
8,503
4,545
0
2,302
10,766
5,549
0
3,861
6,905
0
46,927
W
Raijin
FKC1234
Raijin
7,945
474
0
1,371
7,227
3,243
156
1,380
5,847
95,918
0
W
Hun Batz
LomitoCatorce
Hun Batz
5,843
1,334
0
5,893
13,208
5,809
0
1,864
11,344
0
67,681
L
Hercules
Lufeiro666
Hercules
1,269
584
0
1,026
4,414
2,201
0
0
4,414
0
11,409
L
Cabrakan
7,988
1,612
0
4,218
14,591
16,980
0
4,043
10,520
20,257
0
W
Charon
PiinkiePye
Charon
5,193
464
2,102
2,548
13,591
11,039
0
3,011
10,580
22,057
0
W
Cu Chulainn
ServulinK10
Cu Chulainn
4,990
1,043
0
336
11,288
12,120
1,992
440
10,848
0
64,677
L
2,568
112
0
965
7,709
2,496
0
4,291
3,178
46,725
0
L
10,246
5,108
0
5,787
11,594
5,718
0
2,937
8,602
0
57,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
42,332
333
Minions Killed
487
0
Camps Cleared
0
1,306,590
Distance Traveled
1,512,227
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,933
529
114
8
0
344,184
0
W
Hou Yi
7,030
469
84
6
0
282,259
0
W
Raijin
10,524
702
172
11
0
314,831
5
W
Hun Batz
8,233
549
100
7
0
349,914
2
L
Hercules
5,260
351
16
1
0
109,788
0
L
Cabrakan
7,044
470
12
1
0
299,599
2
W
Charon
7,380
492
18
1
0
309,326
5
W
Cu Chulainn
9,165
611
113
8
0
255,897
1
L
Merlin
7,287
486
106
7
0
280,099
4
L
Neith
6,854
457
85
6
0
272,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role