Player Matchup

Cabrakan
Cabrakan
OneNoTn
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,393 Elo+
Party 1
Merlin
Merlin
PacoJZ
Merlin
Level 103
God Stats
1W - 1L
1,297 SR
Queue Stats
324W - 326L
1,450 Elo+
Solo
Loki
Loki
RubberSkunk
Loki
Level 168
God Stats
8W - 20L
1,150 SR
Queue Stats
581W - 618L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
blightherder
Kuzenbo
Level 93
God Stats
1W - 0L
1,299 SR
Queue Stats
11W - 20L
1,376 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kcarsen03
Ah Muzen Cab
Level 147
God Stats
2W - 2L
1,393 SR
Queue Stats
172W - 183L
1,318 Elo+
Solo
Team Averages
Level 124
1,328 SR
1,395 Elo+

VS

Team Averages
Level 146
1,468 SR
1,435 Elo+
Achilles
Achilles
ESCORPION24
Achilles
Level 205
God Stats
4W - 6L
1,341 SR
Queue Stats
1,134W - 1,162L
1,423 Elo+
Solo
Nox
Nox
Wolfman7847
Nox
Level 104
God Stats
5W - 5L
1,495 SR
Queue Stats
504W - 587L
1,480 Elo+
Solo
Xing Tian
Xing Tian
darkone42096
Xing Tian
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 139L
1,302 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
time2changelater
Morgan Le Fay
Level 158
God Stats
33W - 30L
1,465 SR
Queue Stats
765W - 846L
1,472 Elo+
Solo
Heimdallr
Heimdallr
warning6shotz9
Heimdallr
Level 124
God Stats
7W - 7L
1,537 SR
Queue Stats
406W - 430L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OneNoTn
Cabrakan
16
2 / 5 / 7
9,506
864
6,380
11,384
13,124
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
PacoJZ
Merlin
16
3 / 3 / 11
9,322
847
11,474
9,160
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 8
8,246
750
6,458
8,673
3,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
blightherder
Kuzenbo
15
1 / 2 / 9
8,262
751
4,870
14,019
12,782
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
kcarsen03
Ah Muzen Cab
18
9 / 3 / 3
10,187
926
11,936
11,700
5,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ESCORPION24
Achilles
14
2 / 3 / 6
8,158
742
5,234
8,817
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 6
8,206
746
6,611
7,254
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
darkone42096
Xing Tian
13
1 / 5 / 6
7,662
697
5,018
11,988
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
time2changelater
Morgan Le Fay
17
8 / 2 / 3
8,961
815
19,459
10,313
7,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
warning6shotz9
Heimdallr
15
4 / 4 / 5
8,505
773
9,450
11,157
5,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
15
Kills
16
17
Deaths
16
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
ESCORPION24
Achilles
2
3
6
1.67
W
Cabrakan
OneNoTn
Cabrakan
2
5
7
1.1
W
Merlin
PacoJZ
Merlin
3
3
11
2.83
W
0
4
8
1
L
1
2
6
2
W
Kuzenbo
blightherder
Kuzenbo
1
2
9
2.75
L
Xing Tian
darkone42096
Xing Tian
1
5
6
0.8
W
Ah Muzen Cab
kcarsen03
Ah Muzen Cab
9
3
3
3.5
L
Morgan Le Fay
time2changelater
Morgan Le Fay
8
2
3
4.75
L
Heimdallr
warning6shotz9
Heimdallr
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,118
Damage
45,772
54,936
Taken
49,529
37,977
Mitigated
33,209
14,922
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ESCORPION24
Achilles
5,234
406
430
2,007
8,817
10,066
0
3,068
5,749
0
11,236
W
Cabrakan
OneNoTn
Cabrakan
6,380
549
777
438
11,384
13,124
87
4,581
6,575
10,555
0
W
Merlin
PacoJZ
Merlin
11,474
775
2,293
2,804
9,160
3,652
0
6,512
2,557
32,401
0
W
6,458
1,075
1,181
938
8,673
3,279
0
3,679
4,862
0
16,514
L
6,611
613
372
950
7,254
3,679
689
3,627
3,627
18,081
0
W
Kuzenbo
blightherder
Kuzenbo
4,870
2,200
719
3,248
14,019
12,782
188
9,988
3,877
9,107
0
L
Xing Tian
darkone42096
Xing Tian
5,018
164
444
2,040
11,988
6,583
38
6,317
5,671
9,373
0
W
Ah Muzen Cab
kcarsen03
Ah Muzen Cab
11,936
8,556
689
1,835
11,700
5,140
1,566
6,328
5,160
0
30,594
L
Morgan Le Fay
time2changelater
Morgan Le Fay
19,459
4,598
761
1,686
10,313
7,009
132
4,276
6,037
33,643
0
L
Heimdallr
warning6shotz9
Heimdallr
9,450
2,363
1,077
2,754
11,157
5,872
542
5,436
5,721
0
22,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,523
Gold Earned
41,492
140
Minions Killed
124
0
Camps Cleared
0
1,160,806
Distance Traveled
887,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,158
742
16
1
0
181,909
0
W
Cabrakan
9,506
864
17
2
0
278,939
0
W
Merlin
9,322
847
42
4
0
193,604
0
W
Loki
8,246
750
21
2
0
268,219
0
L
Nox
8,206
746
32
3
0
199,232
0
W
Kuzenbo
8,262
751
15
1
0
232,548
0
L
Xing Tian
7,662
697
12
1
0
147,918
0
W
Ah Muzen Cab
10,187
926
45
4
0
187,496
0
L
Morgan Le Fay
8,961
815
35
3
0
198,143
0
L
Heimdallr
8,505
773
29
3
0
160,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role