Player Matchup

Nu Wa
Nu Wa
Briiaandaa
Nu Wa
Level 29
God Stats
94W - 110L
1,321 SR
Queue Stats
105W - 133L
1,281 Elo+
Party 3
Kuzenbo
Kuzenbo
Lamicchi
Kuzenbo
Level 127
God Stats
2W - 1L
1,713 SR
Queue Stats
120W - 91L
1,543 Elo+
Party 2
Horus
Horus
toxicfúry
Horus
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 15L
1,613 Elo+
Party 2
Izanami
Izanami
xdawnsii
Izanami
Level 47
God Stats
7W - 7L
1,458 SR
Queue Stats
111W - 87L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xemasempai
Tsukuyomi
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 179L
1,323 Elo+
Party 3
Team Averages
Level 83
1,498 SR
1,461 Elo+

VS

Team Averages
Level 97
1,429 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Black-Smoker123
Bacchus
Level 86
God Stats
3W - 3L
1,376 SR
Queue Stats
106W - 122L
1,403 Elo+
Party 1
Ymir
Ymir
FurorNrg
Ymir
Level 68
God Stats
4W - 4L
1,287 SR
Queue Stats
9W - 8L
1,454 Elo+
Solo
Thor
Thor
StrikeWolf-22
Thor
Level 88
God Stats
6W - 4L
1,482 SR
Queue Stats
220W - 209L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sanji-kun91
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 87L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 0 / 0
6,439
920
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Lamicchi
Kuzenbo
13
1 / 1 / 2
7,543
1,078
7,379
10,882
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
13
0 / 2 / 2
7,300
1,043
3,135
11,328
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
xdawnsii
Izanami
12
1 / 1 / 1
7,649
1,093
4,641
6,827
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xemasempai
Tsukuyomi
12
2 / 5 / 2
7,782
1,112
8,929
11,260
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

299

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 0 / 4
8,706
1,244
9,031
2,986
1,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 5
8,882
1,269
5,420
4,074
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
13
0 / 1 / 6
7,229
1,033
5,779
7,843
6,540
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 0 / 4
7,835
1,119
8,051
6,555
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
sanji-kun91
Morgan Le Fay
13
1 / 3 / 5
7,592
1,085
9,063
6,278
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
9
9
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
4
5
W
3
0
5
5.5
L
Nu Wa
0
0
0
0
W
Ymir
0
1
6
3
L
Kuzenbo
Lamicchi
Kuzenbo
1
1
2
2
W
2
0
4
4
W
Morgan Le Fay
sanji-kun91
Morgan Le Fay
1
3
5
1.17
L
Horus
0
2
2
0.5
L
Izanami
xdawnsii
Izanami
1
1
1
1.5
L
Tsukuyomi
xemasempai
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
37,344
40,297
Taken
27,736
32,351
Mitigated
17,438
5,062
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,031
371
0
888
2,986
1,510
0
839
2,021
34,039
0
W
5,420
453
0
762
4,074
4,232
0
590
3,309
12,587
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
5,779
1,063
0
0
7,843
6,540
0
1,585
5,917
9,267
0
L
Kuzenbo
Lamicchi
Kuzenbo
7,379
3,286
0
633
10,882
14,854
0
7,509
3,234
13,524
0
W
8,051
1,231
0
520
6,555
2,503
0
1,600
4,061
0
16,943
W
Morgan Le Fay
sanji-kun91
Morgan Le Fay
9,063
841
0
72
6,278
2,653
0
2,011
3,969
16,946
0
L
Horus
3,135
693
910
1,850
11,328
9,961
0
8,820
2,208
0
6,793
L
Izanami
xdawnsii
Izanami
4,641
2,319
0
660
6,827
2,936
0
3,925
2,902
0
21,431
L
Tsukuyomi
xemasempai
Tsukuyomi
8,929
1,713
0
1,009
11,260
4,600
0
8,300
2,660
0
24,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
40,244
129
Minions Killed
159
3
Camps Cleared
8
577,693
Distance Traveled
701,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,706
1,244
83
12
1
140,270
0
W
Bacchus
8,882
1,269
28
4
1
146,381
0
L
Nu Wa
6,439
920
0
0
0
0
0
W
Ymir
7,229
1,033
10
1
0
128,249
0
L
Kuzenbo
7,543
1,078
8
1
0
148,992
0
W
Thor
7,835
1,119
27
4
4
146,950
0
W
Morgan Le Fay
7,592
1,085
11
2
2
140,002
0
L
Horus
7,300
1,043
30
4
1
146,410
0
L
Izanami
7,649
1,093
60
9
0
145,101
0
L
Tsukuyomi
7,782
1,112
31
4
2
137,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role