Player Matchup

Lancelot
Lancelot
MahoKun
Lancelot
Level 91
God Stats
4W - 6L
1,602 SR
Queue Stats
105W - 88L
1,537 Elo+
Party 2
He Bo
He Bo
PSGTommy
He Bo
Level 118
God Stats
3W - 4L
1,224 SR
Queue Stats
160W - 119L
1,568 Elo+
Party 2
Yemoja
Yemoja
TimeSpace03
Yemoja
Level 142
God Stats
7W - 11L
1,425 SR
Queue Stats
622W - 651L
1,527 Elo+
Party 3
Poseidon
Poseidon
jbeast3456
Poseidon
Level 145
God Stats
5W - 3L
1,202 SR
Queue Stats
643W - 672L
1,529 Elo+
Party 3
Ne Zha
Ne Zha
loosegeers
Ne Zha
Level 151
God Stats
5W - 4L
1,450 SR
Queue Stats
352W - 335L
1,549 Elo+
Solo
Team Averages
Level 129
1,381 SR
1,542 Elo+

VS

Team Averages
Level 144
1,453 SR
1,488 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 297
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kadabou
Ao Kuang
Level 69
God Stats
0W - 1L
1,226 SR
Queue Stats
4W - 10L
1,369 Elo+
Solo
The Morrigan
The Morrigan
TwistedSIinky
The Morrigan
Level 115
God Stats
0W - 2L
1,297 SR
Queue Stats
191W - 187L
1,561 Elo+
Solo
Yemoja
Yemoja
kejandm
Yemoja
Level 78
God Stats
1W - 1L
1,742 SR
Queue Stats
226W - 227L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MahoKun
Lancelot
19
11 / 1 / 9
12,105
807
14,419
15,990
11,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
PSGTommy
He Bo
18
5 / 3 / 16
11,106
740
20,874
14,987
7,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
17
0 / 3 / 22
10,167
678
4,004
16,472
18,043
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
jbeast3456
Poseidon
18
4 / 4 / 18
11,279
752
14,849
16,662
7,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
loosegeers
Ne Zha
19
5 / 2 / 16
11,234
749
23,006
15,212
9,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 3 / 7
10,968
731
13,979
15,934
7,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
16
3 / 4 / 6
9,480
632
11,401
21,662
22,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Kadabou
Ao Kuang
14
1 / 8 / 5
8,538
569
7,008
21,862
22,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
TwistedSIinky
The Morrigan
18
5 / 8 / 6
10,958
731
17,304
11,879
5,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
kejandm
Yemoja
16
1 / 2 / 8
8,670
578
3,710
10,944
10,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
25
Kills
12
13
Deaths
25
81
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
7
1.83
L
Fenrir
 
Fenrir
3
4
6
1.5
L
Ao Kuang
Kadabou
Ao Kuang
1
8
5
0.44
W
Lancelot
MahoKun
Lancelot
11
1
9
15.5
W
He Bo
PSGTommy
He Bo
5
3
16
4.33
W
Yemoja
0
3
22
3.67
L
The Morrigan
TwistedSIinky
The Morrigan
5
8
6
1
W
Poseidon
jbeast3456
Poseidon
4
4
18
3.25
L
Yemoja
kejandm
Yemoja
1
2
8
2.5
W
Ne Zha
loosegeers
Ne Zha
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,152
Damage
53,402
79,323
Taken
82,281
54,797
Mitigated
68,648
43,171
Healing
30,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,979
6,623
1,085
2,672
15,934
7,834
1,039
7,794
8,140
0
45,896
L
Fenrir
 
Fenrir
11,401
1,561
1,469
7,632
21,662
22,449
0
10,303
11,359
1,249
13,235
L
Ao Kuang
Kadabou
Ao Kuang
7,008
1,429
0
1,970
21,862
22,426
354
12,041
9,821
11,761
0
W
Lancelot
MahoKun
Lancelot
14,419
1,524
1,013
3,353
15,990
11,984
2,008
5,846
9,960
0
31,712
W
He Bo
PSGTommy
He Bo
20,874
558
742
2,751
14,987
7,290
1,328
5,395
9,499
36,241
0
W
Yemoja
4,004
959
18,079
4,816
16,472
18,043
870
4,682
11,606
13,049
0
L
The Morrigan
TwistedSIinky
The Morrigan
17,304
1,552
559
162
11,879
5,196
296
4,321
7,237
35,827
0
W
Poseidon
jbeast3456
Poseidon
14,849
2,572
1,218
6,086
16,662
7,737
2,583
6,933
9,554
47,650
0
L
Yemoja
kejandm
Yemoja
3,710
1,130
12,785
2,353
10,944
10,743
150
5,037
5,907
7,150
0
W
Ne Zha
loosegeers
Ne Zha
23,006
5,154
844
4,269
15,212
9,743
1,275
4,848
10,143
0
50,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,891
Gold Earned
48,614
168
Minions Killed
150
0
Camps Cleared
0
1,436,415
Distance Traveled
1,149,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,968
731
78
5
0
237,597
0
L
Fenrir
9,480
632
7
0
0
255,109
0
L
Ao Kuang
8,538
569
8
1
0
219,898
0
W
Lancelot
12,105
807
22
1
0
368,552
0
W
He Bo
11,106
740
32
2
0
298,295
0
W
Yemoja
10,167
678
16
1
0
221,370
0
L
The Morrigan
10,958
731
52
3
0
217,335
0
W
Poseidon
11,279
752
58
4
0
241,150
0
L
Yemoja
8,670
578
5
0
0
219,320
0
W
Ne Zha
11,234
749
40
3
0
307,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role