Player Matchup

Ganesha
Ganesha
Silver I
Id Imagine
Ganesha
Silver I
Level 159
God Stats
9W - 6L
1,591 SR
Queue Stats
36W - 37L
1,562 MMR
Party 1
Agni
Agni
Gold V
PyncheLoko
Agni
Gold V
Level 126
God Stats
36W - 33L
1,539 SR
Queue Stats
383W - 488L
1,461 MMR
Solo
Chiron
Chiron
Gold IV
uLL-SnoW
Chiron
Gold IV
Level 239
God Stats
19W - 18L
1,467 SR
Queue Stats
210W - 227L
1,388 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 175
1,532 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 168
1,509 SR
1,467 MMR
Mulan
Mulan
Bronze III
BanxXx
Mulan
Bronze III
Level 160
God Stats
2W - 0L
1,387 SR
Queue Stats
16W - 14L
1,496 MMR
Solo
Ravana
Ravana
Gold II
THR0SH
Ravana
Gold II
Level 156
God Stats
1W - 0L
1,597 SR
Queue Stats
31W - 38L
1,439 MMR
Solo
Anubis
Anubis
Gold III
ThiagoSantana17
Anubis
Gold III
Level 189
God Stats
19W - 18L
1,542 SR
Queue Stats
1,818W - 1,800L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Id Imagine
Ganesha
12
0 / 4 / 4
9,385
670
5,369
14,781
15,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 8 / 3
9,714
694
14,389
14,064
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
uLL-SnoW
Chiron
14
3 / 2 / 1
10,594
757
7,891
10,520
3,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesRaijinHeraHe BoCharon

VS

Bans
HerculesCupidAh Muzen CabMartichorasOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BanxXx
Mulan
14
3 / 0 / 11
10,983
785
14,989
15,955
11,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
THR0SH
Ravana
14
4 / 3 / 8
11,015
787
9,170
7,711
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

15
7 / 2 / 6
11,820
844
11,435
11,646
4,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
14
14
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
BanxXx
Mulan
3
0
11
8.5
L
Ganesha
Id Imagine
Ganesha
0
4
4
0.5
L
2
8
3
0.44
W
Ravana
THR0SH
Ravana
4
3
8
2.67
W
7
2
6
5
L
Chiron
uLL-SnoW
Chiron
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
35,594
39,365
Taken
35,312
24,494
Mitigated
19,896
6,208
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BanxXx
Mulan
14,989
1,978
0
6,618
15,955
11,748
0
8,932
5,896
866
40,110
L
Ganesha
Id Imagine
Ganesha
5,369
622
0
510
14,781
15,608
0
4,945
9,836
24,794
0
L
14,389
1,202
0
3,032
14,064
5,504
0
3,358
10,706
34,807
0
W
Ravana
THR0SH
Ravana
9,170
3,396
0
2,460
7,711
3,258
0
3,539
4,006
0
48,083
W
11,435
0
0
4,511
11,646
4,890
96
5,495
5,408
53,757
0
L
Chiron
uLL-SnoW
Chiron
7,891
2,717
634
2,032
10,520
3,382
0
3,979
6,541
0
40,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
33,818
150
Minions Killed
174
0
Camps Cleared
0
735,117
Distance Traveled
861,302
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,983
785
33
2
0
281,872
2
L
Ganesha
9,385
670
2
0
0
241,990
2
L
Agni
9,714
694
54
4
0
243,539
1
W
Ravana
11,015
787
60
4
0
308,182
0
W
Anubis
11,820
844
81
6
0
271,248
0
L
Chiron
10,594
757
94
7
0
249,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role