Player Matchup

Sun Wukong
Sun Wukong
ChomikZohan
Sun Wukong
Level 24
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 5L
1,181 Elo+
Party 1
Thanatos
Thanatos
GamerBricKCz
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,181 Elo+
Party 1
Hachiman
Hachiman
SarahGamesOwO
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,181 Elo+
Party 1
Ah Puch
Ah Puch
Suppys
Ah Puch
Level 10
God Stats
0W - 2L
1,657 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 1
Ares
Ares
Zaky2004
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,181 Elo+
Party 1
Team Averages
Level 30
1,537 SR
1,198 Elo+

VS

Team Averages
Level 60
1,646 SR
1,474 Elo+
Anubis
Anubis
AlfonSito1999
Anubis
Level 82
God Stats
23W - 10L
1,609 SR
Queue Stats
39W - 41L
1,424 Elo+
Solo
Surtr
Surtr
BjornElite
Surtr
Level 68
God Stats
5W - 4L
1,554 SR
Queue Stats
210W - 200L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
M34P
Kukulkan
Level 86
God Stats
15W - 5L
1,820 SR
Queue Stats
318W - 274L
1,467 Elo+
Solo
Bacchus
Bacchus
Stalky07
Bacchus
Level 29
God Stats
50W - 26L
1,704 SR
Queue Stats
164W - 152L
1,506 Elo+
Party 2
Artemis
Artemis
sZeyTeK
Artemis
Level 37
God Stats
4W - 2L
1,544 SR
Queue Stats
46W - 57L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChomikZohan
Sun Wukong
16
2 / 3 / 1
9,398
522
8,430
17,110
14,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
GamerBricKCz
Thanatos
15
2 / 3 / 1
8,522
473
5,389
15,319
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
SarahGamesOwO
Hachiman
11
0 / 6 / 0
6,672
371
3,859
15,781
4,756
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Suppys
Ah Puch
13
4 / 7 / 0
8,038
447
11,855
16,486
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
10
0 / 8 / 1
6,899
383
3,950
17,315
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,384
577
10,296
11,432
5,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
16
6 / 0 / 8
10,445
580
9,740
16,529
9,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
M34P
Kukulkan
16
7 / 2 / 2
10,982
610
17,729
9,823
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Stalky07
Bacchus
14
4 / 1 / 12
8,867
493
7,841
15,785
20,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
sZeyTeK
Artemis
13
5 / 1 / 9
8,936
496
12,817
7,625
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
8
Kills
26
27
Deaths
8
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
Surtr
6
0
8
10
L
Sun Wukong
ChomikZohan
Sun Wukong
2
3
1
0.83
L
Thanatos
GamerBricKCz
Thanatos
2
3
1
0.83
W
Kukulkan
M34P
Kukulkan
7
2
2
4
L
Hachiman
SarahGamesOwO
Hachiman
0
6
0
0
W
Bacchus
Stalky07
Bacchus
4
1
12
10
L
Ah Puch
Suppys
Ah Puch
4
7
0
0.57
L
Ares
0
8
1
0.06
W
Artemis
sZeyTeK
Artemis
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,483
Damage
58,423
82,011
Taken
61,194
46,821
Mitigated
42,713
25,323
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,296
68
0
4,957
11,432
5,897
118
6,608
4,824
80,588
0
W
Surtr
9,740
4,200
0
6,881
16,529
9,081
2,170
4,313
12,216
1,727
95,095
L
Sun Wukong
ChomikZohan
Sun Wukong
8,430
2,037
0
4,476
17,110
14,367
0
9,857
7,160
234
74,471
L
Thanatos
GamerBricKCz
Thanatos
5,389
1,297
0
9,083
15,319
6,114
0
4,616
10,635
0
69,994
W
Kukulkan
M34P
Kukulkan
17,729
1,918
0
1,000
9,823
4,398
72
357
9,466
93,602
0
L
Hachiman
SarahGamesOwO
Hachiman
3,859
1,949
0
5,428
15,781
4,756
0
3,898
11,838
0
39,494
W
Bacchus
Stalky07
Bacchus
7,841
1,335
184
2,916
15,785
20,061
152
2,469
13,316
32,771
0
L
Ah Puch
Suppys
Ah Puch
11,855
904
0
4,820
16,486
4,715
0
9,934
6,435
51,781
0
L
Ares
3,950
509
0
1,516
17,315
16,869
0
7,482
9,677
13,537
0
W
Artemis
sZeyTeK
Artemis
12,817
7,207
0
2,108
7,625
3,276
353
2,558
5,067
0
51,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,529
Gold Earned
49,614
416
Minions Killed
538
0
Camps Cleared
0
1,657,689
Distance Traveled
1,723,380
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,384
577
150
8
0
313,495
0
W
Surtr
10,445
580
133
7
0
388,273
3
L
Sun Wukong
9,398
522
137
8
0
328,659
0
L
Thanatos
8,522
473
97
5
0
380,986
0
W
Kukulkan
10,982
610
152
8
0
349,012
6
L
Hachiman
6,672
371
77
4
0
310,293
0
W
Bacchus
8,867
493
26
1
0
338,984
6
L
Ah Puch
8,038
447
91
5
0
320,068
0
L
Ares
6,899
383
14
1
0
317,683
0
W
Artemis
8,936
496
77
4
0
333,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role