Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cascaden
Thor
Level 157
God Stats
21W - 33L
1,514 SR
Queue Stats
340W - 343L
1,509 Elo+
Solo
Bellona
Bellona
KremeKrispy
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,422 Elo+
Solo
Bastet
Bastet
Nem15i5
Bastet
Level 128
God Stats
37W - 31L
1,585 SR
Queue Stats
241W - 278L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
themilkman2323
Baron Samedi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,643 Elo+
Solo
Team Averages
Level 107
1,520 SR
1,518 Elo+

VS

Team Averages
Level 111
1,520 SR
1,522 Elo+
Hel
Hel
Ashenie
Hel
Level 170
God Stats
80W - 71L
1,543 SR
Queue Stats
562W - 555L
1,541 Elo+
Solo
Artemis
Artemis
IluvUsaru
Artemis
Level 40
God Stats
6W - 4L
1,513 SR
Queue Stats
32W - 30L
1,506 Elo+
Solo
Olorun
Olorun
Raeleg7699
Olorun
Level 39
God Stats
28W - 38L
1,507 SR
Queue Stats
794W - 858L
1,542 Elo+
Solo
Thor
Thor
TerrasDirtyFeet
Thor
Level 146
God Stats
18W - 15L
1,512 SR
Queue Stats
34W - 24L
1,463 Elo+
Solo
Khepri
Khepri
kikolay
Khepri
Level 159
God Stats
6W - 3L
1,523 SR
Queue Stats
1,091W - 1,072L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 2 / 0
8,206
1,172
9,348
4,352
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
12
0 / 1 / 2
7,082
1,012
6,580
7,413
6,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
KremeKrispy
Bellona
12
0 / 0 / 1
6,583
940
907
2,534
1,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Nem15i5
Bastet
12
0 / 0 / 3
7,094
1,013
6,004
5,995
2,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
themilkman2323
Baron Samedi
12
0 / 0 / 3
7,143
1,020
7,314
5,069
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

337

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
1 / 0 / 2
7,466
1,067
4,517
6,759
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
IluvUsaru
Artemis
12
0 / 1 / 1
7,006
1,001
7,241
5,844
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Raeleg7699
Olorun
12
1 / 2 / 1
7,284
1,041
2,788
5,690
2,580
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 0 / 2
7,595
1,085
4,969
6,337
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
kikolay
Khepri
12
0 / 0 / 1
6,876
982
3,503
7,219
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
3
Kills
3
3
Deaths
3
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
0
1.5
W
Hel
1
0
2
2
L
Thor
0
1
2
1
W
Artemis
IluvUsaru
Artemis
0
1
1
0.5
L
Bellona
KremeKrispy
Bellona
0
0
1
0.5
L
Bastet
Nem15i5
Bastet
0
0
3
1.5
W
Olorun
Raeleg7699
Olorun
1
2
1
0.75
W
1
0
2
2
W
Khepri
kikolay
Khepri
0
0
1
0.5
L
Baron Samedi
themilkman2323
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
23,018
25,363
Taken
31,849
14,958
Mitigated
16,254
5,363
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,348
274
0
714
4,352
1,780
0
1,868
2,328
35,369
0
W
Hel
4,517
86
8,049
5,183
6,759
3,601
0
3,922
1,820
8,541
0
L
Thor
6,580
218
0
1,758
7,413
6,656
0
3,293
3,772
419
15,001
W
Artemis
IluvUsaru
Artemis
7,241
2,728
0
1,031
5,844
2,465
0
2,072
3,322
0
22,425
L
Bellona
KremeKrispy
Bellona
907
50
0
445
2,534
1,998
0
812
1,658
0
3,700
L
Bastet
Nem15i5
Bastet
6,004
616
0
490
5,995
2,155
0
1,251
4,478
0
11,123
W
Olorun
Raeleg7699
Olorun
2,788
1,860
340
360
5,690
2,580
0
3,519
2,171
17,581
0
W
4,969
965
0
375
6,337
2,462
0
1,943
3,935
0
17,063
W
Khepri
kikolay
Khepri
3,503
175
0
0
7,219
5,146
0
3,927
2,700
8,517
0
L
Baron Samedi
themilkman2323
Baron Samedi
7,314
289
274
1,682
5,069
2,369
0
2,866
2,019
16,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
36,227
149
Minions Killed
149
5
Camps Cleared
6
610,727
Distance Traveled
735,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,206
1,172
76
11
1
128,471
0
W
Hel
7,466
1,067
12
2
1
170,038
0
L
Thor
7,082
1,012
22
3
0
134,169
0
W
Artemis
7,006
1,001
43
6
2
135,448
0
L
Bellona
6,583
940
7
1
0
44,158
0
L
Bastet
7,094
1,013
8
1
2
165,715
0
W
Olorun
7,284
1,041
46
7
0
132,481
0
W
Thor
7,595
1,085
37
5
3
138,722
0
W
Khepri
6,876
982
11
2
0
159,083
0
L
Baron Samedi
7,143
1,020
36
5
2
138,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role