Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DaGuyWithTheTie
Thanatos
Level 43
God Stats
24W - 14L
1,466 SR
Queue Stats
252W - 236L
1,406 Elo+
Party 1
Bellona
Bellona
KingMashu
Bellona
Level 88
God Stats
4W - 3L
1,097 SR
Queue Stats
128W - 119L
1,413 Elo+
Party 1
Nox
Nox
Kruzaidar
Nox
Level 93
God Stats
1W - 3L
1,381 SR
Queue Stats
136W - 125L
1,494 Elo+
Party 2
Ares
Ares
ratdreamflores
Ares
Level 147
God Stats
8W - 8L
1,592 SR
Queue Stats
218W - 198L
1,470 Elo+
Party 2
Team Averages
Level 99
1,407 SR
1,457 Elo+

VS

Team Averages
Level 106
1,588 SR
1,464 Elo+
Hun Batz
Hun Batz
BrownieFive
Hun Batz
Level 80
God Stats
1W - 1L
1,693 SR
Queue Stats
65W - 62L
1,471 Elo+
Solo
Hades
Hades
DarkIsraelD123
Hades
Level 80
God Stats
24W - 8L
1,750 SR
Queue Stats
280W - 262L
1,491 Elo+
Solo
Poseidon
Poseidon
FiggBucker
Poseidon
Level 107
God Stats
41W - 34L
1,499 SR
Queue Stats
647W - 680L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingBurgerfest
Cu Chulainn
Level 138
God Stats
22W - 18L
1,585 SR
Queue Stats
795W - 785L
1,512 Elo+
Solo
Apollo
Apollo
v Killi
Apollo
Level 123
God Stats
1W - 3L
1,410 SR
Queue Stats
26W - 31L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 0 / 4
8,171
584
6,985
6,948
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
3 / 3 / 4
7,654
547
5,330
12,843
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
KingMashu
Bellona
15
2 / 1 / 0
8,998
643
6,913
15,988
11,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 7
8,227
588
11,535
6,213
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 4
8,509
608
10,569
14,176
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrownieFive
Hun Batz
12
0 / 4 / 1
6,693
478
4,019
12,615
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 2
8,823
630
14,951
13,819
6,883
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
FiggBucker
Poseidon
13
0 / 5 / 0
7,236
517
3,360
9,167
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
KingBurgerfest
Cu Chulainn
11
1 / 2 / 1
7,312
522
8,257
18,523
14,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
v Killi
Apollo
12
2 / 3 / 1
7,063
505
3,707
10,453
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
4
3
L
Hun Batz
BrownieFive
Hun Batz
0
4
1
0.13
W
Thanatos
3
3
4
1.67
L
2
2
2
1.5
L
Poseidon
FiggBucker
Poseidon
0
5
0
0
L
Cu Chulainn
KingBurgerfest
Cu Chulainn
1
2
1
0.75
W
Bellona
KingMashu
Bellona
2
1
0
2
W
4
0
7
7.5
W
6
1
4
8
L
Apollo
v Killi
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,332
Damage
34,294
56,168
Taken
64,577
38,581
Mitigated
34,031
24,424
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,985
4,876
134
2,819
6,948
2,714
1,315
1,134
5,814
0
65,335
L
Hun Batz
BrownieFive
Hun Batz
4,019
471
0
1,140
12,615
5,041
98
4,591
8,024
0
51,155
W
Thanatos
5,330
1,562
0
8,110
12,843
5,578
0
4,206
8,637
0
51,556
L
14,951
1,407
450
9,208
13,819
6,883
538
508
13,311
82,651
0
L
Poseidon
FiggBucker
Poseidon
3,360
282
39
2,161
9,167
3,377
453
5,145
4,022
65,434
0
L
Cu Chulainn
KingBurgerfest
Cu Chulainn
8,257
1,195
604
3,389
18,523
14,843
119
8,524
9,999
3,089
29,086
W
Bellona
KingMashu
Bellona
6,913
3,548
0
7,573
15,988
11,825
864
10,407
5,581
0
71,983
W
11,535
477
0
1,150
6,213
3,239
449
1,515
4,698
57,263
0
W
10,569
2,081
224
4,414
14,176
15,225
306
2,436
11,740
35,339
0
L
Apollo
v Killi
Apollo
3,707
1,751
0
1,460
10,453
3,887
583
3,336
7,117
0
35,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
37,127
467
Minions Killed
412
0
Camps Cleared
0
1,455,960
Distance Traveled
1,384,173
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,171
584
120
9
0
277,642
0
L
Hun Batz
6,693
478
70
5
0
300,755
0
W
Thanatos
7,654
547
82
6
0
315,374
0
L
Hades
8,823
630
145
10
0
244,749
0
L
Poseidon
7,236
517
101
7
0
274,456
2
L
Cu Chulainn
7,312
522
36
3
0
300,350
2
W
Bellona
8,998
643
139
10
0
297,355
3
W
Nox
8,227
588
101
7
0
282,691
0
W
Ares
8,509
608
25
2
0
282,898
5
L
Apollo
7,063
505
60
4
0
263,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role