Player Matchup

Athena
Athena
DaBroski508
Athena
Level 115
God Stats
9W - 8L
1,673 SR
Queue Stats
302W - 292L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
EnragedYosh
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,579 Elo+
Party 1
Fenrir
Fenrir
HerFavMistak3
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
HerLov3
Aphrodite
Level 42
God Stats
2W - 3L
1,702 SR
Queue Stats
37W - 37L
1,511 Elo+
Party 1
Ishtar
Ishtar
UltimateCuban
Ishtar
Level 120
God Stats
1W - 1L
1,578 SR
Queue Stats
433W - 437L
1,568 Elo+
Party 2
Team Averages
Level 74
1,590 SR
1,552 Elo+

VS

Team Averages
Level 117
1,560 SR
1,488 Elo+
Mulan
Mulan
GargantuanGonads
Mulan
Level 129
God Stats
36W - 15L
1,822 SR
Queue Stats
363W - 329L
1,548 Elo+
Solo
Bacchus
Bacchus
JOHN2LORD
Bacchus
Level 158
God Stats
6W - 7L
1,507 SR
Queue Stats
371W - 328L
1,517 Elo+
Solo
Arachne
Arachne
K1ngButch
Arachne
Level 108
God Stats
1W - 0L
1,627 SR
Queue Stats
20W - 16L
1,550 Elo+
Solo
Nu Wa
Nu Wa
kebadie7
Nu Wa
Level 40
God Stats
8W - 8L
1,451 SR
Queue Stats
26W - 43L
1,322 Elo+
Solo
Anhur
Anhur
wildfemale
Anhur
Level 148
God Stats
4W - 1L
1,393 SR
Queue Stats
204W - 205L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 3
5,290
529
3,047
10,309
6,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 0
5,489
549
2,813
5,519
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 1
4,846
485
2,604
10,959
5,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
HerLov3
Aphrodite
11
1 / 1 / 1
5,912
591
2,661
7,822
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 0
5,953
595
4,423
5,760
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 0
7,760
776
7,407
9,970
7,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
JOHN2LORD
Bacchus
9
0 / 2 / 6
5,504
550
4,889
7,082
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
K1ngButch
Arachne
11
6 / 0 / 1
6,450
645
5,819
7,588
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
kebadie7
Nu Wa
11
0 / 1 / 3
6,025
603
3,854
3,851
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
1 / 1 / 2
5,841
584
3,128
5,235
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
3
0.5
L
1
2
0
0.5
W
7
1
0
7
L
0
7
1
0.07
L
Aphrodite
HerLov3
Aphrodite
1
1
1
1.5
W
Bacchus
JOHN2LORD
Bacchus
0
2
6
1.5
W
Arachne
K1ngButch
Arachne
6
0
1
6.5
L
3
1
0
3
W
Nu Wa
kebadie7
Nu Wa
0
1
3
1.5
W
Anhur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
25,097
40,369
Taken
33,726
18,635
Mitigated
19,440
13,957
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,047
1,266
1,133
2,978
10,309
6,680
0
2,818
7,491
14,833
0
L
2,813
886
0
1,538
5,519
1,593
0
2,579
2,940
39,930
0
W
7,407
1,410
0
3,051
9,970
7,007
196
949
9,021
0
50,105
L
2,604
1,038
0
2,295
10,959
5,826
0
183
10,776
0
21,297
L
Aphrodite
HerLov3
Aphrodite
2,661
495
234
4,256
7,822
2,535
0
797
7,025
46,916
0
W
Bacchus
JOHN2LORD
Bacchus
4,889
853
44
2,093
7,082
6,296
0
1,816
5,266
21,647
0
W
Arachne
K1ngButch
Arachne
5,819
4,908
0
3,066
7,588
2,815
0
1,723
5,865
0
48,203
L
4,423
2,525
0
1,523
5,760
2,001
0
2,366
3,394
0
45,887
W
Nu Wa
kebadie7
Nu Wa
3,854
694
0
757
3,851
1,513
106
2,671
1,180
48,946
0
W
Anhur
3,128
2,042
0
2,385
5,235
1,809
65
1,362
3,873
0
40,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
31,580
303
Minions Killed
337
0
Camps Cleared
0
1,018,385
Distance Traveled
1,040,658
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,290
529
9
1
0
215,459
2
L
Nu Wa
5,489
549
78
8
0
203,160
0
W
Mulan
7,760
776
78
8
0
205,324
0
L
Fenrir
4,846
485
35
4
0
190,028
0
L
Aphrodite
5,912
591
88
9
0
213,182
0
W
Bacchus
5,504
550
29
3
0
199,808
0
W
Arachne
6,450
645
65
7
0
262,466
0
L
Ishtar
5,953
595
93
9
0
196,556
0
W
Nu Wa
6,025
603
89
9
0
180,308
0
W
Anhur
5,841
584
76
8
0
192,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role