Player Matchup

Raijin
Raijin
 
Raijin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
BDOGx17x17
He Bo
Level 145
God Stats
0W - 1L
1,475 SR
Queue Stats
214W - 213L
1,521 Elo+
Party 2
Thanatos
Thanatos
CxldSul
Thanatos
Level 107
God Stats
22W - 13L
1,665 SR
Queue Stats
273W - 266L
1,507 Elo+
Party 2
Martichoras
Martichoras
NeverAwakeRn
Martichoras
Level 29
God Stats
12W - 6L
1,551 SR
Queue Stats
32W - 28L
1,490 Elo+
Party 2
Bacchus
Bacchus
Sixty9Samurai
Bacchus
Level 61
God Stats
0W - 3L
1,402 SR
Queue Stats
40W - 46L
1,333 Elo+
Party 1
Team Averages
Level 82
1,518 SR
1,470 Elo+

VS

Team Averages
Level 112
1,663 SR
1,454 Elo+
Sol
Sol
CleverFawn67436
Sol
Level 138
God Stats
1W - 1L
1,705 SR
Queue Stats
93W - 87L
1,478 Elo+
Solo
Medusa
Medusa
Kevin is ded
Medusa
Level 49
God Stats
9W - 4L
1,670 SR
Queue Stats
53W - 48L
1,490 Elo+
Solo
King Arthur
King Arthur
Obstiinate
King Arthur
Level 158
God Stats
3W - 2L
1,402 SR
Queue Stats
171W - 211L
1,378 Elo+
Solo
Artio
Artio
TlKHO
Artio
Level 94
God Stats
13W - 13L
1,726 SR
Queue Stats
154W - 162L
1,431 Elo+
Solo
Arachne
Arachne
mattdj3101
Arachne
Level 121
God Stats
6W - 2L
1,810 SR
Queue Stats
132W - 116L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 1 / 2
6,649
604
6,226
4,976
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
12
0 / 2 / 1
6,084
553
5,100
5,922
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CxldSul
Thanatos
11
5 / 3 / 0
6,673
607
7,088
11,098
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
NeverAwakeRn
Martichoras
9
0 / 5 / 1
5,594
509
4,738
10,029
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
6
0 / 1 / 0
4,481
407
2,631
6,046
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,148
650
3,923
9,257
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
5 / 1 / 1
6,483
589
8,282
9,196
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Obstiinate
King Arthur
11
1 / 4 / 0
6,444
586
3,564
11,770
7,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
TlKHO
Artio
10
1 / 0 / 5
6,564
597
3,720
7,433
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
mattdj3101
Arachne
12
3 / 1 / 1
7,183
653
4,747
10,395
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
12
12
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
1
2
3
L
He Bo
0
2
1
0.25
W
2
1
1
2.5
L
Thanatos
CxldSul
Thanatos
5
3
0
1.67
W
Medusa
5
1
1
5.5
L
Martichoras
NeverAwakeRn
Martichoras
0
5
1
0.1
W
King Arthur
Obstiinate
King Arthur
1
4
0
0.25
L
Bacchus
0
1
0
0
W
Artio
TlKHO
Artio
1
0
5
3.5
W
Arachne
mattdj3101
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
24,236
38,071
Taken
48,051
16,603
Mitigated
23,946
11,391
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,226
1,206
8
539
4,976
1,645
98
0
4,976
45,601
0
L
He Bo
5,100
118
0
637
5,922
2,144
20
2,698
3,224
43,787
0
W
3,923
1,449
0
5,232
9,257
3,099
516
3,806
5,153
46,917
0
L
Thanatos
CxldSul
Thanatos
7,088
1,963
0
6,550
11,098
4,456
0
1,926
9,172
0
41,858
W
Medusa
8,282
4,612
0
4,417
9,196
2,886
414
1,423
7,773
0
36,257
L
Martichoras
NeverAwakeRn
Martichoras
4,738
1,854
0
1,469
10,029
3,931
0
1,298
8,731
0
37,777
W
King Arthur
Obstiinate
King Arthur
3,564
49
0
2,142
11,770
7,514
0
6,226
5,544
0
38,380
L
Bacchus
2,631
538
149
2,039
6,046
4,427
0
1,721
4,325
8,900
0
W
Artio
TlKHO
Artio
3,720
537
161
3,938
7,433
5,876
282
1,450
5,943
18,364
0
W
Arachne
mattdj3101
Arachne
4,747
3,104
0
5,526
10,395
4,571
0
636
9,681
0
50,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,481
Gold Earned
33,822
299
Minions Killed
298
0
Camps Cleared
0
1,045,578
Distance Traveled
1,106,919
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,649
604
73
7
0
186,433
0
L
He Bo
6,084
553
85
8
0
229,631
2
W
Sol
7,148
650
82
7
0
202,451
0
L
Thanatos
6,673
607
68
6
0
271,129
1
W
Medusa
6,483
589
49
4
0
217,469
0
L
Martichoras
5,594
509
60
5
0
200,359
2
W
King Arthur
6,444
586
70
6
0
229,031
2
L
Bacchus
4,481
407
13
1
0
158,026
0
W
Artio
6,564
597
19
2
0
241,732
5
W
Arachne
7,183
653
78
7
0
216,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role