Player Matchup

Hades
Hades
 
Hades
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Philthiez
Zhong Kui
Level 41
God Stats
1W - 5L
1,422 SR
Queue Stats
21W - 44L
1,437 Elo+
Solo
Lancelot
Lancelot
Srkuaker
Lancelot
Level 109
God Stats
2W - 2L
1,789 SR
Queue Stats
158W - 132L
1,586 Elo+
Solo
Cabrakan
Cabrakan
VoW x Unknown
Cabrakan
Level 148
God Stats
16W - 13L
1,551 SR
Queue Stats
440W - 415L
1,506 Elo+
Solo
Team Averages
Level 125
1,552 SR
1,506 Elo+

VS

Team Averages
Level 131
1,412 SR
1,499 Elo+
Thanatos
Thanatos
CreamOfTheOreo
Thanatos
Level 147
God Stats
26W - 12L
1,623 SR
Queue Stats
176W - 179L
1,487 Elo+
Party 1
Achilles
Achilles
FearThePuppeTyr
Achilles
Level 159
God Stats
1W - 5L
1,262 SR
Queue Stats
140W - 111L
1,607 Elo+
Solo
Scylla
Scylla
Jack0nRig
Scylla
Level 105
God Stats
3W - 4L
1,136 SR
Queue Stats
128W - 105L
1,454 Elo+
Solo
Sylvanus
Sylvanus
JustComeAnhur
Sylvanus
Level 134
God Stats
3W - 1L
1,550 SR
Queue Stats
186W - 167L
1,589 Elo+
Solo
Chernobog
Chernobog
Pharocious
Chernobog
Level 109
God Stats
4W - 4L
1,490 SR
Queue Stats
38W - 54L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 2 / 2
8,394
646
6,888
12,928
7,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
 
Ullr
11
7 / 6 / 4
7,707
593
13,521
13,221
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Philthiez
Zhong Kui
12
2 / 6 / 3
7,361
566
10,351
14,969
10,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Srkuaker
Lancelot
13
7 / 3 / 1
8,244
634
6,896
11,393
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
VoW x Unknown
Cabrakan
8
2 / 5 / 4
6,608
508
4,937
17,320
14,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
13 / 3 / 5
9,438
726
13,138
14,233
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
13
1 / 3 / 1
7,203
554
8,530
13,308
13,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Jack0nRig
Scylla
12
4 / 3 / 10
7,950
612
11,534
8,090
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
JustComeAnhur
Sylvanus
11
3 / 3 / 9
7,474
575
5,061
14,898
10,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Pharocious
Chernobog
10
1 / 8 / 9
6,453
496
6,539
13,642
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
19
Kills
22
22
Deaths
20
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
2
1
L
Ullr
 
Ullr
7
6
4
1.5
W
Thanatos
13
3
5
5.17
W
Achilles
1
3
1
0.5
W
Scylla
Jack0nRig
Scylla
4
3
10
3
W
Sylvanus
JustComeAnhur
Sylvanus
3
3
9
2.5
W
Chernobog
Pharocious
Chernobog
1
8
9
0.69
L
Zhong Kui
Philthiez
Zhong Kui
2
6
3
0.58
L
Lancelot
Srkuaker
Lancelot
7
3
1
2.5
L
Cabrakan
VoW x Unknown
Cabrakan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,593
Damage
44,802
69,831
Taken
64,171
42,989
Mitigated
39,954
19,265
Healing
25,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,888
1,361
188
9,096
12,928
7,749
0
0
12,928
62,647
170
L
Ullr
 
Ullr
13,521
5,598
0
1,036
13,221
4,499
40
3,479
9,690
0
46,950
W
Thanatos
13,138
4,727
0
12,077
14,233
7,302
15
3,828
10,405
0
54,804
W
Achilles
8,530
2,210
0
4,966
13,308
13,619
0
6,619
6,689
0
59,624
W
Scylla
Jack0nRig
Scylla
11,534
1,069
0
930
8,090
3,434
0
3,554
4,536
54,732
0
W
Sylvanus
JustComeAnhur
Sylvanus
5,061
1,728
2,543
3,344
14,898
10,734
44
4,796
10,102
16,334
0
W
Chernobog
Pharocious
Chernobog
6,539
4,179
0
1,304
13,642
4,865
738
3,392
10,250
0
36,318
L
Zhong Kui
Philthiez
Zhong Kui
10,351
2,907
0
4,090
14,969
10,786
0
6,127
8,430
53,919
6,702
L
Lancelot
Srkuaker
Lancelot
6,896
1,260
0
494
11,393
5,097
0
1,888
9,389
0
58,967
L
Cabrakan
VoW x Unknown
Cabrakan
4,937
1,112
0
4,361
17,320
14,858
0
5,085
12,053
12,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,314
Gold Earned
38,518
369
Minions Killed
283
0
Camps Cleared
0
1,312,486
Distance Traveled
1,347,597
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,394
646
123
9
0
238,219
2
L
Ullr
7,707
593
53
4
0
244,748
2
W
Thanatos
9,438
726
54
4
0
319,396
1
W
Achilles
7,203
554
79
6
0
274,319
1
W
Scylla
7,950
612
83
6
0
250,566
0
W
Sylvanus
7,474
575
20
2
0
239,569
1
W
Chernobog
6,453
496
47
4
0
263,747
0
L
Zhong Kui
7,361
566
100
8
0
231,066
1
L
Lancelot
8,244
634
84
6
0
332,008
0
L
Cabrakan
6,608
508
9
1
0
266,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role