Player Matchup

Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver IV
KwantaeDaKilla
Freya
Silver IV
Level 123
God Stats
31W - 33L
1,487 SR
Queue Stats
252W - 291L
692 MMR
Solo
Agni
Agni
Bronze IV
LilBahhFHN
Agni
Bronze IV
Level 50
God Stats
37W - 35L
1,105 SR
Queue Stats
79W - 93L
842 MMR
Solo
Hades
Hades
Silver IV
PhoenixFyrre
Hades
Silver IV
Level 66
God Stats
2W - 1L
1,560 SR
Queue Stats
30W - 51L
776 MMR
Solo
Ne Zha
Ne Zha
Bronze V
Sad Night Ninja
Ne Zha
Bronze V
Level 81
God Stats
6W - 5L
1,448 SR
Queue Stats
78W - 127L
45 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,420 SR
771 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,452 SR
939 MMR
Poseidon
Poseidon
Silver IV
 
Poseidon
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver IV
Kspank23
Hel
Silver IV
Level 106
God Stats
1W - 3L
1,525 SR
Queue Stats
100W - 126L
857 MMR
Solo
Charybdis
Charybdis
Bronze II
LEGIONAZTECA724
Charybdis
Bronze II
Level 56
God Stats
4W - 15L
1,278 SR
Queue Stats
30W - 70L
348 MMR
Solo
Bastet
Bastet
Bronze I
kadenplaysFN
Bastet
Bronze I
Level 78
God Stats
6W - 5L
1,458 SR
Queue Stats
210W - 244L
489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 2 / 0
5,635
512
3,819
7,304
3,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 0
6,156
560
2,021
3,588
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,580
507
2,903
5,263
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
6,024
548
3,847
11,663
5,237
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
5,300
482
1,914
6,497
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Sun WukongKaliBaba YagaBakasura

VS

Bans
PeleAthenaMartichorasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 1 / 0
6,364
579
3,155
5,728
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
6
0 / 0 / 0
4,172
379
653
3,548
1,782
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 0
6,443
586
7,649
8,544
5,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
LEGIONAZTECA724
Charybdis
9
0 / 0 / 1
5,047
459
2,075
5,768
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
9
2 / 0 / 1
5,702
518
5,499
6,566
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
0
0.5
L
Poseidon
 
Poseidon
1
1
0
1
L
Ymir
 
Ymir
0
0
0
0
L
2
2
0
1
W
0
0
0
0
L
Charybdis
LEGIONAZTECA724
Charybdis
0
0
1
0.5
W
0
1
1
0.5
W
1
2
1
0.75
W
1
0
0
1
L
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
19,031
34,315
Taken
30,154
13,512
Mitigated
12,772
14,597
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,819
1,422
269
2,016
7,304
3,259
0
1,550
5,754
0
16,423
L
Poseidon
 
Poseidon
3,155
158
0
2,876
5,728
1,893
0
1,822
3,906
61,933
0
L
Ymir
 
Ymir
653
310
0
1,000
3,548
1,782
0
959
2,389
11,641
0
L
7,649
347
34
5,232
8,544
5,398
0
3,717
4,827
50,172
0
W
2,021
706
0
1,887
3,588
1,283
463
300
3,288
42,353
0
L
Charybdis
LEGIONAZTECA724
Charybdis
2,075
1,189
157
3,473
5,768
1,740
0
1,175
4,433
0
30,444
W
2,903
198
0
750
5,263
1,603
164
1,670
3,593
43,594
0
W
3,847
542
40
7,542
11,663
5,237
0
7,154
4,509
36,852
0
W
1,914
550
0
2,093
6,497
2,130
0
783
5,714
0
26,741
L
Bastet
5,499
1,532
0
2,066
6,566
1,959
0
738
5,828
0
27,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
27,728
289
Minions Killed
293
0
Camps Cleared
0
1,055,515
Distance Traveled
974,589
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,635
512
25
2
0
204,896
0
L
Poseidon
6,364
579
101
9
0
227,740
5
L
Ymir
4,172
379
19
2
0
134,899
1
L
Hel
6,443
586
79
7
0
199,046
0
W
Freya
6,156
560
79
7
0
188,124
0
L
Charybdis
5,047
459
52
5
0
178,928
0
W
Agni
5,580
507
74
7
0
217,143
0
W
Hades
6,024
548
69
6
0
190,408
2
W
Ne Zha
5,300
482
42
4
0
254,944
0
L
Bastet
5,702
518
42
4
0
233,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role