Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CDDT_Killerboom
Anubis
Level 88
God Stats
5W - 5L
1,577 SR
Queue Stats
66W - 86L
1,441 Elo+
Party 2
Thanatos
Thanatos
CDDT_Viron404
Thanatos
Level 128
God Stats
4W - 3L
1,563 SR
Queue Stats
142W - 159L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
Ist_gute_Name
Xbalanque
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,461 Elo+
Party 2
Atlas
Atlas
King_of_prey_
Atlas
Level 54
God Stats
5W - 2L
1,735 SR
Queue Stats
33W - 42L
1,456 Elo+
Party 2
Team Averages
Level 105
1,575 SR
1,461 Elo+

VS

Team Averages
Level 68
1,441 SR
1,448 Elo+
Ah Puch
Ah Puch
Auzz I 23
Ah Puch
Level 121
God Stats
4W - 5L
1,242 SR
Queue Stats
214W - 198L
1,452 Elo+
Solo
Bakasura
Bakasura
DarkBaal01
Bakasura
Level 47
God Stats
6W - 4L
1,435 SR
Queue Stats
182W - 192L
1,390 Elo+
Solo
Ymir
Ymir
Tsubasaxozoraa
Ymir
Level 66
God Stats
5W - 2L
1,585 SR
Queue Stats
291W - 269L
1,444 Elo+
Party 1
Anubis
Anubis
Vija04
Anubis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
yanek93
Cernunnos
Level 88
God Stats
19W - 21L
1,441 SR
Queue Stats
113W - 131L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 2 / 1
8,894
468
6,339
9,097
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 0
8,944
471
4,742
15,328
5,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
CDDT_Viron404
Thanatos
16
6 / 4 / 1
10,148
534
16,584
21,073
9,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Ist_gute_Name
Xbalanque
12
1 / 8 / 2
8,035
423
6,076
18,696
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 3 / 3
8,232
433
5,054
16,658
14,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Auzz I 23
Ah Puch
17
3 / 1 / 1
10,834
570
9,519
10,716
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
DarkBaal01
Bakasura
14
3 / 3 / 4
9,268
488
9,094
17,366
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 12
9,638
507
7,397
12,908
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
Vija04
Anubis
17
13 / 0 / 3
12,058
635
20,757
13,562
6,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
yanek93
Cernunnos
15
5 / 3 / 4
9,963
524
13,922
15,869
6,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
25
25
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Ah Puch
Auzz I 23
Ah Puch
3
1
1
3.5
L
1
8
0
0.13
L
Thanatos
CDDT_Viron404
Thanatos
6
4
1
1.63
W
Bakasura
DarkBaal01
Bakasura
3
3
4
1.67
L
Xbalanque
Ist_gute_Name
Xbalanque
1
8
2
0.25
L
0
3
3
0.5
W
1
1
12
7
W
Anubis
Vija04
Anubis
13
0
3
14.5
W
Cernunnos
yanek93
Cernunnos
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,795
Damage
60,689
80,852
Taken
70,421
39,635
Mitigated
36,306
27,963
Healing
27,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,339
433
0
196
9,097
3,518
0
6,214
2,679
72,104
0
W
Ah Puch
Auzz I 23
Ah Puch
9,519
1,042
0
6,224
10,716
4,572
1,181
1,903
8,813
92,396
0
L
4,742
139
0
3,503
15,328
5,633
611
11,922
3,406
62,908
0
L
Thanatos
CDDT_Viron404
Thanatos
16,584
4,700
0
15,854
21,073
9,333
0
7,724
13,047
0
94,973
W
Bakasura
DarkBaal01
Bakasura
9,094
7,048
0
4,876
17,366
6,649
0
3,071
14,295
0
57,211
L
Xbalanque
Ist_gute_Name
Xbalanque
6,076
2,554
0
2,968
18,696
7,078
801
6,452
11,986
0
52,517
L
5,054
1,762
1,872
3,570
16,658
14,073
0
5,361
11,147
28,357
0
W
7,397
1,885
0
1,985
12,908
12,445
0
4,164
8,744
23,658
0
W
Anubis
Vija04
Anubis
20,757
745
0
8,463
13,562
6,226
373
5,174
8,388
94,002
0
W
Cernunnos
yanek93
Cernunnos
13,922
7,236
0
5,604
15,869
6,414
1,147
2,334
13,535
0
84,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
51,761
498
Minions Killed
515
0
Camps Cleared
0
1,731,688
Distance Traveled
1,880,580
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,894
468
143
8
0
391,356
0
W
Ah Puch
10,834
570
157
8
0
370,159
0
L
Anubis
8,944
471
100
5
0
287,472
0
L
Thanatos
10,148
534
134
7
0
419,289
0
W
Bakasura
9,268
488
93
5
0
433,874
6
L
Xbalanque
8,035
423
88
5
0
290,409
1
L
Atlas
8,232
433
33
2
0
343,162
0
W
Ymir
9,638
507
16
1
0
379,096
0
W
Anubis
12,058
635
140
7
0
363,384
8
W
Cernunnos
9,963
524
109
6
0
334,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role