Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DarkMan110697
Jormungandr
Level 27
God Stats
15W - 8L
1,618 SR
Queue Stats
35W - 34L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
EdHeadHunter
Danzaburou
Level 83
God Stats
4W - 1L
1,586 SR
Queue Stats
33W - 25L
1,496 Elo+
Party 1
Team Averages
Level 71
1,568 SR
1,483 Elo+

VS

Team Averages
Level 132
1,507 SR
1,462 Elo+
Danzaburou
Danzaburou
B1gNastyBas-tard
Danzaburou
Level 105
God Stats
6W - 6L
1,478 SR
Queue Stats
104W - 91L
1,504 Elo+
Solo
Vulcan
Vulcan
Billbob999
Vulcan
Level 154
God Stats
28W - 34L
1,423 SR
Queue Stats
426W - 441L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
MrBoonjo
Sun Wukong
Level 138
God Stats
4W - 2L
1,621 SR
Queue Stats
164W - 180L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 6 / 3
10,496
807
10,007
17,945
7,707
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
DarkMan110697
Jormungandr
11
0 / 7 / 4
8,674
667
7,271
17,622
15,959
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
EdHeadHunter
Danzaburou
13
3 / 0 / 4
10,561
812
11,614
9,526
4,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1gNastyBas-tard
Danzaburou
12
4 / 3 / 7
10,622
817
11,552
9,261
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Billbob999
Vulcan
13
5 / 2 / 5
10,977
844
15,110
7,174
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MrBoonjo
Sun Wukong
14
4 / 2 / 8
11,168
859
11,442
17,165
15,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
13
13
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
3
0.92
W
Danzaburou
B1gNastyBas-tard
Danzaburou
4
3
7
2.5
W
Vulcan
Billbob999
Vulcan
5
2
5
3.75
L
Jormungandr
DarkMan110697
Jormungandr
0
7
4
0.29
L
Danzaburou
EdHeadHunter
Danzaburou
3
0
4
5
W
Sun Wukong
MrBoonjo
Sun Wukong
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
38,104
45,093
Taken
33,600
27,875
Mitigated
23,240
6,833
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,007
2,627
0
1,997
17,945
7,707
0
5,456
12,289
28,121
0
W
Danzaburou
B1gNastyBas-tard
Danzaburou
11,552
5,087
0
2,447
9,261
4,050
2,057
5,027
4,234
0
37,413
W
Vulcan
Billbob999
Vulcan
15,110
5,026
0
494
7,174
3,275
648
3,712
3,462
53,325
0
L
Jormungandr
DarkMan110697
Jormungandr
7,271
848
0
1,490
17,622
15,959
0
6,117
11,190
26,378
749
L
Danzaburou
EdHeadHunter
Danzaburou
11,614
5,173
0
3,346
9,526
4,209
88
3,163
6,233
0
50,541
W
Sun Wukong
MrBoonjo
Sun Wukong
11,442
1,549
0
7,238
17,165
15,915
322
8,090
9,075
0
41,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
32,767
128
Minions Killed
157
0
Camps Cleared
0
700,749
Distance Traveled
796,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,496
807
31
2
0
227,675
0
W
Danzaburou
10,622
817
33
3
0
246,034
1
W
Vulcan
10,977
844
83
6
0
279,963
0
L
Jormungandr
8,674
667
27
2
0
219,266
0
L
Danzaburou
10,561
812
70
5
0
253,808
0
W
Sun Wukong
11,168
859
41
3
0
270,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role