Player Matchup

Arachne
Arachne
Krsteele
Arachne
Level 46
God Stats
0W - 2L
1,491 SR
Queue Stats
7W - 19L
1,171 Elo+
Party 3
Danzaburou
Danzaburou
XTRMAT
Danzaburou
Level 56
God Stats
23W - 24L
1,522 SR
Queue Stats
392W - 371L
1,432 Elo+
Party 2
Achilles
Achilles
acesaboluffy231
Achilles
Level 29
God Stats
20W - 15L
1,538 SR
Queue Stats
252W - 257L
1,387 Elo+
Party 2
Xing Tian
Xing Tian
awash_inrush4
Xing Tian
Level 26
God Stats
0W - 4L
1,323 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 3
Ra
Ra
xAssaultive_
Ra
Level 60
God Stats
2W - 4L
1,361 SR
Queue Stats
198W - 236L
1,350 Elo+
Solo
Team Averages
Level 43
1,447 SR
1,314 Elo+

VS

Team Averages
Level 54
1,575 SR
1,389 Elo+
Thanatos
Thanatos
Fr1ziPL
Thanatos
Level 58
God Stats
26W - 17L
1,581 SR
Queue Stats
130W - 109L
1,368 Elo+
Solo
Anubis
Anubis
Killerboy1607
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
MR_JoJox05
Nu Wa
Level 26
God Stats
6W - 1L
1,835 SR
Queue Stats
13W - 16L
1,346 Elo+
Party 1
Raijin
Raijin
ProMimoun0182
Raijin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,390 Elo+
Party 1
Olorun
Olorun
Tiburon_Blanco_3
Olorun
Level 62
God Stats
2W - 3L
1,458 SR
Queue Stats
48W - 76L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Krsteele
Arachne
10
3 / 9 / 4
6,828
455
4,406
15,401
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Danzaburou
XTRMAT
Danzaburou
11
2 / 7 / 3
6,974
465
9,039
13,324
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
12
3 / 2 / 2
7,456
497
8,728
15,440
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
awash_inrush4
Xing Tian
10
1 / 4 / 3
6,853
457
5,007
16,909
7,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 2
6,755
450
4,831
8,757
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fr1ziPL
Thanatos
14
10 / 1 / 5
8,854
590
11,942
10,899
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
8 / 5 / 6
8,462
564
16,162
13,815
6,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
12
4 / 1 / 7
7,665
511
11,340
4,704
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 4
7,093
473
9,451
8,803
2,805
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 9
6,913
461
5,403
9,687
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
10
Kills
25
25
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Fr1ziPL
Thanatos
10
1
5
12.5
W
8
5
6
2.2
L
Arachne
Krsteele
Arachne
3
9
4
0.56
W
Nu Wa
4
1
7
7.5
W
2
1
4
4
W
1
2
9
2.75
L
Danzaburou
XTRMAT
Danzaburou
2
7
3
0.5
L
Achilles
3
2
2
2
L
Xing Tian
awash_inrush4
Xing Tian
1
4
3
0.63
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
54,298
69,831
Taken
47,908
26,050
Mitigated
19,045
15,185
Healing
21,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Fr1ziPL
Thanatos
11,942
1,863
0
9,811
10,899
4,545
296
1,976
8,923
0
65,325
W
16,162
1,159
0
5,827
13,815
6,503
343
4,261
9,554
61,354
0
L
Arachne
Krsteele
Arachne
4,406
3,222
0
1,364
15,401
4,222
59
6,216
9,023
0
13,926
W
Nu Wa
11,340
3,204
319
253
4,704
1,611
18
1,063
3,641
51,244
0
W
9,451
901
0
1,629
8,803
2,805
324
456
8,347
47,623
0
W
5,403
1,676
492
3,519
9,687
3,581
2,276
1,988
7,605
34,359
0
L
Danzaburou
XTRMAT
Danzaburou
9,039
1,326
0
3,171
13,324
3,561
0
6,820
6,406
0
42,617
L
Achilles
8,728
1,707
0
4,676
15,440
7,897
0
10,357
4,862
0
47,368
L
Xing Tian
awash_inrush4
Xing Tian
5,007
751
405
2,867
16,909
7,130
0
12,110
4,665
19,924
0
L
4,831
524
204
2,498
8,757
3,240
0
5,944
2,519
51,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
38,987
254
Minions Killed
391
0
Camps Cleared
0
1,354,368
Distance Traveled
1,369,658
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,854
590
85
6
0
348,363
0
W
Anubis
8,462
564
94
6
0
246,953
0
L
Arachne
6,828
455
24
2
0
278,817
0
W
Nu Wa
7,665
511
80
5
0
280,322
0
W
Raijin
7,093
473
59
4
0
261,801
0
W
Olorun
6,913
461
73
5
0
232,219
0
L
Danzaburou
6,974
465
61
4
0
264,600
0
L
Achilles
7,456
497
59
4
0
300,336
4
L
Xing Tian
6,853
457
18
1
0
239,128
1
L
Ra
6,755
450
92
6
0
271,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role